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THeMaxPoweR

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Everything posted by THeMaxPoweR

  1. SweeTs I don't understand what u mean with Say what.. No..
  2. OK if there better server with the same range of cast plz give me a link .. Ovh just allowed for UK I cant enter my country !!
  3. Hey guys .. My server is almost done. And i don't have enough experience with hosting Now I am searching for server hosting .. At first it will be a small server with max online 200 . I am thinking about eterhost.net vpss . I choosed a vps with 2 v.cores (Intel exon d1520 cpu -8gb ram -40gb ssd So it will be enough or not .. Thnx.
  4. i got it it form core side :] thnx man
  5. hey guys ... i wanna ask how to remove this massages .. i changed system file but no thing . thnx
  6. ok which vps u recommend for testing ?
  7. oky . so now i need files for client side to run smartguard .. is there any way to get them with out buying them ?
  8. i will do this when i open it for all ppl but now i'm working on fix damage and skills so need to allow people to access my pc until buy server so any ideas ??? and is there better protection than smartguard ..??? cus i have it in my server files but when i enable it . it block me from enter game server and keep me at server list ... so any ideas to make it work ?
  9. Hey guy's I'm almost done from my new server I wanna test it online from my pc using no ip I configured it and it working well Now next step is security .. And anti bots ,mouse and keyboard clickers So I need your help do secure my server Help me with firewall settings and security programs And how to block l2tower and others . I'm using l2f files .. Thnx
  10. i got only one do die method at Creature.java public final void doDie(Creature killer) { // killing is only possible one time if(!isDead.compareAndSet(false, true)) return; onDeath(killer); }
  11. it will set counter to zero with without being killed :D i need to reset after death :]
  12. hey guys .. now iam working on l2 tales based on l2f files .. and i wanna add custom pvp announce like .. when player kill 3 players it says killing spree .. i'v done form the massage .. and it work perfectly public int kss;pk.setPvpKills(pk.getPvpKills() + 1); kss ++ ;if (kss == 3){Announcements.getInstance().announceToAll("killing spree " , ChatType.CRITICAL_ANNOUNCE);}i need to make kss reset to zero when player get killed and start counting again so what ihave to do ???sorry for my bad en
  13. really you make me optimistic :D
  14. so what i have to do ?
  15. Szakalaka So do u know how to do this ? I just need to decompile one dll file and it will help me alote I tried so many things used ah shit programs that I found While I am searching and no thing so could u help me ?
  16. Is that impossible?
  17. I need help to modify dll files . So any one can help Me plz
  18. Solved . I had to enable dance storing from Character properties . thnx for ur time . Cya in next problem :​D​
  19. deleted this but no thing -_- still disappear when login any other idea?​ ALT_STORE_DANCES = Character.getBoolean("AltStoreDances", false);
  20. public void storeEffect(boolean storeEffects) { if (!Config.STORE_SKILL_COOLTIME) { return; } try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement delete = con.prepareStatement(DELETE_SKILL_SAVE); PreparedStatement statement = con.prepareStatement(ADD_SKILL_SAVE);) { // Delete all current stored effects for char to avoid dupe delete.setInt(1, getObjectId()); delete.setInt(2, getClassIndex()); delete.execute(); int buff_index = 0; final List<Integer> storedSkills = new ArrayList<>(); // Store all effect data along with calulated remaining // reuse delays for matching skills. 'restore_type'= 0. if (storeEffects) { for (BuffInfo info : getEffectList().getEffects()) { if (info == null) { continue; } final Skill skill = info.getSkill(); // Do not save heals. if (skill.getAbnormalType() == AbnormalType.LIFE_FORCE_OTHERS) { continue; } if (skill.isToggle()) { continue; } // Dances and songs are not kept in retail. if (skill.isDance() && !Config.ALT_STORE_DANCES) { continue; } if (storedSkills.contains(skill.getReuseHashCode())) { continue; } storedSkills.add(skill.getReuseHashCode()); statement.setInt(1, getObjectId()); statement.setInt(2, skill.getId()); statement.setInt(3, skill.getLevel()); statement.setInt(4, info.getTime()); final TimeStamp t = getSkillReuseTimeStamp(skill.getReuseHashCode()); statement.setLong(5, (t != null) && t.hasNotPassed() ? t.getReuse() : 0); statement.setDouble(6, (t != null) && t.hasNotPassed() ? t.getStamp() : 0); statement.setInt(7, 0); // Store type 0, active buffs/debuffs. statement.setInt(8, getClassIndex()); statement.setInt(9, ++buff_index); statement.execute(); } }
  21. could u plz tell me which line I have to edit? public synchronized void store(boolean storeActiveEffects) { storeCharBase(); storeCharSub(); storeEffect(storeActiveEffects); storeItemReuseDelay(); if (Config.STORE_RECIPE_SHOPLIST) { storeRecipeShopList(); } if (Config.STORE_UI_SETTINGS) { storeUISettings(); } SevenSigns.getInstance().saveSevenSignsData(getObjectId()); final PlayerVariables vars = getScript(PlayerVariables.class); if (vars != null) { vars.storeMe(); } final AccountVariables aVars = getScript(AccountVariables.class); if (aVars != null) { aVars.storeMe(); }
  22. don't have it in buffs
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