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Everything posted by MrAnGel_700
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1)Work For me Acis 350.:) 2:) i have one porblem (see and GMchar in list Top pvp/Top Pk/Top online... How to off GMchar in list?
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[SHARE]Titanium Armor from Vendetta for IL
MrAnGel_700 replied to ScaredAngell's topic in Client Development Discussion
Good jobe :D -
Guide Anti-Bot L2Jfrozen
MrAnGel_700 replied to spot55's topic in Server Development Discussion [Greek]
Auto to exeis dokimasi ? -
WTS L2J Interlude Custom Pack
MrAnGel_700 replied to Generic's topic in Marketplace [L2Packs & Files]
trusted ! -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
gt to les auto file mou ...? exw akousi kalitera logia gia aCis...... -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
swsto kai auto ... apoti mou fenete gamiete poli to Enchat system tou frozen ... -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
tora omos etc aderfe den doulevi to pixi an kapios xrisimopisi kapio enchanted programa den ton petai ama to pai pano apo to orio tou + ( pou einai 20 ) to pgia epitides me ton gm 21 tou aplou char kai den ton petai ... # IMPORTANT: anti Over Enchant system # HOW WORKS: if you set it to 20, and player have an item > 20 # he will be kicked and the item will disappear! # Enchant amount at which a player gets punished (0 disabled) EnchantKick =21 -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
to testara kai doulepse se euxaristw poli :) se euxaristw para poli agorina kai sena :) kai genikos sas euxaristw olous pou asxolithikate me to provlima mou naste kala paidia :) -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
kai dld auto an to kanw ProtectorEnchat =False tha fia3i kanonika to provlima xoris na xriazete na valo se olla ta scroll oti pai + 20 ? -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
apo periergia kai mono mporis na mou stilis to diko sou config? na to dokimasw na dw ?:) -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
Sas euxaristw para poli paidia me to na valo se ola +20 den me petai kick tora aplos prepi na ri3w tis pithanotites na pai +20 (me blest kai normal xilia euxaristw ) malon ontos einai kako grameno sto system enchat tou frozen ... pedevomouna apo xtes na to fia3w sas euxaristw kai pali :) olous sas ! -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
oxi file mou tpt :) -
[Help]Προβλημα Με Enchant
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
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OTAN MPENW MESA ME APLO CHAR KAI KANW PANO APO +15 ( ME CRYSTAL POU TO EXW VALI NA PIGENI OS +20 ME KANI KICK AKOMA KAI STO +16 KAI PAI LEGONTAS ) SAS PARAKALW POLI VOITHISTE ME LIGO ..;/ #============================================================# # Enchant Settings # #============================================================# # Pack: l2jfrozen Site: www.l2jfrozen.com # #============================================================# # ---------------------------------------------- # Special Enchanting System - # ---------------------------------------------- # Chance enchanting presented as a series of pairs of numbers where the first # Indicates the number of levels, and the second chance of successful enchanting. # Also have the option of limiting the maximum level of echanting # For weapons / armor / jewelry. # If you have a maximum level of grinding 50 and you do not want # Give all the chances for each level (from 1 to 50) then # You can specify for example: # NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50; # Example: 5,92; = if you enchant weapon to +5 you have 92% to success. # ---------------------------------------------- # Chance For Normal Scrolls - # ---------------------------------------------- # Weapon NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62; # Armor NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62; # Jewel NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40; # ---------------------------------------------- # Chance For Blessed Scrolls - # ---------------------------------------------- # Weapon BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64; # Armor BlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64; # Jewel BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62; # --------------------------------------------- # Chance For Crystal Scrolls - # --------------------------------------------- # Weapon CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50; # Armor CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50; # Jewel CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;17,50;18,50;19,50;20,50; # Safe enchant EnchantSafeMax = 3 EnchantSafeMaxFull = 20 # Crystal Limits CrystalEnchantMin = 15 CrystalEnchantMax = 20 # Max enchant Settings by scrolls. EnchantWeaponMax=20 EnchantArmorMax=20 EnchantJewelryMax=20 # On / off bonuses at enchant dwarfs # Custom Patch, Dwarf have a bonus on Enchant! # Default: False EnableDwarfEnchantBonus = False # Minimun level for enchant DwarfEnchantMinLevel = 80 # bonus enchant DwarfEnchantBonus = 15 # On / off enchant hero weapons EnableEnchantHeroWeapons = False # The value of enchanting # For example: If CustomEnchantValue = 5 Sharpening will: # From 0 till the +5, with +5 to +10, from +10 to +15, etc. # Total: 15 for three to scroll # Default: 1 CustomEnchantValue = 1 # -------------------------- # Augmentation - # -------------------------- # Chance to get a skill # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 0 AugmentationMidSkillChance = 0 AugmentationHighSkillChance = 15 AugmentationTopSkillChance = 20 # Chance to get a base stat # Default: 1 AugmentationBaseStatChance = 1 # Chance to get the glow # Note: # No Grade / Mid Grade not have emission # Default: 0, 40, 70, 100 AugmentationNGGlowChance = 0 AugmentationMidGlowChance = 0 AugmentationHighGlowChance = 100 AugmentationTopGlowChance = 100 # Augments Active and Passive skills delete on change weapon DeleteAgmentPassiveEffectOnChangeWep=true DeleteAgmentActiveEffectOnChangeWep=true # ---------------------- # Soul Crystal - # ---------------------- # The chance that the crystal breaks SoulCrystalBreakChance = 10 # Chance to improve Cristal SoulCrystalLevelChance = 32 # Chance to improve Cristal SoulCrystalMaxLevel = 13 #---------------------- # Enchant limit for Olympiad battles. # (Maximum enchant level allowed for an item to be equipped, -1 to disable) AltOlyMaxEnchant = -1 # Enchant after break with blessed scroll. BreakEnchant = 10 # Limit enchant GM players (// setew and others) (0 disabled) GMOverEnchant = 0 # IMPORTANT: anti Over Enchant system # HOW WORKS: if you set it to 20, and player have an item > 20 # he will be kicked and the item will disappear! # Enchant amount at which a player gets punished (0 disabled) EnchantKick = 0
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[Interlude][Pvp/pk Ranking Manager
MrAnGel_700 replied to g1org1os's topic in Server Shares & Files [L2J]
Good share thx:) -
Help Me Plz:)
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
Thx for help i fix it ! -
Help Me Plz:)
MrAnGel_700 replied to MrAnGel_700's question in Request Server Development Help [Greek]
kalhspera file mou , to pack einai L2Jfrozen ... sto gameserver den mou dini kapio error otan paw na to foresw ...ta file pou exw perasi einai ta e3is... -- ---------------------------- -- Records of weapon -- ---------------------------- INSERT INTO `weapon` VALUES ('11112', 'Bow of Halisha', 'lrhand', 'true', '1650', '1', '1', 's', '581', '5', 'bow', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11113', 'Doll Knife', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11114', 'Doll Knife*Doll Knife', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11115', 'Giant Trident', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11116', 'Sword of Vampire', 'lrhand', 'true', '1380', '1', '1', 's', '342', '5', 'bigsword', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11117', 'Sword of Apostole', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11118', 'Dreadbane', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11119', 'Axe of Ketra', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11121', 'Crokian Blade*Crokian Blade', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11122', 'Cudgel', 'rhand', 'true', '1570', '1', '1', 's', '281', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11123', 'Lady\'s Fan', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11124', 'Dusk Staff', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11125', 'Dusk Sword', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11126', 'Dusk Shield', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11127', 'Shield of Reflection', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); INSERT INTO `weapon` VALUES ('11128', 'Shield of Evasion', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0'); <?xml version="1.0" encoding="utf-8" ?> - <list> - <item id="11112" name="Bow of Halisha"> - <for> <set val="614" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="107" order="0x08" stat="rCrit" /> <add val="6" order="0x10" stat="accCombat" /> <set val="293" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> - <item id="11113" name="Doll Knife"> - <for> <set val="260" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="107" order="0x08" stat="rCrit" /> <add val="-3" order="0x10" stat="accCombat" /> <set val="433" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.08" order="0x30" stat="pAtkSpd" /> <add val="265" order="0x10" stat="cAtk" /> </for> </item> - <item id="11114" name="Doll Knife*Doll Knife"> - <for> <set val="361" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="8" order="0x08" stat="rCrit" /> <add val="6" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.07" order="0x30" stat="pAtkSpd" /> </for> </item> - <item id="11115" name="Giant Trident"> - <for> <set val="260" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="12" order="0x08" stat="rCrit" /> <add val="-3" order="0x10" stat="accCombat" /> <set val="433" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <set val="3" order="0x08" stat="rEvas" /> <set val="265" order="0x08" stat="cAtk" /> </for> </item> - <item