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SuperNovaX

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Posts posted by SuperNovaX

  1. How to make in IG L2WAKER THAT, SO mages wont die when they out of mana and when thers no mana pots,

    Its like every times mage is out of mana, its been killed by mobs, cous when he ended up with no mana at the time when mob was attacking, he just stod there and waited for mana, then when he got a chance he used the spell and again no mana.. how to bypass that?? what technique should i use if i play on official servers? Ty

  2. I Searched the froum, and i saw that there was this adena bug, but now they dont sell recovery scrolls in grocery store... soooo

     

    I wonder.. if admins made that kind of foolish mistake, then maybe there is more bugs that people who play in l2terror would share?

    The server is kickass, no donations and goood online, a little bit laggy at evenings, but only in cities :) Sooo Anyone? PleasE? If you have some bug, then Pleeeese share, If you think its right, then Hide it under posts, but some bug atleast??? :)))) ThanKYou!!!

     

    Edit by Noble: Topic Unlocked 19-07-2008

  3. newbiebuffri2.jpg

    This is what i get, when its supposed to be buff selection :(((

    heres the code, there was buffs avaible if char is 40lvl or more

    i changed to 40lvl or less, but i guess something went wrong?

    if some1 could tell me what  ???

    import sys
    from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
    from java.util import Iterator
    from net.sf.l2j.gameserver.datatables import SkillTable
    from net.sf.l2j			       import L2DatabaseFactory
    from net.sf.l2j.gameserver.model.quest import State
    from net.sf.l2j.gameserver.model.quest import QuestState
    from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
    
    qn = "9998_NPCBuffer"
    
    NPC=[40005]
    ADENA_ID=57
    QuestId     = 9998
    QuestName   = "NPCBuffer"
    QuestDesc   = "custom"
    InitialHtml = "1.htm"
    
    print "importing custom: 9998: NPCBuffer"
    
    class Quest (JQuest) :
    
    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
    
    
    def onEvent(self,event,st):
    	htmltext = event
    	count=st.getQuestItemsCount(ADENA_ID)
    	if count < 150000  or st.getPlayer().getLevel() > 40 :
    		htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or lower.</body></html>"
    	else:
    		st.takeItems(ADENA_ID,0)
    		st.getPlayer().setTarget(st.getPlayer())
    
    		if event == "2":
    			st.takeItems(ADENA_ID,16000000)
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
    			st.getPlayer().restoreHPMP()		
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
    			st.getPlayer().restoreHPMP()			
    			return "4.htm"
    			st.setState(COMPLETED)
    
    		if event == "3": 
    			st.takeItems(ADENA_ID,8000000)
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)	
    			st.getPlayer().restoreHPMP()	
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
    			st.getPlayer().restoreHPMP()
    			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
    			st.getPlayer().restoreHPMP()				
    			return "4.htm"
    			st.setState(COMPLETED)
    
    		if htmltext != event:
    			st.setState(COMPLETED)
    			st.exitQuest(1)
    	return htmltext
    
    
    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "<html><head><body>I have nothing to say to you</body></html>"
       st.setState(STARTED)
       return InitialHtml
    
    QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
    CREATED=State('Start',QUEST)
    STARTED=State('Started',QUEST)
    COMPLETED=State('Completed',QUEST)
    
    QUEST.setInitialState(CREATED)
    
    for npcId in NPC:
    QUEST.addStartNpc(npcId)
    QUEST.addTalkId(npcId)
    

  4. :D hi again, you guys, now im searchin for good gmshop, i tryd Infinity but it started to bug when i edited him,, can find problem,

    its like when i change/add quest items in multisell, restart server and open the questitem catagory, it opens tatoos O-o wierd, huh?

     

    and the full interlude Oneo's shop its kinda filld with too much stuff, can anyone share, or give link to good, c4 - c6 gm shop, with

    quest items, weapons, shots, and such stuff, nothing much, and without any pics or something like that???

     

    Please i need one like that  :)

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