alibabank
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Posts posted by alibabank
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12 minutes ago, LexaKAZAN said:
game client SALVATION 140 protocol (client en https://fex.net/ru/s/vll1zvk eu https://fex.net/ru/s/opn7pes patch en https://fex.net/ru/s/betde1n , eu https://fex.net/ru/s/ry3dyf4 )
Thanks for share
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someone can give me link download client or system for protocol 140?
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What version of java does it use?
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Thank for sharing !!!
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Nice Asuki. Thank for sharing
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thank u so much
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can u give me your skype
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Hello. I am very interested in your l2ACP. I'm having some problems like this:1) After publishing, how to run local.2 / How to run web on server. The software supports.3) You can make video tutorial "How to run web on server"Thank you
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If it's all the feature you want, any for l2j would work
thank mate
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As title. I am looking for l2acp with some feature like reg account - reset password - change mail. PM me
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Hi Celestine
Can you tell me this Effect name?
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Very fast fast fast .trusted & skilled
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Hi all. I have a problem with items bow. When i used bow and i attacked target. It not show animation shot like video. Can ppl help me this? Thank in advance
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Add the newly created lib to your project's build path and initialize it in your Gameserver.java by adding L2ACPServer.getInstange();
After buid jar and add it in gameserver.java. How to player can reg new account from web or play lucky wheel?
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Back from holidays.
Will be working on this over this week as there are several improvements and features requested.
If you want to raise an issue or request a feature please do it on GitHub: https://github.com/Elfocrash/L2ACP-Web/issues
Don't forget to star the projects on GitHub.
Thanks
As i had many requests for this, here is a simple way of building L2ACP API.
There was no real reason to introduce and building tool like gradle during the development of the API but it is something to consider now.
Thank you for share. Can you guide how to make it online? Ex : upload - connect database and make some reg new account???
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Hello i am selling java codes whatever you need ... low prices..
type here or send personal message thanks.
my skype: quangnguyen1180 - can you add friend?
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alibabank Can you share your effect as full pack?
Hi - I had look at video guide of big man bill . You can view and make follow this video. -
you dont fix this in weapongrp
also i dont want to read that shit but you can try adding
RelativeRotation=(Pitch=-16384)
to the end to see what happens
omg - its work . I do not know how to thank you. thank so much Big man bill
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1.00000000 0.00000000 0.20000000 1.00000000 1.00000000 LineageWeapons.rangesample 1.50000000 0.60000002 0.60000002 11.50000000 0.00000000 0.00000000 4 -1 -1 -1change to:
0.00000000 0.00000000 0.00000000 1.00000000 1.00000000 LineageWeapons.rangesample 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 4 -1 -1 -1
I had change but its not work :(
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that has to do with rotation of script (or velocity.. forgot)
My Effect Classes from shadow weapon .
class weapon_shadow_shaper extends Emitter;defaultproperties{Begin Object Class=SpriteEmitter Name=SpriteEmitter15UseColorScale=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))ColorScale(1)=(RelativeTime=0.489286,Color=(B=128,G=128,R=128,A=255))ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))ColorScaleRepeats=10.000000ColorMultiplierRange=(X=(Min=0.800000,Max=0.800000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))FadeOutStartTime=0.620000FadeOut=trueFadeInEndTime=0.300000FadeIn=trueMaxParticles=5StartLocationRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=5.000000,Max=5.000000))SpinParticles=trueSpinCCWorCW=(X=1.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.100000,Max=0.200000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))UseSizeScale=trueUseRegularSizeScale=falseUniformSize=trueSizeScale(0)=(RelativeTime=0.000000,RelativeSize=1.500000)SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)SizeScaleRepeats=5.000000StartSizeRange=(X=(Min=8.000000,Max=10.000000),Y=(Min=8.000000,Max=10.000000),Z=(Min=8.000000,Max=10.000000))InitialParticlesPerSecond=10.