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WolfGiaS3na

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Posts posted by WolfGiaS3na

  1. Leave xdem just a wanna be spammer on forums.  Ok here what i have

     

    Armorgrp.dat 

    1	6408	0	3	6	2	0	dropitems.drop_wedding_box_m00			dropitemstex.drop_wedding_box_t00				0	0	0	0	0	1	0	0	icon.armor_t2000_ul_i00	icon.armor_t2000_u_i00	icon.armor_t2000_l_i00	icon.armor_t2000_g_i00	icon.armor_t2000_b_i00	-1	1000	17	0	0	0		1		9	4	Fighter.MFighter_m013_u	Fighter.MFighter_m013_l	Fighter.MFighter_m013_g	Fighter.MFighter_m013_b	4	MFighter.MFighter_m013_t2000_u	MFighter.MFighter_m013_t2000_l	MFighter.MFighter_m013_t2000_g	MFighter.MFighter_m013_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Fighter.FFighter_m013_u	Fighter.FFighter_m013_l	Fighter.FFighter_m013_g	Fighter.FFighter_m013_b	4	FFighter.FFighter_m013_t2000_u	FFighter.FFighter_m013_t2000_l	FFighter.FFighter_m013_t2000_g	FFighter.FFighter_m013_t2000_b	4		0	255	Fighter.FFighter_m013_l_ad00	108	95		0	255		0	255							4		FFighter.FFighter_m013_t2000_l_ad00						4	DarkElf.MDarkElf_m011_u	DarkElf.MDarkElf_m011_l	DarkElf.MDarkElf_m011_g	DarkElf.MDarkElf_m011_b	4	MDarkElf.MDarkElf_m011_t2000_u	MDarkElf.MDarkElf_m011_t2000_l	MDarkElf.MDarkElf_m011_t2000_g	MDarkElf.MDarkElf_m011_t2000_b	4		0	255		0	255		0	255		0	255							4								4	DarkElf.FDarkElf_m011_u	DarkElf.FDarkElf_m011_l	DarkElf.FDarkElf_m011_g	DarkElf.FDarkElf_m011_b	4	FDarkElf.FDarkElf_m011_t2000_u	FDarkElf.FDarkElf_m011_t2000_l	FDarkElf.FDarkElf_m011_t2000_g	FDarkElf.FDarkElf_m011_t2000_b	4		0	255	DarkElf.FDarkElf_m011_l_ad00	108	95		0	255		0	255							4		FDarkElf.FDarkElf_m011_t2000_l_ad00						4	Dwarf.MDwarf_m009_u	Dwarf.MDwarf_m009_l	Dwarf.MDwarf_m009_g	Dwarf.MDwarf_m009_b	4	MDwarf.MDwarf_m009_t2000_u	MDwarf.MDwarf_m009_t2000_l	MDwarf.MDwarf_m009_t2000_g	MDwarf.MDwarf_m009_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Dwarf.FDwarf_m009_u	Dwarf.FDwarf_m009_l	Dwarf.FDwarf_m009_g	Dwarf.FDwarf_m009_b	4	FDwarf.FDwarf_m009_t2000_u	FDwarf.FDwarf_m009_t2000_l	FDwarf.FDwarf_m009_t2000_g	FDwarf.FDwarf_m009_t2000_b	4		0	255	Dwarf.FDwarf_m009_l_ad00	108	95		0	255		0	255							4		FDwarf.FDwarf_m009_t2000_l_ad00						4	Elf.MElf_m012_u	Elf.MElf_m012_l	Elf.MElf_m012_g	Elf.MElf_m012_b	4	MElf.MElf_m012_t2000_u	MElf.MElf_m012_t2000_l	MElf.MElf_m012_t2000_g	MElf.MElf_m012_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Elf.FElf_m012_u	Elf.FElf_m012_l	Elf.FElf_m012_g	Elf.FElf_m012_b	4	L2fw.FElf_m012_t2000_u	L2fw.FElf_m012_t2000_l	L2fw.FElf_m012_t2000_g	FElf.FElf_m012_t2000_b	4		0	255	Elf.FElf_m012_l_ad00	108	