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Everything posted by WolfGiaS3na
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Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
καλα ηρεμισε εσυ ξαδερφε με το L2jpes project σας που δεν ξερουμε και τιποτα μου θυμιζεις κατι παιδακια οταν παιζουμε dota με κατι φιλους μας που χανουν και λενε "εισαι no lifer" ετσι κ εσυ τα ξερεις ολα τα παντα ναι οκ δεν ξερω τιποτα ασχετιλα στο full bb -
Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
I would pick picatsu :P -
Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
Didn't say anything for java-c++ either compare them.. just notice that l2j is java and l2off is c++ -.- but again my knowledge is less than yours and since i have freya project and working (familiar) with freya coding i can't say anything further more for int -
Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
I want see boorinio tell me that his project is based on l2archid else no believe -
Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
For god sake don't even refer to l2off when we are speaking for java projects seriously java - c++ different so Off is out of our comparison. Now 1st i am not the best developer arround (better than NeverMore afcourse with much better project <3 i love u you know it :P ) but aCis is fail, just fail project and what make it more fail? He ask money to access on svn while giving previous rev for free with bugs. Now some smart ass like tryskell <-- love u too!! will tell me: well frozen is worst l2j is worst, so whats left? i say ok but again is a fail project don't compare it please. My opinion? interlude files are dead and full of bugs. i prefer more stable servers such as ct2.5 + + or even gracia to be honest. Now about l2jhellas, i've work some time there a lot of month actualy, it has 2 developers both working fine and trust me i know them, they waste time even without pc's or while having other issues to their lives and noone of you bitches here or in their forums support them and their project is FREE. Now you tell me again tryskel their project is same like acis just patched with whatever shared on google - maxcheaters exist. i accept it and this is one of their disantanged their project has. They, he, whatever need to focus on fix and stability of their project and it will be great! Seriously don't be hater on my comment just say what i've seen in these 2 year i am coding... -
Come on Tryskell seriously... this is you bellow
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You are the best, you are like WOLVERINE among us.... next time someone troll you i'll de-karma his life -1
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If i had 1 pixel for everytime you troll people on this forum, i would be Bluray Quality
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Dear Drunk half-dick nevermore, i would like to inform you that as you are a NASA HACKER you should know that this code create 4 buttons like these order > Also i think this is what Mr. (I work only on aCis) Devlin asked for.. So NEVERMORE QUIT your dick :P i won 1-0 <3 bye bye ! -off topic- i love you man :P because u are the evil in this forum
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Help Frozen Duration Bug
WolfGiaS3na replied to popalo's question in Request Server Development Help [L2J]
Read all configs before post you made nikosdevil20 waste 5 minutes of his life in order to give u the answer -