id="11116" name="Sword of Vampire"> - <for> <set val="361" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="103" order="0x08" stat="rCrit" /> <add val="0" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.25" order="0x30" stat="maxHp" /> </for> </item> - <item id="11117" name="Sword of Apostole"> - <for> <set val="297" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="8" order="0x08" stat="rCrit" /> <add val="6" order="0x10" stat="accCombat" /> <set val="379" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.25" order="0x30" stat="maxHp" /> </for> </item> - <item id="11118" name="Dreadbane"> - <for> <set val="297" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="8" order="0x08" stat="rCrit" /> <set val="66" order="0x08" stat="pAtkRange" /> <add val="6" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.03" order="0x30" stat="pAtkSpd" /> <set val="360" order="0x08" stat="pAtkAngle" /> </for> </item> - <item id="11119" name="Axe of Ketra"> - <for> <set val="297" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="8" order="0x08" stat="rCrit" /> <set val="66" order="0x08" stat="pAtkRange" /> <add val="6" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <add val="265" order="0x10" stat="cAtk" /> </for> </item> - <item id="11120" name="Crokian Blade"> - <for> <set val="297" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="8" order="0x08" stat="rCrit" /> <add val="6" order="0x10" stat="accCombat" /> <set val="379" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.07" order="0x30" stat="pAtkSpd" /> </for> </item> - <item id="11121" name="Crokian Blade*Crokian Blade"> - <for> <set val="361" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="103" order="0x08" stat="rCrit" /> <add val="0" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.07" order="0x30" stat="pAtkSpd" /> </for> </item> - <item id="11122" name="Cudgel"> - <for> <set val="361" order="0x08" stat="pAtk" /> <set val="137" order="0x08" stat="mAtk" /> <set val="99" order="0x08" stat="rCrit" /> <add val="4" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.07" order="0x30" stat="pAtkSpd" /> </for> </item> - <item id="11123" name="Ladys Fan"> - <for> <set val="238" order="0x08" stat="pAtk" /> <set val="182" order="0x08" stat="mAtk" /> <set val="4" order="0x08" stat="rCrit" /> <add val="4" order="0x10" stat="accCombat" /> <set val="379" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.18" order="0x30" stat="mAtkSpd" /> </for> </item> - <item id="11124" name="Dusk Staff"> - <for> <set val="238" order="0x08" stat="pAtk" /> <set val="182" order="0x08" stat="mAtk" /> <set val="4" order="0x08" stat="rCrit" /> <add val="4" order="0x10" stat="accCombat" /> <set val="379" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.03" order="0x30" stat="mAtk" /> <mul val="1.18" order="0x30" stat="mAtkSpd" /> </for> </item> - <item id="11125" name="Dusk Sword"> - <for> <set val="290" order="0x08" stat="pAtk" /> <set val="182" order="0x08" stat="mAtk" /> <set val="4" order="0x08" stat="rCrit" /> <add val="4" order="0x10" stat="accCombat" /> <set val="325" order="0x08" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <mul val="1.15" order="0x30" stat="mAtk" /> </for> </item> - <item id="11126" name="Dusk Shied"> - <for> <sub val="8" order="0x10" stat="rEvas" /> <set val="300" order="0x08" stat="sDef" /> <set val="50" order="0x08" stat="rShld" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> - <item id="11127" name="Shield of Reflection"> - <for> <sub val="8" order="0x10" stat="rEvas" /> <set val="276" order="0x08" stat="sDef" /> <set val="20" order="0x08" stat="rShld" /> <enchant val="0" order="0x0C" stat="sDef" /> <add order="0x40" stat="reflectSkillPhysic" val="50" /> <add order="0x40" stat="reflectSkillMagic" val="50" /> </for> </item> - <item id="11128" name="Shield of Evasion"> - <for> <add val="15" order="0x40" stat="runSpd" /> <set val="276" order="0x08" stat="sDef" /> <set val="20" order="0x08" stat="rShld" /> <enchant val="0" order="0x0C" stat="sDef" /> </for> </item> </list> kai sto client system ta perasa mesa sta file (itemname-e.dat | weapongrp.dat ) -
Kalispera perasa olla ta Gold weapon kai shield... apo ta 17 litrougoune ta 11 6 wapone mou kanoune auto to provlima kai den forgiounte kai den exoune oute stat opos aloste fenete kiolas stin photo .....
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L2Jfrozen Failed To Load Class
MrAnGel_700 replied to l2alterkdos's question in Request Server Development Help [L2J]
Dont Problem :) ....! java version bug :D ( same fail me2 ) -
Work for C6 edit file?
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Hello i looking for l2 gold weapons for frozen pack, i found some links but dead... if any1 have this weapons post , thx
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Geia sas paidia tha ithela mia voithia , opios mporii thelw ena script (gia l2 tower ) ii an iparxi gia kati allo na min mporoune na me piasoune target i alli ..sas euxaristw poli :)
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Need Patch Mobs Level ....lookk photo plz help me,i play "C4 L2 Elite"