95		0	255		0	255							4		l2fw.FElf_m012_t2000_l_ad00						4	Magic.MMagic_m014_u	Magic.MMagic_m014_l	Magic.MMagic_m014_g	Magic.MMagic_m014_b	4	MMagic.MMagic_m014_t2000_u	MMagic.MMagic_m014_t2000_l	MMagic.MMagic_m014_t2000_g	MMagic.MMagic_m014_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Magic.FMagic_m014_u	Magic.FMagic_m014_l	Magic.FMagic_m014_g	Magic.FMagic_m014_b	4	FMagic.FMagic_m014_t2000_u	FMagic.FMagic_m014_t2000_l	FMagic.FMagic_m014_t2000_g	FMagic.FMagic_m014_t2000_b	4		0	255	Magic.FMagic_m014_l_ad00	108	95		0	255		0	255							4		FMagic.FMagic_m014_t2000_l_ad00						4	Orc.MOrc_m008_u	Orc.MOrc_m008_l	Orc.MOrc_m008_g	Orc.MOrc_m008_b	4	MOrc.MOrc_m008_t2000_u	MOrc.MOrc_m008_t2000_l	MOrc.MOrc_m008_t2000_g	MOrc.MOrc_m008_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Orc.FOrc_m008_u	Orc.FOrc_m008_l	Orc.FOrc_m008_g	Orc.FOrc_m008_b	4	FOrc.FOrc_m008_t2000_u	FOrc.FOrc_m008_t2000_l	FOrc.FOrc_m008_t2000_g	FOrc.FOrc_m008_t2000_b	4		0	255	Orc.FOrc_m008_l_ad00	108	95		0	255		0	255							4		FOrc.FOrc_m008_t2000_l_ad00						4	Shaman.MShaman_m009_u	Shaman.MShaman_m009_l	Shaman.MShaman_m009_g	Shaman.MShaman_m009_b	4	MShaman.MShaman_m009_t2000_u	MShaman.MShaman_m009_t2000_l	MShaman.MShaman_m009_t2000_g	MShaman.MShaman_m009_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Shaman.FShaman_m009_u	Shaman.FShaman_m009_l	Shaman.FShaman_m009_g	Shaman.FShaman_m009_b	4	FShaman.FShaman_m009_t2000_u	FShaman.FShaman_m009_t2000_l	FShaman.FShaman_m009_t2000_g	FShaman.FShaman_m009_t2000_b	4		0	255	Shaman.FShaman_m009_l_ad00	108	95		0	255		0	255							4		FShaman.FShaman_m009_t2000_l_ad00						4	Kamael.mkamael_m010_u	Kamael.mkamael_m010_l	Kamael.mkamael_m010_g	Kamael.mkamael_m010_b	5	mkamael.mkamael_m010_t2000_u	mkamael.mkamael_m010_t2000_l	mkamael.mkamael_m010_t2000_g	mkamael.mkamael_m010_t2000_b	mkamael.mkamael_m010_t2000_ut	4	Kamael.Mkamael_m000_w_ad00	119	95	Kamael.mkamael_m010_l_ad00	108	95		0	255		0	255							4	Mkamael.Mkamael_m000_t00_w	mkamael.mkamael_m010_t2000_ut						4	Kamael.fkamael_m010_u	Kamael.fkamael_m010_l	Kamael.fkamael_m010_g	Kamael.fkamael_m010_b	5	fkamael.fkamael_m010_t2000_u	fkamael.fkamael_m010_t2000_l	fkamael.fkamael_m010_t2000_g	fkamael.fkamael_m010_t2000_b	fkamael.fkamael_m010_t2000_ut	4	Kamael.Fkamael_m000_w_ad00	119	95	Kamael.fkamael_m010_l_ad00	108	95		0	255		0	255							4	Fkamael.Fkamael_m000_t00_w	fkamael.fkamael_m010_t2000_ut						1		1			0				0			LineageEffect.p_u002_a	4	ItemSound.armor_underwear_1	ItemSound.armor_underwear_4	ItemSound.armor_leather_2	ItemSound.armor_leather_8	ItemSound.itemdrop_etc_book	ItemSound.itemequip_armor_cloth	1	0	2	0	0	0	0	0	0
    
