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Everything posted by EvadeTube
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Hello Everyone i got my radio Online im playing Music English ONLY http://falirakiradio.netii.net/
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WTS [WTS] Freya Pack Fixed(Custom Mod's)
EvadeTube replied to EvadeTube's topic in Marketplace [L2Packs & Files]
Bump! -
bump!
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File m pos to blepis otan I apple bgazi to proto iPad Kai meta oles I ales eteries kanoune dou me tablets ego afto dn to brisko logiko I apple ine Mia xara eteria k to logismikotis ine poli pio stathero apo ales eteries
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Exo to *iPhone 3G S* tora tha pao na paro Kai to iPhone 4 logos. ? To iPhone 4 exi retina othoni oles I eteries pexnidion exoune kani esto ena game Gia to iPhone mpika edo Ida Ti grafate Gia to iPhone k akoma ligo tha eklega apo ta gelia to iPhone den ine Gia mouri thes mouri paragile Kati to ksexoristo to opio tha ine Kai monadiko den mpori I appe na erxete proti sta smartphones na exi mpo k sto recor guines Gia polisis Kai na lete akoma den ine kalo afto ego to perno pos to thelete pos k pos alla den exete tin ikonomikh anesh na to parete
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bump!
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WTS [WTS] Freya Pack Fixed(Custom Mod's)
EvadeTube replied to EvadeTube's topic in Marketplace [L2Packs & Files]
- TvT - GvE (Good Vs Evil) - Rabbit Event -
L2 Freya Pack Fixed Custom Change the title of the new characters Each character gets a new status of Noble (Noblesse) An alternative birth characters PVP System Color When sharpening Blessed point of the object is not reset to 0, and zero ukazzonoe your number EXP bonus for new characters The system of rewards for PVP Now you can vybitrat radius Drop an item for AllowPvpReward Added function AutoLoot Launching an item for the new characters Places Providence party duel Hero Items can wear not only Hero Each character gets hero status Sharpening Hero Weapon Attribute Hero Weapon Argument Hero Weapon Issue a Hero Skills for Cub Class Change Color nick clan leader Level at which the clan leader to change the color nick Color nick clan leader Color of title clan leader When you join a clan clan name put on title Protection of low-level characters Example: Use a 15 to level 85 characters can not attack characters below level 70. Reward system for your PC Now you can vybitrat radius Drop an item for AllowPkReward Added function AutoLoot Added an item drop rate for the system of rewards for PVP Added an item drop rate for the system of rewards for PC Posted for Announcement Award for PVP Posted for Announcement Award for PC Messages added protection of low-level characters Add the aura of mobs for Champions Giving players the skill returns Permission Attribute PvP item is Permission Argumentation PvP item is Infinite SoulShot Infinite SpiritShot Infinite BlessedSpiritShot Infinite Arrows Arrows Color System nickname "Noble" Color system of the title "Noble" Color System nickname "Hero" Color system of the title "Hero" Announcement and include the owners of the castle in the game Moving on (Cursor and W, A, S, D keys) Getting Exp for PvP Getting the SP for the PVP Getting Exp for PK Getting the SP for the PK Level issue when adding a new Cub Class Posted Cistemu PC Bang Poin Updated! it's with "-" -Olympiad 100% -Raid Boss 100% No Quest -Fortesses 100% Events Team Vs Team -Deathmatch -last standing GvE (Good Vs Evil) Rabbit Event Addend -Global GK -Gm Shop -Buffer 3 Hours -Forgotten Books NPC -Color Tittle -Poker NPC -Noblesse Manager -Vote Reward Price:15 Euros Accsept : Paypal PaySafeCard Minor Bugs Fixed! Add me on skype elias.falirakiboy or msn gloom22@hotmail.co.uk
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diladi px 16+18/2=17+5"afto pou egrapsa"/2 ?
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re guys pia praksi prepi n akano me ta tetramina gia na do an pernao?
