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chuong2a

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  1. Yes, it's on xml and I don't know how to add NPC on xml. I have created an NPC (copy from existing NPC) and put it into folder J:\L2J Server 6636\game\data\stats\npcs. I enter game and spawn it, it display system message Create Photo Snow at (location) but this NPC is not displayed, I can't target him. <list> <npc id="40002" level="55" type="L2Teleporter" name="Photo Snow" title="Photographer"> <!-- TODO: Must be confirmed --> <race> ELF </race> <sex>FEMALE</sex> <stats str="40" int="21" dex="30" wit="20" con="43" men="25"> <vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" /> <attack physical="388.11142" magical="265.02979" attackSpeed="253" range="40" /> <defence physical="223.6362" magical="163.64727" /> <attribute> <defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" /> </attribute> <speed> <walk ground="4" /> <run ground="180" /> </speed> </stats> <skill_list> <skill id="4408" level="1" /> <!--HP Increase (1x) --> <skill id="4409" level="1" /> <!--MP Increase (1x) --> <skill id="4410" level="11" /> <!--Average P. Atk. --> <skill id="4411" level="11" /> <!--Average M. Atk. --> <skill id="4412" level="11" /> <!--Average P. Def. --> <skill id="4413" level="11" /> <!--Average M. Def. --> <skill id="4414" level="2" /> <!--Standard Type --> <skill id="4415" level="1" /> <!--Bare Hands --> <skill id="4416" level="7" /> <!--Spirits --> </skill_list> <collision> <radius normal="9" /> <height normal="16.3" /> </collision> </npc> </list>
  2. Yes, this new version doesnt have npc table. You could download and verify it.
  3. L2J Server 6636 L2J DataPack 10437 I can't find NPC Table in Database Game Server in this version. I have old code of GMShop which add into npc table /* GM Shop */ Insert into `npc` Values ( '10002', '32237', 'Nicole', '1', 'GM Shop', '1', 'LineageNPC2.k_hero_bowgun', '9.00', '23.00', '70', 'female', 'L2Merchant', '40', '2444', '1345', '7.5', '2.7', '40', '43', '30', '21', '20', '20', '0', '0', '688', '295', '470', '216', '253', '4', '333', '0', '0', '0', '0', '0', '0', '1' ); How to add him?
  4. Im still stuck, anyone know solution?
  5. Yes, I get error because I also delete string concatenations. But replace tool on eclipse / notepad++ is also delete important "+". Could you tell me more detail about how?
  6. [Help] How to delete 10k plus sign in patch file? Because most of patch file are error, so I have to apply patch manually. I try to copy patch file to word and replace plus sign by white space, then I get 1 or 2k error when compiling. I dont know why people like to share patch files which are useless instead of copying all changed files.
  7. Could you clarify more detail about this error? or give me link of guides. I dont use py file in this patch. Thanks.
  8. This patch dont need file htm and insert to table npc? And I cant find NpcBuffer ID? Error when compiling dist/game/data/scripts/custom/NpcBuffer/NpcBuffer.java Line: 1251. for (L2CubicInstance cubic : player.getCubics().valueCollection()) The method valueCollection() is undefined for the type FastMap<Integer,L2CubicInstance>
  9. How to make AIO item for teleporter, view stat, warehouse and GM shop for H5?
  10. Thanks for share. :D
  11. Thanks for share :D
  12. Sorry, my question is dumb, because Im newbie. So, where is the topic that newbie should start from?
  13. I have prolem with Warehouse Keeper. When I spwan him, I get this error... Assertion failed: Delta==Delta [File:.\UnPhysic.cpp] [Line: 1095] History: APawn::physWalking <- a_warehouse_keeper_MDwarf Transient.a_warehouse_keeper_MDwarf Loc.X=82329.000000 Y=53728.000000 Z=-1494.000000 Acc.X0.000000 Y=0.000000 Z=0.000000 Vel.X=-1.#IND00 Y=-1.#IND00 Z=-1.#IND00 Delta.X=-1.#IND00 Y=-1.#IND00 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- Transient.a_warehouse_keeper_MDwarf <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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