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TheDarknessFear

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TheDarknessFear last won the day on September 26

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About TheDarknessFear

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    https://www.l2-gold.org
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    xthedarknessfear

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    Greece
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    Lamia
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    Breathing

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  1. Delivered in minutes after payment. Didn't ask for something heavily customed, though. Answered fast, answered all of my questions with ease, product has a guide so even someone dumb can use, friendly guy. Thank you @Ave
  2. Good luck with your project! Seems promising!
  3. Both of the problems are solved, therefore topic is locked.
  4. abnormal_type=life_force This line needs to change in order for your server to allow both of the items to work in the same time.
  5. Please, paste the lines here so I can see. Copy all lines you edited from MP pot and add the HP pot ones.
  6. Well, I hope everything turns out for the best in the end. Best of luck.
  7. Whatever it is, you can ask for help always. Keep in mind, that ready solutions won't make you learn anything. We'll be happy to provide help, but you're going to need to start learning too. Give me an example of MP pots to see if I can help.
  8. As you said, you will create 1 skill with 2 levels in your skilldata txt file, lv. 1 with lower stats and lv. 2 with higher stats and you will create 2 items. Ring of Baium1 will have the skill you created but lv. 1 and Ring of Baium2 will have the skill you created but lv. 2. Example follows Skills: skill_begin skill_name = [s_ring_of_baium1] /* [???? ??] */ skill_id = 3561 level = 1 operate_type = P magic_level = 75 effect = {{p_defence_attribute;attr_poison;-80};{p_defence_attribute;attr_hold;-60};{p_hit;{all};2;diff};{p_critical_damage;15;per};{p_attack_speed;{all};4;per};{p_magic_speed;{all};4;per}} skill_end skill_begin skill_name = [s_ring_of_baium2] /* [???? ??] */ skill_id = 3561 level = 2 operate_type = P magic_level = 75 effect = {{p_defence_attribute;attr_poison;-80};{p_defence_attribute;attr_hold;-60};{p_hit;{all};2;diff};{p_critical_damage;15;per};{p_attack_speed;{all};4;per};{p_magic_speed;{all};4;per}} skill_end Items: item_begin accessary 6658 [ring_of_baium1] item_type=accessary slot_bit_type={rfinger;lfinger} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=150 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=17300 item_skill=[s_ring_of_baium1] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=gold crystal_type=s crystal_count=86 is_trade=1 is_drop=1 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=95 damaged=0 physical_defense=0 magical_defense=48 mp_bonus=21 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end item_begin accessary 6659 [ring_of_baium2] item_type=accessary slot_bit_type={rfinger;lfinger} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=150 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=17300 item_skill=[s_ring_of_baium2] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=gold crystal_type=s crystal_count=86 is_trade=1 is_drop=1 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=95 damaged=0 physical_defense=0 magical_defense=48 mp_bonus=21 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end
  9. Gl και προσοχή στους συνεργάτες! Δαγκώνουν!
  10. L2Gold didn't start from c4, fyi.
  11. On the bright side, a bit of "drama" is always good because community engages in topics! /discuss
  12. AI will replace l2botting stuff? Could be this the beginning of AI domination over Lineage 2 era?
  13. Topic locked upon author's request.
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