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KingJK

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  1. Hello guys you seen the new flood at login? is causing various disorders haha is to correct this problem? Video below.
  2. Good , i test you server
  3. 2015.10.16 14:16:57 OS : Windows Vista 6.2 (Build: 9200) CPU : GenuineIntel PentiumPro-class processor @ 3993 MHz with 2047MB RAM Video : NVIDIA GeForce GT 630 (5382) General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial30) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial30) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_19.ShadowProjector483) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_19.ShadowProjector483) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_19.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
  4. Hello guys I have a problem when I teleport to giran or left TVT of critical ERROR You know any file on the system that can causing this? General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial67) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial67) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector67) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector67) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
  5. Hello, I come to offer you a new system for Interlude runs on Windows 10 x86 & x64. The system features support for PT-Br accents [+] System complet fix Download MEGA: https://mega.nz/#!CwZngRgT!KGepWiPR5txdxWPOmnO6tPfMIPKZPE-UmZol8OFp7XU Download 4Shared: http://www.4shared.com/archive/yjRtEgBqce/System_Interlude.html Download MediaFire: http://www.mediafire.com/download/b2gznk6km364j4o/System_Interlude.7z Credits by: Bian
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