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenTexture=Texture'EffectWeaponTex.fx_m_t5004'TextureUSubdivisions=2TextureVSubdivisions=2UseRandomSubdivision=trueSubdivisionStart=1SubdivisionEnd=3LifetimeRange=(Min=1.000000,Max=1.000000)GetVelocityDirectionFrom=PTVD_StartPositionAndOwnerWarmupTicksPerSecond=2.000000RelativeWarmupTime=2.000000End ObjectEmitters(0)="SpriteEmitter15"Begin Object Class=MeshEmitter Name=MeshEmitter74StaticMesh=StaticMesh'EffectWeaponMesh.cutter.skill_power01'UseMeshBlendMode=falseRenderTwoSided=trueUseColorScale=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))ColorScale(1)=(RelativeTime=0.521429,Color=(B=175,G=175,R=175,A=255))ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))ColorScaleRepeats=10.000000ColorMultiplierRange=(X=(Min=0.800000,Max=0.800000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))Opacity=0.600000FadeOutStartTime=0.552080FadeOut=trueFadeInEndTime=0.181280FadeIn=trueMaxParticles=15StartLocationRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=5.000000,Max=5.000000))SpinParticles=trueStartSpinRange=(X=(Min=-0.300000,Max=0.300000),Y=(Min=-0.300000,Max=0.300000),Z=(Min=-0.300000,Max=0.300000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.000000)SizeScale(1)=(RelativeTime=0.270000,RelativeSize=0.700000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.200000)StartSizeRange=(X=(Min=0.060000,Max=0.060000),Y=(Min=0.060000,Max=0.060000),Z=(Min=0.060000,Max=0.060000))InitialParticlesPerSecond=30.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenLifetimeRange=(Min=0.555000,Max=0.824000)End ObjectEmitters(1)="MeshEmitter74"Begin Object Class=MeshEmitter Name=MeshEmitter75StaticMesh=StaticMesh'EffectWeaponMesh.cutter.new_clan_round2'UseMeshBlendMode=falseRenderTwoSided=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=128,G=128,R=128,A=255))ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192,A=255))FadeOutStartTime=0.850000FadeOut=trueFadeInEndTime=0.400000FadeIn=trueStartLocationRange=(X=(Min=-1.600000,Max=1.600000),Y=(Min=-1.600000,Max=1.600000),Z=(Min=0.000000,Max=15.000000))SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-0.100000,Max=0.100000),Z=(Min=-0.100000,Max=0.100000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.500000)SizeScale(1)=(RelativeTime=0.250000,RelativeSize=0.800000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)StartSizeRange=(X=(Min=0.080000,Max=0.100000),Y=(Min=0.080000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))InitialParticlesPerSecond=5.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenLifetimeRange=(Min=1.250000,Max=1.250000)StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=1.000000))CustomMaterials(0)=Texture'EffectWeaponTex.fx_m_t_3216'End ObjectEmitters(2)="MeshEmitter75"Begin Object Class=MeshEmitter Name=MeshEmitter76StaticMesh=StaticMesh'EffectWeaponMesh.cutter.new_clan.new_clan_round2'UseMeshBlendMode=falseRenderTwoSided=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))ColorMultiplierRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))FadeOutStartTime=0.615000FadeOut=trueFadeInEndTime=0.330000FadeIn=trueMaxParticles=15StartLocationRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=2.000000,Max=2.000000))SpinParticles=trueSpinsPerSecondRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-0.010000,Max=0.010000),Z=(Min=-0.010000,Max=0.010000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.700000)SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.100000)StartSizeRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.300000,Max=0.400000))InitialParticlesPerSecond=6.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenLifetimeRange=(Min=1.250000,Max=1.500000)StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=1.000000,Max=3.000000))CustomMaterials(0)=Texture'EffectWeaponTex.fx_m_t_3216'End ObjectEmitters(3)="MeshEmitter76"Begin Object Class=MeshEmitter Name=MeshEmitter77StaticMesh=StaticMesh'EffectWeaponMesh.cutter.new_clan.new_clan_round2'UseMeshBlendMode=falseRenderTwoSided=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=128,G=128,R=128,A=255))ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192,A=255))FadeOutStartTime=0.850000FadeOut=trueFadeInEndTime=0.400000FadeIn=trueStartLocationRange=(X=(Min=-1.500000,Max=1.500000),Y=(Min=-1.500000,Max=1.500000),Z=(Min=1.000000,Max=15.000000))SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-0.100000,Max=0.100000),Z=(Min=-0.100000,Max=0.100000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.500000)SizeScale(1)=(RelativeTime=0.250000,RelativeSize=0.800000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.200000)StartSizeRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.100000,Max=0.150000))InitialParticlesPerSecond=5.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenLifetimeRange=(Min=1.250000,Max=1.250000)StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=2.000000))CustomMaterials(0)=Texture'EffectWeaponTex.fx_m_t_3216'End ObjectEmitters(4)="MeshEmitter77"Begin Object Class=MeshEmitter Name=MeshEmitter78StaticMesh=StaticMesh'EffectWeaponMesh.cutter.new_clan_round2'UseMeshBlendMode=falseRenderTwoSided=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=128,G=128,R=128,A=255))ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192,A=255))Opacity=0.800000FadeOutStartTime=0.850000FadeOut=trueFadeInEndTime=0.400000FadeIn=trueStartLocationRange=(X=(Min=-1.500000,Max=1.500000),Y=(Min=-1.500000,Max=1.500000),Z=(Min=1.000000,Max=15.000000))SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-0.100000,Max=0.100000),Z=(Min=-0.100000,Max=0.100000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.500000)SizeScale(1)=(RelativeTime=0.250000,RelativeSize=0.800000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.200000)StartSizeRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.100000,Max=0.150000))InitialParticlesPerSecond=5.