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masterkingg

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Everything posted by masterkingg

  1. hey want to know if I go l2net for l2euroworld I tried and I can not do someone explain why not go? what should I do?
  2. //made by rocket666 //edited and tweaked by masterkingg //testing, bug solutions and just being cool, masterkingg INCLUDE StdLib\inventory.l2c //Settings DEFINE STRING ITEMNAME "Sword of Miracles" //Item name, don't write the SA DEFINE STRING ITGRADE A //Item grade (A=s) DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (A)" //Enchant name DEFINE STRING ENCHANT 5 //Enchant amount wanted to every weapon in inventory DEFINE INT DELAY 1100 //Delay of all actions in MS, this may help dodge anti enchanting bans if there are any. Put at least 600. //Some definitions DEFINE INT CURENCHANT 0 DEFINE INT SUCCESSENCHANTED 0 DEFINE STRING CRYSTAL "Crystal: <&ITGRADE&> Grade" DEFINE INT CRYID 0 DEFINE INT CRYCOUNT 0 DEFINE INT CRYCOUNT2 0 ITEM_GET_ID CRYID "<&CRYSTAL&>" DEFINE STRING ITNAME 0 DEFINE INT ENCHID 0 DEFINE INT ENCHCOUNT 0 DEFINE INT ENCHUID 0 DEFINE STRING ENCHCODE 0 DEFINE STRING ITEM 0 DEFINE ARRAYLIST INVEN_AL 0 GET_INVENTORY INVEN_AL //Calc enchant unique id ITEM_GET_ID ENCHID "<&ENCHNAME&>" INVEN_GET_UID ENCHUID "<&ENCHID&>" ENCHCODE = ENCHUID.GET_HEX32 DEFINE STRING ENCH "19 <&ENCHCODE&> 00 00 00 00" //Start actions FOREACH I Inventory INVEN_AL ITNAME = INVEN_AL.I.NAME IF ITNAME == ITEMNAME CALLSUB ENCHANT PRINT_TEXT "<&ENCHCOUNT&> enchants remaining." CURENCHANT = ZERO ENDIF NEXTEACH PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" PRINT_TEXT "Done" SCRIPT_END SUB ENCHANT DEFINE bytebuffer my_bb 256 my_bb.WRITE_BYTE #i95 my_bb.WRITE_INT32 INVEN_AL.I.ID my_bb.WRITE_INT32 #i0 WHILE ZERO == ZERO ITEM_COUNT CRYCOUNT "<&CRYID&>" IF CURENCHANT < ENCHANT ITEM_COUNT ENCHCOUNT "<&ENCHID&>" IF ENCHCOUNT > ONE CURENCHANT = CURENCHANT + ONE PRINT_TEXT "Your weapon is enchanting to <&CURENCHANT&>" INJECT "<&ENCH&>" SLEEP "<&DELAY&>" my_bb.TRIM_TO_INDEX injectbb my_bb SLEEP 300 ITEM_COUNT CRYCOUNT2 "<&CRYID&>" IF CRYCOUNT2 > CRYCOUNT DELETE my_bb RETURNSUB ELSE IF CURENCHANT == ENCHANT SUCCESSENCHANTED = SUCCESSENCHANTED + #i1 ENDIF ENDIF ELSE PRINT_TEXT "Enchant is over." PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" SCRIPT_END ENDIF ELSE PRINT_TEXT "Successfully enchanted." DELETE my_bb RETURNSUB ENDIF WEND RETURNSUB we succeeded
  3. please give me a script for weapons a-grade please and armour
  4. please ask and I will set a script to weapons and armor if you can do and to download or burn directly here
  5. movio're a bad boy, if you need translation http://translate.google.com and I hope to make some scripts, I need
  6. 20:30:35 PM :[Enchant is over. 20:30:35 PM :[0 are currently enchanted successfully to 4
  7. me everything I just said I do not allow you to enchant