    

    And the l2fw.utx here: https://www.mediafire.com/?wcs8o46yfmfqy27

     

    The results in game?? ... Grey formal wear, i would appreciate if u take a look.. thanks

  2. d5d518527f.png

     

    fucking greeks man.. how did one of the most advanced ancient civilizations degrade to this

     

    so if "it don't even allow me to import... i get error and unreal close" is not what you are trying to say then i dont know theres no other way you can phrase that

    So now we are decreased civilization because i asked for some help in texture editing? Seriously if you mean this you are just another dickhead like xdem "wannabe" just by decreased as u said others people behind a 20inc monitor. I feel so terrible that i ask for help but this is what people do in forums. Do you even the meaning of "Forum" which is? Some people with proper knowledge help others who can't understand few things. This is the worst forum ever since i asked for help and what i see is someone named "LE MEMER MASTER xD" spam me for my civilization, some xdem who banned more times than his visit on youporn site, spam also for my IQ when all know that he is just a flammer. You want help? Good, then be patient as i did with people asked my help (check greek session you understand what i mean) or don't even bother answer on this topic. Something more, all these information you post are not relevant to what i asked for. I told you that i was import *.utx file in unreal and i was getting error(whch i solve) and you post me image on how to open textures (*.utx) on unreal, like you never undestand what i said. If someone wants help seriously do it but don't spam please you want be smart ass? The time when you need to prove it will come but no in random topics and when people ask for help.

     

     

    Anyway in our topic, what i did was to get the FElf.utx from systextures and using unmodel -> export about 200 *.tga images on FElf folder. I found the formal wear was about 5 images named here ( FElf_m012_t2000_u_ori.tga   FElf_m012_t2000_g_sp.tga    FElf_m012_t2000_l.tga     FElf_m012_t2000_l_ad00_ori.tga   FElf_m012_t2000_l_ad00_sp.tga )  i edit on photoshop and saved again (control+s) same file (replace). Now using UnrealEditor i opened it and create new:         Package: l2formalwear          Name: l2formalwear      (i am not sure what i should put in Group so i left it null) therefore i went to File -> Import -> Loaded all *.tga (5 i mention on top as DX3 and Masked) and save into a new L2formalwear.utx     which i encrypt using CriticalError's encrypter bat successfuly.

     

    Now inside Armorgrp.dat i just locate the ID of formal wear  scroll right till i found ex.  FElf_FElf_m012_t2000_l_ad00 and i replace the blue with the new utx name so i made it like l2formalwear .FElf_m012_t2000_I_ad00 

    and i did this to all 5 save and ecrypt, but inside game all i see is a grey formal wear.. i just need someone to tell me where i do the mistake before i make the utx or after in armordat lines? 

     

    Thanks a lot...

     

    Ps just saying UT package tool does not preview images either extract them no working... i run as admin, as windows exp... nothing i press export as tga and does not appear anything i press preview texture and no preview it.. just saying no big deal

  3. 4ae22c0e5f.jpg

    Seriously you haven't understand what i am trying to say... anyway i'll try them alone thanks and i am not dumb i can prove u in other things that u are the dumb if u want :) u are not life expert the fact that u have some knowledge in this because u are used to does not make you smart it was my first day i started with client and after 4 hours i am editing mesh in 3D's max and playing with models bones. The problem is that most of programs i found in forums are dead (links) and some of them no work for me but again i find a solution. thanks anyway for your time

  4. I am a veteran in MxC wars with no defeats, you will be a piece of cake

    I know thats why i hoped to be "together" on this but i see you are selfish :) we both hardcore characters trust me and do not deny that ;)

     

    So i give you one last choise. With me or against me?

  5. ..............................