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The message exceeds the maximum allowed length (25000 characters). No Error's in console i just get this in game
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addSpawn(vale_master_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 4; } else if (_ai4 == 4) { addSpawn(pirates_zombie_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, Xcoords[Rnd.get(15)] + Rnd.get(650), Ycoords[Rnd.get(15)] + Rnd.get(650), Zcoords[Rnd.get(15)], Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 5; } else if (_ai4 == 5) { addSpawn(doll_blader_b, 52675, 219371, -3290, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 52687, 219596, -3368, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 52672, 219740, -3418, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 52857, 219992, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 53381, 220151, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54885, 220144, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55264, 219860, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55679, 220129, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 56276, 220783, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 57173, 220234, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 56267, 218826, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56294, 219482, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56364, 218967, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 57113, 218079, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56186, 217153, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55440, 218081, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55225, 218236, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54973, 218075, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54226, 218797, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54394, 219067, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54139, 219253, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 54262, 219480, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 6; } else if (_ai4 == 6) { addSpawn(pirates_zombie_b, 53412, 218077, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54413, 217132, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 54841, 217132, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 55372, 217128, -3343, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 55893, 217122, -3488, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 56963, 218080, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 56267, 218826, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56294, 219482, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56364, 218967, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 56276, 220783, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 57173, 220234, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54885, 220144, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55264, 219860, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55679, 220129, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54226, 218797, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54394, 219067, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54139, 219253, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 54262, 219480, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55440, 218081, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55225, 218236, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54973, 218075, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 7; } else if (_ai4 == 7) { addSpawn(pirates_zombie_b, 54228, 217504, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54181, 217168, -3216, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 54714, 217123, -3168, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 55298, 217127, -3073, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 55787, 217130, -2993, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 56963, 218080, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 56267, 218826, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56294, 219482, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 56364, 218967, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 56276, 220783, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 57173, 220234, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54885, 220144, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55264, 219860, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55679, 220129, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54226, 218797, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(vale_master_b, 54394, 219067, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54139, 219253, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(doll_blader_b, 54262, 219480, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55440, 218081, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 55225, 218236, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); addSpawn(pirates_zombie_b, 54973, 218075, -2944, Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 8; cancelQuestTimer("1003", null, null); } } else if (event.equalsIgnoreCase("zaken_unlock")) { L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); _Zone.oustAllPlayers(); spawnBoss(zaken); } else if (event.equalsIgnoreCase("CreateOnePrivateEx")) { addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0).setIsRaidMinion(true); } return super.onAdvEvent(event, npc, player); } public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) { if (caller == null || npc == null) return super.onFactionCall(npc, caller, attacker, isPet); int npcId = npc.getNpcId(); int callerId = caller.getNpcId(); if (GameTimeController.getInstance().getInGameHour() < 5 && callerId != ZAKEN && npcId == ZAKEN) { int damage = 0; // Well damage required :x if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE && _ai0 == 0 && damage < 10 && Rnd.get((30 * 15)) < 1) // TODO - damage missing { _ai0 = 1; _ai1 = caller.getX(); _ai2 = caller.getY(); _ai3 = caller.getZ(); startQuestTimer("1002", 300, caller, null); } } return super.onFactionCall(npc, caller, attacker, isPet); } public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) { if (npc.getNpcId() == ZAKEN) { int skillId = skill.getId(); if (skillId == 4222) { npc.teleToLocation(_ai1, _ai2, _ai3); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } else if (skillId == 4216) { int i1 = Rnd.get(15); player.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(player); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget); } else if (skillId == 4217) { int i0 = 0; int i1 = Rnd.get(15); player.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(player); if (c_quest0 != null && _quest0 > 0 && c_quest0 != player && c_quest0.getZ() > (player.getZ() - 100) && c_quest0.getZ() < (player.getZ() + 100)) { if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = Rnd.get(15); c_quest0.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(c_quest0); } } if (c_quest1 != null && _quest0 > 1 && c_quest1 != player && c_quest1.getZ() > (player.getZ() - 100) && c_quest1.getZ() < (player.getZ() + 100)) { if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = Rnd.get(15); c_quest1.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(c_quest1); } } if (c_quest2 != null && _quest0 > 2 && c_quest2 != player && c_quest2.getZ() > (player.getZ() - 100) && c_quest2.getZ() < (player.getZ() + 100)) { if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = Rnd.get(15); c_quest2.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(c_quest2); } } if (c_quest3 != null && _quest0 > 3 && c_quest3 != player && c_quest3.getZ() > (player.getZ() - 100) && c_quest3.getZ() < (player.getZ() + 100)) { if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = Rnd.get(15); c_quest3.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(c_quest3); } } if (c_quest4 != null && _quest0 > 4 && c_quest4 != player && c_quest4.getZ() > (player.getZ() - 100) && c_quest4.getZ() < (player.getZ() + 100)) { if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = Rnd.get(15); c_quest4.teleToLocation(Xcoords[i1] + Rnd.get(650), Ycoords[i1] + Rnd.get(650), Zcoords[i1]); ((L2Attackable) npc).stopHating(c_quest4); } } L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget); } } return super.onSpellFinished(npc, player, skill); } public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (attacker.getSummonManagement().getMountType() == 1) { int sk_4258 = 0; L2Effect[] effects = attacker.getAllEffects(); if (effects != null && effects.length != 0) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4258) { sk_4258 = 1; } } } if (sk_4258 == 0) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4258, 1)); } } L2Character originalAttacker = isPet ? attacker.getPet() : attacker; int hate = (int) (((damage / npc.getMaxHp()) / 0.05) * 20000); ((L2Attackable) npc).addDamageHate(originalAttacker, 0, hate); if (Rnd.get(10) < 1) { int i0 = Rnd.get((15 * 15)); if (i0 < 1) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100)) { if (character != attacker) continue; if (attacker != ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (Rnd.get(2) < 1) { if (attacker == ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } if (GameTimeController.getInstance().getInGameHour() < 5) { } else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4)) { _quest2 = (_quest2 - 1); int i2 = Rnd.get(15); _ai1 = Xcoords[i2] + Rnd.get(650); _ai2 = Ycoords[i2] + Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } return super.onAttack(npc, attacker, damage, isPet); } public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD); // Time is 36hour +/- 17hour long respawnTime = (Config.ZAKEN_RESPAWN_TIME + Rnd.get(Config.ZAKEN_RESPAWN_RANDOM)); startQuestTimer("zaken_unlock", respawnTime, null, null); cancelQuestTimer("1001", npc, null); cancelQuestTimer("1003", npc, null); // Also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); info.set("respawn_time", System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(ZAKEN, info); this.startQuestTimer("oust_players", 1800000, null, null); } else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE) { if (npcId != ZAKEN) { startQuestTimer("CreateOnePrivateEx", ((30 + Rnd.get(60)) * 1000), npc, null); } } return super.onKill(npc, killer, isPet); } public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (skill.getAggroPoints() > 0) { ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150)); } if (Rnd.get(12) < 1) { int i0 = Rnd.get((15 * 15)); if (i0 < 1) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100)) { if (character != caster) continue; if (caster != ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (Rnd.get(2) < 1) { if (caster == ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } return super.onSkillSee(npc, caster, skill, targets, isPet); } public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (_Zone.isInsideZone(npc)) { L2Character target = isPet ? player.getPet() : player; ((L2Attackable) npc).addDamageHate(target, 1, 200); } if (player.getZ() > (npc.getZ() - 100) && player.getZ() < (npc.getZ() + 100)) { if (_quest0 < 5 && Rnd.get(3) < 1) { if (_quest0 == 0) { c_quest0 = player; } else if (_quest0 == 1) { c_quest1 = player; } else if (_quest0 == 2) { c_quest2 = player; } else if (_quest0 == 3) { c_quest3 = player; } else if (_quest0 == 4) { c_quest4 = player; } _quest0++; } if (Rnd.get(15) < 1) { int i0 = Rnd.get((15 * 15)); if (i0 < 1) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100)) { if (character != player) continue; if (player != ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (Rnd.get(2) < 1) { if (player == ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } } return super.onAggroRangeEnter(npc, player, isPet); } public static void main(String[] args) { // Now call the constructor (starts up the ai) new Zaken(-1, "zaken", "ai"); } }