  8. but what I don scriptu I go? Gimme scriptu you please try to complete echantez Icarus Disperser //made by rocket666 //edited and tweaked by mpj123 //testing, bug solutions and just being cool, MeatWod INCLUDE StdLib\inventory.l2c //Settings DEFINE STRING ITEMNAME "Icarus Disperser" //Item name, don't write the SA DEFINE STRING ITGRADE S //Item grade (s80=s) DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (S)" //Enchant name DEFINE STRING ENCHANT 4 //Enchant amount wanted to every weapon in inventory DEFINE INT DELAY 1100 //Delay of all actions in MS, this may help dodge anti enchanting bans if there are any. Put at least 600. //Some definitions DEFINE INT CURENCHANT 0 DEFINE INT SUCCESSENCHANTED 0 DEFINE STRING CRYSTAL "Crystal: <&ITGRADE&> Grade" DEFINE INT CRYID 0 DEFINE INT CRYCOUNT 0 DEFINE INT CRYCOUNT2 0 ITEM_GET_ID CRYID CRYSTAL DEFINE STRING ITNAME 0 DEFINE INT ENCHID 0 DEFINE INT ENCHCOUNT 0 DEFINE INT ENCHUID 0 DEFINE STRING ENCHCODE 0 DEFINE STRING ITEM 0 DEFINE ARRAYLIST INVEN_AL 0 GET_INVENTORY INVEN_AL //Calc enchant unique id ITEM_GET_ID ENCHID ENCHNAME INVEN_GET_UID ENCHUID "<&ENCHID&>" ENCHCODE = ENCHUID.GET_HEX32 DEFINE STRING ENCH "19 <&ENCHCODE&> 00 00 00 00" //Start actions FOREACH I Inventory INVEN_AL ITNAME = INVEN_AL.I.Name IF ITNAME == ITEMNAME CALLSUB ENCHANT PRINT_TEXT "<&ENCHCOUNT&> enchants remaining." CURENCHANT = ZERO ENDIF NEXTEACH PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" PRINT_TEXT "Done" SCRIPT_END SUB ENCHANT DEFINE bytebuffer my_bb 256 my_bb.WRITE_BYTE #i95 my_bb.WRITE_INT32 INVEN_AL.I.ID my_bb.WRITE_INT32 #i0 WHILE ZERO == ZERO ITEM_COUNT CRYCOUNT "<&CRYID&>" IF CURENCHANT < ENCHANT ITEM_COUNT ENCHCOUNT "<&ENCHID&>" IF ENCHCOUNT > ONE CURENCHANT = CURENCHANT + ONE PRINT_TEXT "Your weapon is enchanting to <&CURENCHANT&>" INJECT "<&ENCH&>" SLEEP "<&DELAY&>" my_bb.TRIM_TO_INDEX injectbb my_bb SLEEP 300 ITEM_COUNT CRYCOUNT2 "<&CRYID&>" IF CRYCOUNT2 > CRYCOUNT DELETE my_bb RETURNSUB ELSE IF CURENCHANT == ENCHANT SUCCESSENCHANTED = SUCCESSENCHANTED + #i1 ENDIF ENDIF ELSE PRINT_TEXT "Enchant is over." PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" SCRIPT_END ENDIF ELSE PRINT_TEXT "Successfully enchanted." DELETE my_bb RETURNSUB ENDIF WEND RETURNSUB result 11:39:35 PM :[Enchant is over. 11:39:35 PM :[0 are currently enchanted successfully to 4
  9. go vizit http://www.ltwonet.com/ register-login-download: DATAFILES v357 MAPFILES v357 L2NET v359 and download Direct-X IP L2INC IS :85.14.219.81
  10. USE L2NET BRO IS GOOD PROGRAM
  11. give me please complete the script and you post here, here and give you the ip l2inc do you test to see if the server goes enchant safe IP: 85.14.219.81 PORT: 2106 www.l2inc.eu
  12. I HAVE DEFINE DEFINE STRING ITEMNAME "Icarus Disperser" AND RESULT 8:32:23 PM :[ERROR: SCRIPT ERROR : THREAD[14] LINE[39] : VARIABLE ITEMNAME IS UNDEFINED 8:32:23 PM :[0 are currently enchanted successfully to 4 8:32:23 PM :[Done
  13. i using l2net v361 and use script //edited and tweaked by mpj123 //testing, bug solutions and just being cool, MeatWod INCLUDE StdLib\inventory.l2c //Settings DEFINE STRING ITEMNAME "Icarus Disperser/ARMOR HERE" //Item name, don't write the SA SA DEFINE STRING ITGRADE S //Item grade (s80=s) DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (S)" //Enchant name DEFINE STRING ENCHANT 12 //Max enchant DEFINE INT CURENCHANT 0 //Current enchant, change line 38 too DEFINE INT