     

    you import ONLY THE ONES YOU WANT TO EDIT IN A NEW UTX PLS USE BRAIN

    No you didn't understand it don't even allow me to import... i get error and unreal close... and something else UTPT does not work (i cant view textures, or export them) ... wtf... this ever happen to you?

  6. Where do you actually see any teleport code here retard?

    Don't get mad, i am your mate -.- we together we will win maxtor... but i see you are against me and the teleport code? where i see?  loc = new Location(17836, 170178, -3507);  (cry me a river xdem) 

     

    P.s if u keep flame on me like this i'll never stop annoying you and trust  i am legend in this so i suggest truce..

  7. ???? ???? ???? ???? ???? ????

     

     

    melf = utx name

    after the . = shader name

    you cant have a shader if the texture doesnt exist

    iff its melf_m012_t2000 u textures would be melf_m012_t2000_ori and melf_m012_t2000_u_sp

    ----------------------

    yes after you export you can just import edited ones as a new utx

    Yeah but how u open *.utx in unreal editor withouth needed to extract all *.tga from it... ???

  8. Pressing To Village, will always move players to that loc, no matter if theres a siege or pk case.

    if (activeChar.getKarma() > 0 && Config.ALT_KARMA_TELEPORT_TO_FLORAN)

            {

                loc = new Location(17836, 170178, -3507);// Floran Village

                break;

            }

    -        loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town);

    +        loc = new Location(11135, 15788, -4611);

            break;                

     

     

    nop if player is under karma he is teleport to Floran as u can see

  9. ???? ???? ???? ???? ???? ????

     

     

    melf = utx name

    after the . = shader name

    you cant have a shader if the texture doesnt exist

    iff its melf_m012_t2000 u textures would be melf_m012_t2000_ori and melf_m012_t2000_u_sp

    ----------------------

    yes after you export you can just import edited ones as a new utx

    I almost did it, but i have some dificulties but i think i did may can you give me your skype or add me on skype: unst0ppabl32       i want show u something from shared screens. If you and when you can because posting and posting does not help and i really stuck. Thanks a lot!! i wait

  10. MElf.MElf_m012_t2000_u    MElf.MElf_m012_t2000_l    MElf.MElf_m012_t2000_g    MElf.MElf_m012_t2000_b

    Something lets say i found the *.utx... i extract the *.tga images of it (they are like 100-150) i edit one on photoshop and replace with old... to encrypt back to utx with unreal i need to load 1 by 1 again? is there any way to open the official utx on unreal, export the one i want - edit - import - replace and save again? because when i try to load *.utx in unreal even if decryped (with criticalerror tools) i get error and Unreal closed.

  11. Hello everyone, i want understand how we find which texture does an item use. For example lets say the Formal Wear ID: 6408 

    I search it on Armorgrp.dat and found this:

