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Versus's post in Olympiad Period End Time When Char Login was marked as the answer
A config wouldn't change anything, you just need to move your announcement after "Welcome to Lineage II" message.
Look in EnterWorld.java for:
// Close lock at login activeChar.setLocked(false); and place your code before that. Also remove static from everywhere you added it and change
Olympiad.olympiadEnd(activeChar);
to
Olympiad.getInstance().olympiadEnd(activeChar);
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Versus's post in Looking For Dev To Help On Linux was marked as the answer
What kind of help are you looking for?
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Versus's post in [Help][Config] Guards Attack Aggressive Mobs :c was marked as the answer
Go to L2AttackableAI.java and search for Config.GUARD_ATTACK_AGGRO_MOB.
Paste here the part of the code surrounding Config.GUARD_ATTACK_AGGRO_MOB, so we can take a better look.
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Versus's post in Lastheroevent was marked as the answer
Here you go:
ThreadPoolManager.getInstance().scheduleGeneral(new Task(), 7200000); You can change the time here, in milliseconds.
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Versus's post in L2Character$Notifyaitask was marked as the answer
There shouldn't be an issue there, obviously the original authors of this pack knew about this and added the catch (StackOverflowError). The only way to resolve this, is by checking all the calls of this method (infinite recursive calls are most likely the issue to this problem).