DELAY 1100 //Delay of all actions in MS //Some definitions DEFINE INT SUCCESSENCHANTED 0 DEFINE STRING CRYSTAL "Crystal: <&ITGRADE&> Grade" DEFINE INT CRYID 0 DEFINE INT CRYCOUNT 0 DEFINE INT CRYCOUNT2 0 ITEM_GET_ID CRYID "<&CRYSTAL&>" DEFINE STRING ITNAME 0 DEFINE INT ENCHID 0 DEFINE INT ENCHCOUNT 0 DEFINE INT ENCHUID 0 DEFINE STRING ENCHCODE 0 DEFINE STRING ITEM 0 DEFINE ARRAYLIST INVEN_AL 0 GET_INVENTORY INVEN_AL //Calc enchant unique id ITEM_GET_ID ENCHID "<&ENCHNAME&>" INVEN_GET_UID ENCHUID "<&ENCHID&>" ENCHCODE = ENCHUID.GET_HEX32 DEFINE STRING ENCH "19 <&ENCHCODE&> 00 00 00 00" //Start actions FOREACH I Inventory INVEN_AL ITNAME = INVEN_AL.I.NAME IF ITNAME == ITEMNAME CALLSUB ENCHANT PRINT_TEXT "<&ENCHCOUNT&> enchants remaining." CURENCHANT = ZERO ENDIF NEXTEACH PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" PRINT_TEXT "Done" SCRIPT_END SUB ENCHANT DEFINE bytebuffer my_bb 256 my_bb.WRITE_BYTE #i95 my_bb.WRITE_INT32 INVEN_AL.I.ID my_bb.WRITE_INT32 #i0 WHILE ZERO == ZERO ITEM_COUNT CRYCOUNT "<&CRYID&>" IF CURENCHANT < ENCHANT ITEM_COUNT ENCHCOUNT "<&ENCHID&>" IF ENCHCOUNT > ONE CURENCHANT = CURENCHANT + ONE PRINT_TEXT "Your weapon is enchanting to <&CURENCHANT&>" INJECT "<&ENCH&>" SLEEP "<&DELAY&>" my_bb.TRIM_TO_INDEX injectbb my_bb SLEEP 300 ITEM_COUNT CRYCOUNT2 "<&CRYID&>" IF CRYCOUNT2 > CRYCOUNT DELETE my_bb RETURNSUB ELSE IF CURENCHANT == ENCHANT SUCCESSENCHANTED = SUCCESSENCHANTED + #i1 ENDIF ENDIF ELSE PRINT_TEXT "Enchant is over." PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>" SCRIPT_END ENDIF ELSE PRINT_TEXT "Successfully enchanted." DELETE my_bb RETURNSUB ENDIF WEND RETURNSUB and result: 8:12:57 PM :[0 are currently enchanted successfully to 12 8:12:57 PM :[Done ???
  14. there are many things to l2net to be resolved, I say do l2walker there that I find everything I do until I created another version tantalize me with v361?
  15. well help me to play with a ravine and a bishop Walker into l2net but do not know what hell is attacking me for Walker on me that are playing with archmage aura when using flash and when the bishop uses great group heal what can I do?
  16. omg now I bishopu attack that gives me heal, I think that is something the program l2net I can help anybody?
  17. hello I am a problem l2net I tried to create a place to give assist me but when using flash aura from him Archmage automatically attack on me why me? potion hand how they make it work? but soulshot ? me and help me please and someone else is not something I do when the trade with someone?
  18. try another ogg l2walker version 10.9.0 or 10.9.3 or any version go? for L2INC ???
  19. and result : 05:57:14 »¶Ó­Ê¹ÓÃÐÐÕß¡£ 05:57:14 Link LoginServer Succeed. 05:57:44 ->Login LoginServer Timeout. pls help??
  20. i have : set.ini [DEFAULT] CountryList=L2Inc; DefaultCountry=0 DefaultServer=0 DefaultCharacter=0 DefaultAccount= DefaultPassWord= [L2Inc] LoginServerIP=85.25.71.97 LoginServerPort=2106 ProtocolVersion=17 ServerList=[01][Desperion];
  21. http://www.maxcheaters.com/forum/index.php?topic=46576.0
  22. http://www.maxcheaters.com/forum/index.php?topic=46576.0
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