    1	6408	0	3	6	2	0	dropitems.drop_wedding_box_m00			dropitemstex.drop_wedding_box_t00				0	0	0	0	0	1	0	0	icon.armor_t2000_ul_i00	icon.armor_t2000_u_i00	icon.armor_t2000_l_i00	icon.armor_t2000_g_i00	icon.armor_t2000_b_i00	-1	1000	17	0	0	0		1		9	4	Fighter.MFighter_m013_u	Fighter.MFighter_m013_l	Fighter.MFighter_m013_g	Fighter.MFighter_m013_b	4	MFighter.MFighter_m013_t2000_u	MFighter.MFighter_m013_t2000_l	MFighter.MFighter_m013_t2000_g	MFighter.MFighter_m013_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Fighter.FFighter_m013_u	Fighter.FFighter_m013_l	Fighter.FFighter_m013_g	Fighter.FFighter_m013_b	4	FFighter.FFighter_m013_t2000_u	FFighter.FFighter_m013_t2000_l	FFighter.FFighter_m013_t2000_g	FFighter.FFighter_m013_t2000_b	4		0	255	Fighter.FFighter_m013_l_ad00	108	95		0	255		0	255							4		FFighter.FFighter_m013_t2000_l_ad00						4	DarkElf.MDarkElf_m011_u	DarkElf.MDarkElf_m011_l	DarkElf.MDarkElf_m011_g	DarkElf.MDarkElf_m011_b	4	MDarkElf.MDarkElf_m011_t2000_u	MDarkElf.MDarkElf_m011_t2000_l	MDarkElf.MDarkElf_m011_t2000_g	MDarkElf.MDarkElf_m011_t2000_b	4		0	255		0	255		0	255		0	255							4								4	DarkElf.FDarkElf_m011_u	DarkElf.FDarkElf_m011_l	DarkElf.FDarkElf_m011_g	DarkElf.FDarkElf_m011_b	4	FDarkElf.FDarkElf_m011_t2000_u	FDarkElf.FDarkElf_m011_t2000_l	FDarkElf.FDarkElf_m011_t2000_g	FDarkElf.FDarkElf_m011_t2000_b	4		0	255	DarkElf.FDarkElf_m011_l_ad00	108	95		0	255		0	255							4		FDarkElf.FDarkElf_m011_t2000_l_ad00						4	Dwarf.MDwarf_m009_u	Dwarf.MDwarf_m009_l	Dwarf.MDwarf_m009_g	Dwarf.MDwarf_m009_b	4	MDwarf.MDwarf_m009_t2000_u	MDwarf.MDwarf_m009_t2000_l	MDwarf.MDwarf_m009_t2000_g	MDwarf.MDwarf_m009_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Dwarf.FDwarf_m009_u	Dwarf.FDwarf_m009_l	Dwarf.FDwarf_m009_g	Dwarf.FDwarf_m009_b	4	FDwarf.FDwarf_m009_t2000_u	FDwarf.FDwarf_m009_t2000_l	FDwarf.FDwarf_m009_t2000_g	FDwarf.FDwarf_m009_t2000_b	4		0	255	Dwarf.FDwarf_m009_l_ad00	108	95		0	255		0	255							4		FDwarf.FDwarf_m009_t2000_l_ad00						4	Elf.MElf_m012_u	Elf.MElf_m012_l	Elf.MElf_m012_g	Elf.MElf_m012_b	4	MElf.MElf_m012_t2000_u	MElf.MElf_m012_t2000_l	MElf.MElf_m012_t2000_g	MElf.MElf_m012_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Elf.FElf_m012_u	Elf.FElf_m012_l	Elf.FElf_m012_g	Elf.FElf_m012_b	4	FElf.FElf_m012_t2000_u	FElf.FElf_m012_t2000_l	FElf.FElf_m012_t2000_g	FElf.FElf_m012_t2000_b	4		0	255	Elf.FElf_m012_l_ad00	108	95		0	255		0	255							4		FElf.FElf_m012_t2000_l_ad00						4	Magic.MMagic_m014_u	Magic.MMagic_m014_l	Magic.MMagic_m014_g	Magic.MMagic_m014_b	4	MMagic.MMagic_m014_t2000_u	MMagic.MMagic_m014_t2000_l	MMagic.MMagic_m014_t2000_g	MMagic.MMagic_m014_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Magic.FMagic_m014_u	Magic.FMagic_m014_l	Magic.FMagic_m014_g	Magic.FMagic_m014_b	4	FMagic.FMagic_m014_t2000_u	FMagic.FMagic_m014_t2000_l	FMagic.FMagic_m014_t2000_g	FMagic.FMagic_m014_t2000_b	4		0	255	Magic.FMagic_m014_l_ad00	108	95		0	255		0	255							4		FMagic.FMagic_m014_t2000_l_ad00						4	Orc.MOrc_m008_u	Orc.MOrc_m008_l	Orc.MOrc_m008_g	Orc.MOrc_m008_b	4	MOrc.MOrc_m008_t2000_u	MOrc.MOrc_m008_t2000_l	MOrc.MOrc_m008_t2000_g	MOrc.MOrc_m008_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Orc.FOrc_m008_u	