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenLifetimeRange=(Min=1.250000,Max=1.250000)StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=2.000000))CustomMaterials(0)=Texture'EffectWeaponTex.fx_m_t_3216'End ObjectEmitters(5)="MeshEmitter78"Begin Object Class=SpriteEmitter Name=SpriteEmitter16UseDirectionAs=PTDU_ForwardColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=204,R=191,A=255))ColorScale(1)=(RelativeTime=0.489286,Color=(B=255,G=136,R=64,A=255))ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=241,R=147,A=255))ColorMultiplierRange=(X=(Min=0.800000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))FadeOutStartTime=0.200000FadeOut=trueMaxParticles=3StartLocationOffset=(X=0.000000,Y=0.000000,Z=5.000000)SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))UseSizeScale=trueUseRegularSizeScale=falseUniformSize=trueSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.700000)SizeScale(1)=(RelativeTime=0.220000,RelativeSize=0.900000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.200000)StartSizeRange=(X=(Min=6.000000,Max=6.000000),Y=(Min=6.000000,Max=6.000000),Z=(Min=6.000000,Max=6.000000))InitialParticlesPerSecond=3.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_DarkenTexture=Texture'EffectWeaponTex.fx_m_t8016'LifetimeRange=(Min=0.500000,Max=0.500000)StartVelocityRange=(X=(Min=-1.320000,Max=1.320000),Y=(Min=-1.320000,Max=1.320000),Z=(Min=-0.960000,Max=0.960000))End ObjectEmitters(6)="SpriteEmitter16"Begin Object Class=SpriteEmitter Name=SpriteEmitter17UseDirectionAs=PTDU_ForwardColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=204,R=191,A=255))ColorScale(1)=(RelativeTime=0.489286,Color=(B=255,G=136,R=64,A=255))ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=241,R=147,A=255))ColorMultiplierRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.720000,Max=1.000000),Z=(Min=0.720000,Max=1.000000))FadeOutStartTime=0.200000FadeOut=trueMaxParticles=3Name="rot_arc"StartLocationOffset=(X=0.000000,Y=0.000000,Z=5.000000)SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))UseSizeScale=trueUseRegularSizeScale=falseUniformSize=trueSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.700000)SizeScale(1)=(RelativeTime=0.220000,RelativeSize=0.900000)SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.200000)StartSizeRange=(X=(Min=7.000000,Max=7.000000),Y=(Min=7.000000,Max=7.000000),Z=(Min=7.000000,Max=7.000000))InitialParticlesPerSecond=3.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_AlphaBlendTexture=Texture'EffectWeaponTex.fx_m_t6330'LifetimeRange=(Min=0.500000,Max=0.500000)StartVelocityRange=(X=(Min=-1.320000,Max=1.320000),Y=(Min=-1.320000,Max=1.320000),Z=(Min=-0.960000,Max=0.960000))End ObjectEmitters(7)="SpriteEmitter17"Begin Object Class=MeshEmitter Name=MeshEmitter79StaticMesh=StaticMesh'EffectWeaponMesh.cutter.anta_wik'UseParticleColor=trueColorScale(0)=(RelativeTime=0.000000,Color=(B=0,G=0,R=0,A=255))ColorScale(1)=(RelativeTime=1.000000,Color=(B=0,G=0,R=0,A=255))FadeOutStartTime=0.864000FadeOut=trueFadeInEndTime=0.396000FadeIn=trueMaxParticles=4StartLocationOffset=(X=0.000000,Y=0.000000,Z=5.000000)StartLocationRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-1.000000,Max=1.000000))SpinParticles=trueSpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))UseSizeScale=trueUseRegularSizeScale=falseSizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.990000)SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.010000)StartSizeRange=(X=(Min=0.600000,Max=0.800000),Y=(Min=0.600000,Max=0.800000),Z=(Min=0.600000,Max=0.800000))InitialParticlesPerSecond=2.000000AutomaticInitialSpawning=falseDrawStyle=PTDS_AlphaBlendLifetimeRange=(Min=1.250000,Max=1.250000)GetVelocityDirectionFrom=PTVD_OwnerAndStartPositionCustomMaterials(0)=Shader'EffectWeaponTex.darkline'End ObjectEmitters(8)="MeshEmitter79"bLightChanged=truebNoDelete=falseDrawScale=0.100000bUnlit=falsebDirectional=true} -
Give me one of weapon from weapongrp.dat
0 90021 1 1 7 10 0 LineageWeapons.dynasty_blade_m00_wp LineageWeaponsTex.tysandy_blade_t00 0 0 0 0 0 1 0 0 tysandyweaponsbyChandy.tysandy_slayer_i -1 1300 47 1 0 0 1 27 1 1 LineageWeapons.dynasty_blade_m00_wp 1 1 LineageWeaponsTex.tysandy_blade_t00 4 ItemSound.sword_mid_4 ItemSound.sword_small_9 ItemSound.sword_mid_2 ItemSound.public_sword_shing_10 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 508 226 1 7 8 0 0 0 0 379 0 1 1 1000 0 1 0 weaponEffects.weapon_shadow_shaper 1.00000000 0.00000000 0.20000000 1.00000000 1.00000000 LineageWeapons.rangesample 1.50000000 0.60000002 0.60000002 11.50000000 0.00000000 0.00000000 4 -1 -1 -1 -
i can help u.
Thank you had look my topic. Can you tell me how to fix it?
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Hi all, I had created new effect shadow weapon for client H5. I have a issuse about position. Can guys help me? Thank in advance.
L2Trinity Pack
in Server Shares & Files [L2J]
Posted
why i can not find out class path system ? your files is old ?