And here i come again to save the situation because NeverMore is drunk... for 55th time... <html> <body> <title> Nevermore is drunk don't judge him </title> <br> <table cellspacing=-1> <tr> <td><img src="L2UI.SquareBlank" width=40 height=20></td> <td><img src="L2UI.SquareBlank" width=32 height=20></td> <td><img src="L2UI.SquareBlank" width=32 height=20></td> <td><img src="L2UI.SquareBlank" width=32 height=20></td> <td><img src="L2UI.SquareBlank" width=32 height=20></td> <td><img src="L2UI.SquareBlank" width=32 height=20></td> <td><img src="L2UI.SquareBlank" width=40 height=20></td> </tr> </table> <br> <tr><td></td></tr> <td align=center><button value="TEXT CENTER" action="bypass -h npc_%objectId%_Chat 22" width=120 height=26 back="L2UI_CT1.Windows_DF_Drawer_Bg_Darker" fore="L2UI_CT1.Windows_DF_Drawer_Bg_Darker"></td> </tr> <table width=230> <tr><td></td></tr> <tr> <td align=center><button value="TEXT LEFT" action="bypass -h npc_%objectId%_Chat 21" width=90 height=26 back="L2UI_CT1.Windows_DF_Drawer_Bg_Darker" fore="L2UI_CT1.Windows_DF_Drawer_Bg_Darker"></td> <td align=center><button value="TEXT CENTER 2" action="bypass -h npc_%objectId%_Chat 2" width=90 height=26 back="L2UI_CT1.Windows_DF_Drawer_Bg_Darker" fore="L2UI_CT1.Windows_DF_Drawer_Bg_Darker"></td> <td align=center><button value="TEXT RIGHT" action="bypass -h npc_%objectId%_goto 50187" width=90 height=26 back="L2UI_CT1.Windows_DF_Drawer_Bg_Darker" fore="L2UI_CT1.Windows_DF_Drawer_Bg_Darker"></td> </tr> <tr><td></td></tr> </table> </body> </html> P.s Xdem is the best! i don't know why but he is
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Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
Hellas = καλο project για noobiews , το μονο κακο που εχει κανει ο boorinio ειναι οτι εχει πεταξει πολλα customize μεσα και εχει πειραξει τελιως τον κωδικα δλδ πραγματα που εμεις τα ξερουμε σε ορισμενα σημεια τα εχει βαλει και δεν εχει δωσει βαση σε fixes... aCis = βλακεια και μιση, ισως το μονο project c6 που υπαρχει γιαυτο και το προτιματε... ασχημο code design ΜΕΧΡΙ ΚΑΙ ΤΑ VOICED COMMANDS EXEI ΒΓΑΛΕΙ ΤΟ ΑΝΙΔΕΟ πφφ παρεκτρεπομαι (1-0) τελος παντων... +τρολλαρισμα αγριο... πληρωνουν για το acis? χο χο χο :P προτιμω να να προχωρησω σε gracia-freya-c4-high5 παρα να ασχοληθω μ το βρωμο interlude ξανα και να πληρωσω για acis * παρεκτρεπομαι (2-0) hellas = acis acis = hellas φιλια σε ολους.. -off topic- Devlin σε μισω :( -
Discussion L2Hellas Or L2Acis?
WolfGiaS3na replied to DennisGR's topic in Server Development Discussion [Greek]
Seriously why people prefer aCis? what make aCis so good pack?? ffffff -
Discussion C6 Pack Idea Angels Vs Demons
WolfGiaS3na replied to powerboy2's topic in Server Development Discussion [Greek]
οχι αλλο faction pack βαρεθηκαμε !!! δεν εχει καμια διαφορα με τα ηδη 2000 υπαρχοντα faction... το μονο που αλλαζει ειναι τα φτερα που γραφεις μια γραμη κωδικα στο Die.java if player.isAngel() { bla bla destroy.item(ID) bla bla bla } και στο οτι ο God - Diablo φανταζομαι θα ειναι 2 ατομα με 1 access level παραπανω σαν moderators των faction αλλα θα παιζουν... Καλη ιδεα αλλα ΧΙΛΙΑΔΕΣ ΤΕΤΟΙΑ <3 σαγαπω μακια <3! Ps. σοβαρα ξεκολλατε με το interlude. αγαπαω c4 αγαπαω interlude αλλα οταν ηταν της εποχης πλεον. οχι βεβαια οτι θα πω οχι σε εναν καλοφτιαγμενο off c4 η ακομη και l2j αλλα γιατι ολοι interlude και interlude? Τωρα θα μου πειτε ειναι πιο stable βλα βλα... ναι δεν ειπα να παμε σε hig5 αλλα τα gracia τι εγινε χαθηκαν? η ακομη και freya καταπληκτικα chronicle και παραπανω δυνατοτητες για τους dev και ποιο ωραιο gameplay + γραφικα + supported systems απο τα interlude !! anyway μην με βρισετε την γνωμη μου εκφερω. Οποιος τολμισει να εκφερει ασχημη γνωμη θα πληρωσω τον maxt0r να φαει ban >.< ante -
Help Please Guys Take A Look!