Orc.FOrc_m008_l	Orc.FOrc_m008_g	Orc.FOrc_m008_b	4	FOrc.FOrc_m008_t2000_u	FOrc.FOrc_m008_t2000_l	FOrc.FOrc_m008_t2000_g	FOrc.FOrc_m008_t2000_b	4		0	255	Orc.FOrc_m008_l_ad00	108	95		0	255		0	255							4		FOrc.FOrc_m008_t2000_l_ad00						4	Shaman.MShaman_m009_u	Shaman.MShaman_m009_l	Shaman.MShaman_m009_g	Shaman.MShaman_m009_b	4	MShaman.MShaman_m009_t2000_u	MShaman.MShaman_m009_t2000_l	MShaman.MShaman_m009_t2000_g	MShaman.MShaman_m009_t2000_b	4		0	255		0	255		0	255		0	255							4								4	Shaman.FShaman_m009_u	Shaman.FShaman_m009_l	Shaman.FShaman_m009_g	Shaman.FShaman_m009_b	4	FShaman.FShaman_m009_t2000_u	FShaman.FShaman_m009_t2000_l	FShaman.FShaman_m009_t2000_g	FShaman.FShaman_m009_t2000_b	4		0	255	Shaman.FShaman_m009_l_ad00	108	95		0	255		0	255							4		FShaman.FShaman_m009_t2000_l_ad00						4	Kamael.mkamael_m010_u	Kamael.mkamael_m010_l	Kamael.mkamael_m010_g	Kamael.mkamael_m010_b	5	mkamael.mkamael_m010_t2000_u	mkamael.mkamael_m010_t2000_l	mkamael.mkamael_m010_t2000_g	mkamael.mkamael_m010_t2000_b	mkamael.mkamael_m010_t2000_ut	4	Kamael.Mkamael_m000_w_ad00	119	95	Kamael.mkamael_m010_l_ad00	108	95		0	255		0	255							4	Mkamael.Mkamael_m000_t00_w	mkamael.mkamael_m010_t2000_ut						4	Kamael.fkamael_m010_u	Kamael.fkamael_m010_l	Kamael.fkamael_m010_g	Kamael.fkamael_m010_b	5	fkamael.fkamael_m010_t2000_u	fkamael.fkamael_m010_t2000_l	fkamael.fkamael_m010_t2000_g	fkamael.fkamael_m010_t2000_b	fkamael.fkamael_m010_t2000_ut	4	Kamael.Fkamael_m000_w_ad00	119	95	Kamael.fkamael_m010_l_ad00	108	95		0	255		0	255							4	Fkamael.Fkamael_m000_t00_w	fkamael.fkamael_m010_t2000_ut						1		1			0				0			LineageEffect.p_u002_a	4	ItemSound.armor_underwear_1	ItemSound.armor_underwear_4	ItemSound.armor_leather_2	ItemSound.armor_leather_8	ItemSound.itemdrop_etc_book	ItemSound.itemequip_armor_cloth	1	0	2	0	0	0	0	0	0
    
    

    I am familiar with editing client side (+/-) but again i can't understand which of these line tell you where the textures of Formal wear (the white clothes) are, i mean which *.utx file i need to decrypt with decrypter.

     

    The basic idea is to find this line, decrypt - extract the textures inside of *.utx  edit the image on Photoshop (change color e.t.c) - encrypt again into new *.utx and replace the old line with the new file *.utx i just made so it will seperate utx file for formal wear, but how i found which line says? 

     

     

     

  12. I wouldn't suggest you Nexus event engine, no updates since 1 year or so. If you're using L2j mostly like it won't even work properly and as you noticed already hHnoke is not giving a fuck about his project.

     

    Unfortunately I don't know another event engine like this.

    Seriously l2j won't even work? All projects are based on l2j what u expect to use? L2fandc ? L2jpes?? I would prefer working on clear - stable l2j source rather than someones else. Whats wrong with u people u hate l2j?? if no the beta high5 other projects like high5 stable - freya - gracia e.t.c are running very nice, and afc they have some bugs but no huge wtf wrong with u... 

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