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Hey Guys When i go from the Giran Harbor to the NPC where i talk for the zaken day time nighttime something like that Therese doing nothing here is the script /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package ai.individual.grandboss; import java.util.logging.Logger; import ai.group_template.L2AttackableAIScript; import com.l2jserver.Config; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.DoorTable; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.L2Effect; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.serverpackets.PlaySound; import com.l2jserver.gameserver.templates.StatsSet; import com.l2jserver.util.Rnd; /** * Zaken AI * */ public class Zaken extends L2AttackableAIScript { private static final Logger _log = Logger.getLogger(Zaken.class.getName()); private int _1001 = 0; // Used for first cancel of QuestTimer "1001" private int _ai0 = 0; // Used for zaken coords updater private int _ai1 = 0; // Used for X coord tracking for non-random teleporting in zaken's self teleport skill private int _ai2 = 0; // Used for Y coord tracking for non-random teleporting in zaken's self teleport skill private int _ai3 = 0; // Used for Z coord tracking for non-random teleporting in zaken's self teleport skill private int _ai4 = 0; // Used for spawning minions cycles private int _quest0 = 0; // Used for teleporting progress private int _quest1 = 0; // Used for most hated players progress private int _quest2 = 0; // Used for zaken HP check for teleport private L2PcInstance c_quest0 = null; // 1st player used for area teleport private L2PcInstance c_quest1 = null; // 2nd player used for area teleport private L2PcInstance c_quest2 = null; // 3rd player used for area teleport private L2PcInstance c_quest3 = null; // 4th player used for area teleport private L2PcInstance c_quest4 = null; // 5th player used for area teleport private static final int ZAKEN = 29022; private static final int doll_blader_b = 29023; private static final int vale_master_b = 29024; private static final int pirates_zombie_captain_b = 29026; private static final int pirates_zombie_b = 29027; private static final int[] Xcoords = { 53950, 55980, 54950, 55970, 53930, 55970, 55980, 54960, 53950, 53930, 55970, 55980, 54960, 53950, 53930 }; private static final int[] Ycoords = { 219860, 219820, 218790, 217770, 217760, 217770, 219920, 218790, 219860, 217760, 217770, 219920, 218790, 219860, 217760 }; private static final int[] Zcoords = { -3488, -3488, -3488, -3488, -3488, -3216, -3216, -3216, -3216, -3216, -2944, -2944, -2944, -2944, -2944 }; // ZAKEN Status Tracking : private static final byte ALIVE = 0; // Zaken is spawned. private static final byte DEAD = 1; // Zaken has been killed. private static L2BossZone _Zone; public Zaken(int questId, String name, String descr) { super(questId, name, descr); _Zone = GrandBossManager.getInstance().getZone(55312, 219168, -3223); // Zaken doors handling ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() { public void run() { try { if (GameTimeController.getInstance().getInGameHour() == 0) { _Zone.allowPlayersEntry(true); DoorTable.getInstance().getDoor(21240006).openMe(); ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { public void run() { try { DoorTable.getInstance().getDoor(21240006).closeMe(); _Zone.allowPlayersEntry(false); } catch (Throwable e) { _log.warning("Cannot close door ID: 21240006 " + e); } } }, 300000L); } } catch (Throwable e) { _log.warning("Cannot open door ID: 21240006 " + e); } } }, 2000L, 600000L); int[] mobs = { ZAKEN, doll_blader_b, vale_master_b, pirates_zombie_captain_b, pirates_zombie_b }; registerMobs(mobs, true, true, false, true, true, true, true); StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if (status == DEAD) { // Load the unlock date and time for zaken from DB long temp = info.getLong("respawn_time") - System.currentTimeMillis(); // If zaken is locked until a certain time, mark it so and start the unlock timer // The unlock time has not yet expired. if (temp > 0) startQuestTimer("zaken_unlock", temp, null, null); else { // The time has already expired while the server was offline. // Immediately spawn zaken. L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); _Zone.oustAllPlayers(); spawnBoss(zaken); } } else { int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0); zaken.setCurrentHpMp(hp, mp); _Zone.oustAllPlayers(); spawnBoss(zaken); } } public void spawnBoss(L2GrandBossInstance npc) { if (npc == null) { _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql"); return; } GrandBossManager.getInstance().addBoss(npc); npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _ai0 = 0; _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); _quest0 = 0; _quest1 = 0; _quest2 = 3; if (_Zone == null) { _log.warning("Zaken AI failed to load, missing zone for Zaken"); return; } if (_Zone.isInsideZone(npc)) { _ai4 = 1; startQuestTimer("1003", 1700, null, null, true); } _1001 = 1; startQuestTimer("1001", 1000, npc, null, true); // Buffs, random teleports } public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if (event.equalsIgnoreCase("oust_players")) { _Zone.oustAllPlayers(); } if (status == DEAD && !event.equalsIgnoreCase("zaken_unlock")) return super.onAdvEvent(event, npc, player); if (event.equalsIgnoreCase("1001")) { if (_1001 == 1) { _1001 = 0; cancelQuestTimer("1001", npc, null); } int sk_4223 = 0; int sk_4227 = 0; L2Effect[] effects = npc.getAllEffects(); if (effects != null && effects.length != 0) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4227) { sk_4227 = 1; } if (e.getSkill().getId() == 4223) { sk_4223 = 1; } } } if (GameTimeController.getInstance().getInGameHour() < 5) { if (sk_4223 == 1) // Use night face if zaken have day face { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4224, 1)); _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } if (sk_4227 == 0) // Use zaken regeneration { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4227, 1)); } if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _ai0 == 0) { int i0 = 0; int i1 = 1; if (((L2Attackable) npc).getMostHated() != null) { if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; if (_quest0 > 0) { if (c_quest0 == null) i0 = 0; else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; } if (_quest0 > 1) { if (c_quest1 == null) i0 = 0; else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; } if (_quest0 > 2) { if (c_quest2 == null) i0 = 0; else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; } if (_quest0 > 3) { if (c_quest3 == null) i0 = 0; else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; } if (_quest0 > 4) { if (c_quest4 == null) i0 = 0; else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500)) i0 = 1; else i0 = 0; if (i0 == 0) i1 = 0; } if (i1 == 1) { _quest0 = 0; int i2 = Rnd.get(15); _ai1 = Xcoords[i2] + Rnd.get(650); _ai2 = Ycoords[i2] + Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } } if (Rnd.get(20) < 1 && _ai0 == 0) { _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } L2Character c_ai0 = null; if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 == 0) { if (((L2Attackable) npc).getMostHated() != null) { c_ai0 = ((L2Attackable) npc).getMostHated(); _quest1 = 1; } } else if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 != 0) { if (((L2Attackable) npc).getMostHated() != null) { if (c_ai0 == ((L2Attackable) npc).getMostHated()) { _quest1 = (_quest1 + 1); } else { _quest1 = 1; c_ai0 = ((L2Attackable) npc).getMostHated(); } } } if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE) { _quest1 = 0; } if (_quest1 > 5) { ((L2Attackable) npc).stopHating(c_ai0); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget); _quest1 = 0; } } else if (sk_4223 == 0) // Use day face if not night time { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4223, 1)); _quest2 = 3; } if (sk_4227 == 1) // When switching to day time, cancel zaken night regen { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4242, 1)); } if (Rnd.get(40) < 1) { int i2 = Rnd.get(15); _ai1 = Xcoords[i2] + Rnd.get(650); _ai2 = Ycoords[i2] + Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } startQuestTimer("1001", 30000, npc, null, true); } if (event.equalsIgnoreCase("1002")) { _quest0 = 0; npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); _ai0 = 0; } if (event.equalsIgnoreCase("1003")) { if (_ai4 == 1) { int rr = Rnd.get(15); addSpawn(pirates_zombie_captain_b, Xcoords[rr] + Rnd.get(650), Ycoords[rr] + Rnd.get(650), Zcoords[rr], Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 2; } else if (_ai4 == 2) { int rr = Rnd.get(15); addSpawn(doll_blader_b, Xcoords[rr] + Rnd.get(650), Ycoords[rr] + Rnd.get(650), Zcoords[rr], Rnd.get(65536), false, 0).setIsRaidMinion(true); _ai4 = 3; } else if (_ai4 == 3) {
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how? any script?
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Hi guys is there any script ? that can enchant Automaticaly My Weapon? For the L2phx
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Bump!
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Well I Sell DC Robe +4 Full Set 15 Euros Arcana Mace +0 15 Euros 105.000.000 Adenas 10 Euros 6 Euros Add Me On Skype: elias.falirakiboy OR PM me Here I Accept Only Paypal
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NP as i see he's web is online again ..!!!
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no i didnt got my money yet * Available balance in EUR (primary): €0.21 EUR * Total balance (all currencies, available and pending) converted to EUR: €0.21 EUR Expand balance infoView Collapse balance infoHide Currency Total EUR (Primary) €0.21 EUR USD $0.00 USD
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[Request]Sub Class NPC
EvadeTube replied to EvadeTube's question in Request Server Development Help [L2J]
Nothing is working this is for multisills isnt it? if i will add it it will stuck the players skills? i have already see this -
Hey Guys i Search but i found nothing well i need a NPC that You Can Change every class on it so we will do not need 5 npc to change subs ets to make new subs
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ok mate i was have to report it tomorrow if i will do not get my money please as Team here Do something to him PS:Just Cheked he's Web and it's off http://pscexchanger.net76.net/index.html