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Posts posted by Versus
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Mi deis ka8olou tin tainia, xasimo xronou!
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Yeah, but much of them are lies so please stop judging if you dont see it with your eyes
Please tell me where i judged anything. I just wrote down what a guy told me.
THE END.
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@[gr]Fakoykas orea k ti se enoiazei re file? egw ekana pote post sto diko s topic? einai h proti mas mera
k fixaroume oti mporoume.Deuteron exei 2 custom armor k oti to baros douleuei einai poli simantiki leptomeria e?
Triton ta buff douleuoun kanonika ti vlakies einai autes?Ante pes oti s kaei gia to pws tha paei o server k asta auta...[/gr]
O Ovenus apo tin 1h mera p anoiksa ton avenue asxoleitai me tin parti mou, proswpika oute p asxoli8ika, ka8ws imoun afk ena paidi m milise k m egrapse auta p postara pio panw..
apla enimerwnw tous mellontikous sas players, aplo.
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bullshits.
nah i dunno, i never logged, it's just what a l2player told me, so i guess he is not lying
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oh my god !! i'm so proud, you've learned so much from me ? :$ snif snif ! :P
haha !! :D Great job nab :D =]! :D
yea thanks for teaching me (irony mode: on)
ty
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Yeah, sure
Use your brain a bit to read the code. It is only for donators
if (((L2PcInstance)character).isDonator()
roflmao, he said an idea
as i said i made this but you can edit it as you wish (logic ಠ_ಠ)
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Since the author has been watching his topic for an hour now and he hasn't update the link, i'm locking the topic. If he doesn't pm me for unlock in 1 hour i'll remove the karma point that was added.
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DO not spam!
Its hard to understand? Its just idea.. engine lol.
For example you can create something like:
All 1-76 lvl characters = noob Status
and now .. you can create one town only for advanced players (76lvl+) with special thing like npc etc..
use your brain a bit..
yeah thanks for explaining them
as i said someone requested me to do it
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Woooowww relax... this is a few lines code and something very very easy
Yes, if it wasn't easy, i wouldn't be sharing it. It's simple logic. Besides that i own a server myself, so it would be dumb to be sharing my server's features, wouldn't it be? Since i don't need it, i share it. Oh and a quote from my first post
this really simple scriptThanks for your good comments & the karma.
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Basically, this really simple script disallows the donators to enter some towns (Gludio & Dion by default). If they enter, it jails them for 10 minutes (once again you can change it as you wish!)
Of course the donators is just an idea you can edit it with anything you want.
Here are the town ids if you want to change them
1: Dark elf village 2: Talking Island 3: Elven village 4: Orc village 5: Gludin 6: Dwarven village 7: Gludio 8: Dion 9: Giran 10: Oren 11: Hunters village 12: Aden 13: Goddard 14: Rune 15: Heine 16: Floran 17: Schuttgart
I also added a protection, if a donator finds a way (dunno how, just a precaution) to enter the certain towns, on their exit (teleportation - or simple get out of the town) they will get jailed.
Someone requested from me to make it, so the idea is not mine!
Here's the script:
Index: I:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java =================================================================== --- I:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java (revision 3615) +++ I:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java (working copy) @@ -95,12 +95,28 @@ { if (character instanceof L2PcInstance) { + // just a method, for efficiency + L2PcInstance activeChar = ((L2PcInstance)character); + // PVP possible during siege, now for siege participants only // Could also check if this town is in siege, or if any siege is going on - if (((L2PcInstance)character).getSiegeState() != 0 && Config.ZONE_TOWN == 1) + if (activeChar.getSiegeState() != 0 && Config.ZONE_TOWN == 1) return; //((L2PcInstance)character).sendMessage("You entered "+_townName); + + if (activeChar.isDonator() && getTownId() == 7) + { + activeChar.sendMessage("Donators can't enter Gludio. You are now jailed."); + activeChar.setInJail(true, 10); + } + else if (activeChar.isDonator() && getTownId() == 8) + { + activeChar.sendMessage("Donators can't enter Dion. You are now jailed."); + activeChar.setInJail(true, 10); + } + else + activeChar.sendMessage("You have entered a non-restricted area."); } if (!_noPeace && Config.ZONE_TOWN != 2) character.setInsideZone(L2Character.ZONE_PEACE, true); @@ -114,7 +130,15 @@ // if (character instanceof L2PcInstance) //((L2PcInstance)character).sendMessage("You left "+_townName); - + + if (character instanceof L2PcInstance) + { + if (((L2PcInstance)character).isDonator() && (getTownId() == 7 || getTownId() == 8) && !((L2PcInstance)character).isInJail()) + { + ((L2PcInstance)character).sendMessage("How you entered in first place? Oh i hate exploiters!"); + ((L2PcInstance)character).setInJail(true, 60); + } + } } @Override
Here's another small patch disallowing them to totally use Gatekeepers, requested by Spidey*
Index: I:/workspace/L2_GameServer/java/com/l2jserver/gameserver/model/actor/instance/L2TeleporterInstance.java =================================================================== --- I:/workspace/L2_GameServer/java/com/l2jserver/gameserver/model/actor/instance/L2TeleporterInstance.java (revision 4167) +++ I:/workspace/L2_GameServer/java/com/l2jserver/gameserver/model/actor/instance/L2TeleporterInstance.java (working copy) @@ -227,6 +227,11 @@ player.sendMessage("Go away, you're not welcome here."); return; } + else if (player.isDonator()) + { + player.sendMessage("Donators are not allowed to use GateKeepers."); + return; + } else if (player.isCombatFlagEquipped()) { player.sendMessage("You can't port with a Combat Flag or Territory Ward!");
You'll have an error at isDonator() just change it with the method made in your pack.
