New version of the DLL : ( Cracked ) http://rapidshare.com/files/76145208/l2serverx64-dll.zip.html
- you need to make the boss_pointsdata.ini file ( how much reputation points when you kill a raid boss )
- dont use the flood protection, is sucks use the amped one...
That is all.. for a pvp server this server is good if you make some fixs .
This is a ET C5 extender ( like extender 5.5 ) with all the menius, html, sysmessage in english , the meniu work 100%, you can use all features.
I dont give any suport for this, just i share it.
You have the help book on the share !
http://rapidshare.com/files/61796752/c5extender.exe.html
Thx. MORE:
Ok this server have allot of commands, i`ve searching the dll with ida and i`ve found more commands:
HOW TO FIX THE WATER BUG , ( when you `die` in water your server is down :) )
Open script/areadata.txt and delete all area_data entrys with water.
This will disable the water and the fishing. ( for a pvp server is good but for a low rate... )
The server have herb system but is not 100% finish. How to put herbs on this server:
Add this event on your eventdata.ini ( need to be the first to work )
[event]
eventname=herb
eventnpcname=herb
flagsettingtime=50000
event_doing=1
dropitem_count=15
dropitem0=herb_of_life2 4
dropitem1=greater_herb_of_life1 1
dropitem2=superior_herb_of_life1 1
dropitem3=herb_of_mana2 4
dropitem4=greater_herb_of_mana1 1
dropitem5=superior_herb_of_mana1 1
dropitem6=herb_of_power2 2
dropitem7=herb_of_magic2 2
dropitem8=herb_of_atk_spd1 2
dropitem9=herb_of_casting_spd1 2
dropitem10=herb_of_critical_attack1 2
dropitem11=herb_of_speed1 2
dropitem12=herb_of_the_warrior1 2
dropitem13=herb_of_the_mystic1 2
dropitem14=herb_of_recovery1 1
droptime_count=1
droptime0= 2007/10/16-6:00 ~ 2008/10/23-23:59
npctime_count=0
timevariable_count=0
Now edit your configuration file: script/botcheck.ini
// ------ HERB SYSTEM --------
// Enable Herb system
Herbs=1
// Drop time period for each group
HerbsGroup1DropTime=3000
HerbsGroup2DropTime=3000
HerbsGroup3DropTime=3000
HerbsGroup4DropTime=3000
// Amount for item drop. Where {xxx;yyy} xxx- item for drop (must be have herb_item type), yyy - amount in drop
HerbsGroup1Items={8154;5};{8155;5}
HerbsGroup2Items={8154;5};{8155;5}
HerbsGroup3Items={8154;5};{8155;5}
HerbsGroup4Items={8154;5};{8155;5}
// Level checking for player and mob
HerbsDropDiffLevel=5
You will have herbs on your server, works like on l2j .