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Stewie

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Posts posted by Stewie

  1. This is the one you said I have to compile?

     

    I need html and the .java file right?

    I see the files contain an example of .sql file and the config...

    Can be configured also for saving user schemes or I have to click manually on buffs? (and pets?)

     

    EDIT: This scheme seems interesting :D

     

    I'm not sure i did not use it... :D I simple have it...

  2. This game sucks hard, sucks in graphics, sucks in gameplay, players sucks, servers sucks, balance sucks but i still play it lol... wtf is wrong with me??? :D

    Ah right, the charm of the game is the key, its kinda touch my soul, the combos movement with DA SEXY DARK ELF DAGGA and the old l2 music is awesome

     

    The game have ugly graphics but its the most realistic game with ugly graphics lolz :D

     

    You are actualy realy LOL...  Lineage][ have best graphics... go play AION if you like...

  3. if i wanna make code for

     

     

    1000 pvp Title Red Name Green

     

    2000 PvP  Tittle Green Name Orange

     

    This can work?

     

    Sure it should...

    public void increasePvpKills(L2PcInstance activeChar) {
    if (activeChar.getPvpKills() >= 1000)
            {
           activeChar.sendMessage ("you Reached 1k PvPs!");
            activeChar.getAppearance().setNameColor(0xff7f00);
        }
    if (activeChar.getPvpKills() >= 2000)
            {
           activeChar.sendMessage ("you Reached 2k PvPs!");
            activeChar.getAppearance().setNameColor(0xff0000);
        }
    if (activeChar.getPvpKills() >= 3000)
    	{
    	activeChar.sendMessage ("you Reached 3k PvPs!");
    	activeChar.getAppearance().setNameColor(0x00ffff);
    }
    }

    		activeChar.getAppearance().setTitleColor(0x00ffff);

  4. Depends where/when that method is called, if it's on an individual base, it will make an error everyone logs on, making the logs system unreadable for true errors and impacting performances. If it's only at server startup then you got the error once and that's all.

     

    Well the errors show-up not everything it check for vote's... also vote reward is working as it should be...

    The error didn't show up today ... just sometime's i get it... no idia why...

    Also it's not when Vote Reward System loads... at startup

  5. null exception not handled, just add a "!= null" somewhere (no code no candies), or avoid getVotes sends null (good use is an empty array/map, depending what is getVotes() : it will avoid to care about NPE).

     

    And yes, it comes from the fact the author of the code thought the connection to the system was 100% ok. Which isn't. If you can't connect, getVotes is null and so you make actions on null stuff.

     

    Mxm, so what i wanna ask is, is this error fatal or simple it doesn't make's any lag... becouse i would simple ignore it if it's not important...

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