Have a nice day!
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The file link that you requested is not valid.
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Yparxoun idi autes oi ri8miseis apo mones tous sto l2walker, den xreiazetai na kaneis script.
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i also really liked the trailer (i saw it on lockerz :D)and if i am right(if not correct me :D)they told that this film will have the best 3D system in the whole world i also waiting for this movie very much...(i hope it will be a good1)
Yea that's what they say.. should be awesome to watch zombies running directly to you! I'll go watch it at the cinema for sure.
Please god, don't be like 3!
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Two things i noticed with a quick look.
- You don't need to write 'player' or 'activeChar' before the sendPacket at clientpackets.
- All the actions (even floodprotector) should follow after the null check.
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Okay, let's make a comparison between the Interlude and the Gracia ones.
Interlude FloodProtection:
[*]Innefficient Performance.
[*]They are accessed in a REALLY BAD way.
[*]Of course the configurations, that are not as good as the gracia ones.
Epilogue FloodProtection:
[*]Safer & way easier to be accessed.
[*]It's really efficient.
[*]Very well configured and easy to use, especially for newbies.
[*]Really easy to be extended.
Let me explain:
-The configures thingy is obvious, I suppose.
-Efficiency: Performance Side (you'll check below).
-Access: In the old flood protection system, it has to search for a whole map with player IDs for the player, but in this way there are useless checks made. In the newer one there is just a cast to L2PcInstance, so you just have a simple check for the player's action. Not to mention the use of the array that makes it even slower. And the result of the old floodprotection's use is extra CPU "cycles" on every single received packet, which is obviously protected by a floodprotector.
So you think the new floodprotector can give you permormance boost? Come on.. even if it gives you it's so small that can't be noticed.
Safer & way easier to be accessed. - Safer? Sorry, but even if there's a security 'leak' at the floodprotectors, how you are supposed to exploit it? Kick yourself faster?
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No they aren't Versus, they are more efficient and easier to use..
There certainly was a reason to change them.
Just tell me how they can be more 'efficient', i won't disagree, they might be easier to be used but in which way exactly they are more efficient?
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Hm, i didn't know a new Resident Evil is coming out. Well, 1st & 2nd were awesome, but 3rd screwed things up. Let's see about that.
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Gracia FloodProtector i guess is more effective
No it's not, they do exactly the same thing.
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There's no difference between the old & new floodprotector, so why should someone rework it?
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Is that retail like?
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Hasn't L2jServer commited this long ago?
Thaat's why he gives credits to __DS__ (l2j)
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Tsimpise 1 ekatomirio euro omws ;)
episis gia osous dn gnwrizoun o tupos katexei to pagkosmio rekor!
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I saw GrisoM too, he sent me that pic pretty much time ago..
Poor kid smoking cigarettes from now and he wants us to think he is 'devil'.
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-1 karma for stealing a mod & saying it's yours.
Locked.
[GR][Help]Clash Of The Titans.!
in Off-Topics
Posted
to 8ema einai oti uparxoun poli kaliteres tainies na parakolou8iseis! i sigekrimeni krataei 2,5 wres k to mono p aksizei einai to trailer lol