WolfGiaS3na replied to g1org1os's question in Request Server Development Help [L2J]
use java 7u21 else nothing work pfffffffffffffffffffff -
Help Failed Executing Hittast(Freya) Corvusfaction Error
WolfGiaS3na replied to WolfGiaS3na's question in Request Server Development Help [L2J]
public boolean evalAction(L2PcInstance activeUser, L2PcInstance activeTarget, L2Skill skill, int... action) { if (!Config.isFactionEnabled) return true; switch (action[0]) { case ATTACK_ACTION: int faction1 = activeUser.getFactionPlayer().getFactionId(); int faction2 = activeTarget.getActingPlayer().getFactionPlayer().getFactionId(); if (faction1 == faction2 && faction1 + faction2 > 0 || ((faction1 == 0 || faction2 == 0) && (faction1 > 0 || faction2 > 0)) || (faction1 + faction2 == 0 && !Config.isNeutralAttakable)) { if (skill != null && !skill.isOffensive()) return true; activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); activeUser.sendPacket(ActionFailed.STATIC_PACKET); return false; } break; case INNCORECT_TOWN: // Teleport him to his base activeUser.getFactionPlayer().teleToBase(); break; case MAIL_ACTION: if (action[1] > 0) return _data.checkFaction(action[1], activeUser.getFactionPlayer().getFactionId()); case TRADE_ACTION: case PARTY_ACTION: case WEDDING_ACTION: if (activeUser.getFactionPlayer().getFactionId() != activeTarget.getFactionPlayer().getFactionId()) { activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); activeUser.sendPacket(ActionFailed.STATIC_PACKET); return false; } break; case CLAN_ACTION: case ALLIANCE_ACTION: if (activeUser.getFactionPlayer().getFactionId() != activeTarget.getFactionPlayer().getFactionId()) { activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); activeUser.sendPacket(ActionFailed.STATIC_PACKET); return false; } break; case DEATH: if (activeTarget.getFactionPlayer().getFactionId() > 0) { int points = activeUser.getFactionPlayer().getFactionPoints(); activeUser.getFactionPlayer().setPoints(points + (Config.strictSpecificPoints ? Config.pointMultiplier : (int) Math.pow(Rnd.get(2, 3), Config.pointMultiplier))); activeUser.sendMessage(getClass().getSimpleName() + ": You earned " + (activeUser.getFactionPlayer().getFactionPoints() - points) + " Faction Point(s)!"); } break; } return true; } -
Help Failed Executing Hittast(Freya) Corvusfaction Error
WolfGiaS3na replied to WolfGiaS3na's question in Request Server Development Help [L2J]
No guys this is my project afc is not preconfigure is source -.- -
Code Special Share (L2Jfrozen .1004)
WolfGiaS3na replied to Joniredbull's topic in Server Shares & Files [L2J]
:O okey ! -
Failed executing HitTask.java.lang.NullPointerException at com.l2jserver.gameserver.model.faction.CorvusFactionEngine.evalAction (CorvusFactionEngine.java:135) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2Pc Instance.java:5531) at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatu s.java:217) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurr entHp(L2PcInstance.java:11628) at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Ch aracter.java:6968) at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Charact er.java:5294) at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Charac ter.java:2728) at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread PoolManager.java:86) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$201(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Anyone have an idea how to solve? Ps. this happen when a player dies from a mob not other character (and when Faction(good vs evil) is enabled!)
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Code Special Share (L2Jfrozen .1004)
WolfGiaS3na replied to Joniredbull's topic in Server Shares & Files [L2J]
Special share???xD i've done more special share in l2jhellas :P -
Help Απορια Για 64Bit Pc
WolfGiaS3na replied to Seirios's question in Request Server Development Help [Greek]
Ναι επειδη σου ειπαμε να γραφεις σωστα Ελληνικα και επιτελους το title σου δεν εχει σχεση με το post σου... -
Help Guys Ligo Help
WolfGiaS3na replied to BackStaBBerGG's question in Request Server Development Help [Greek]
Σοβαρα τωρα? Ελπιζω να κανεις πλακα ετσι ??? Ps. l2pride fans DIE IN HELL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <3