
mavmdox
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Everything posted by mavmdox
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[Share]Revoultionary Informations for good filles!
mavmdox replied to Grierosu's topic in Server Development Discussion [L2J]
This fucking idiot, tried talking to me about the same shit, he doesnt have any router or anything, and i told him about Azure, as i have a MSDN ultimate subscription, and i can start what kind of machine i want, the bandwith is 20GB/s (yes GB), and it's scalable, georeplicated and so on. Don't trust this idiot. -
Lineage DEV SERVICES ALL versions
mavmdox replied to mavmdox's topic in Marketplace [L2Packs & Files]
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Hi There, We Paradox are an US-Romanian team of developers established in Redmont WA USA, we are Microsoft Gold Certified, Java Certified, ASP.NET MVC enthusiasts. We are offering our services to serious people, regarding Lineage 2 Server development/security/hosting/scalability. We started with GOD chronicle when we first entered the L2 development, first using the Overworld sources and after that we developed our custom l2engine using C# .NET 4.5, but don't wory we know java also.This is curently what we can support. L2 TAUTI - l2# (448/449) protocols L2 GOD - L2#/l2Java(l2dc/l2p) (415/410) protocols L2 Hi5 Part 5 - Overworld latest source(not shared) L2 Epilogue - Downgraded from Overworld L2 Interlude - Downgraded from Overworld. I need to mention that for every chronicle we used L2OFF scripts that wore available to balance the skills corectly, for the mob drop, for the mob spoil and so on. Hoping to hear from you guys!. Good Luck
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Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
and your point is? to comment instead of shuting up? -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
thanks -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
Nope, why should it? everybody to download it and use it for it's own intrest? -
WTS WTS Inititative project revision 3.4k 20 USD EACH PACK
mavmdox replied to mavmdox's topic in Marketplace [L2Packs & Files]
YESSS !!!! BANANA LANGUAGE!!!!!! -
Skype: mavmdox
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you are a true business man !
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100 USD :) for the packets implemented in l2p ;)
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I have no idea how to do stuff like that, don't know much about client dev-ing, so here's the scenario: You have the original System from whatever chronicle you got right? so, in order to make it connect to your server you can do this: 1.edit l2.ini 2.edit hosts file and redirect IP 3.I saw a custom l2.exe that launches the game and connects to your server no matter if l2.ini contains another ip -I am intrested in solution number 3, how can i do it?
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nab:D on windows the delimiter is " ; " not " : " and on linux works for sure, guess you don't have java or whatever .
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Anyone want's to get into transfering the mysql schema into MongoDB? i expect answer from the guys that know what impact this is going to have, and what advantages, disadvantages
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Summary For : ====================================== --> MachineName: NIGHTKHAOS-PC --> TimeStamp: 6/13/2012 4:02:21 PM --> FullName: NC.Logging, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null --> AppDomainName: StubDomain --> WindowsIdentity: NIGHTKHAOS-PC\Vali Exception Information Details: ====================================== Exception Type: System.ComponentModel.Win32Exception NativeErrorCode: 740 ErrorCode: -2147467259 Message: The requested operation requires elevation Data: System.Collections.ListDictionaryInternal TargetSite: Boolean StartWithCreateProcess(System.Diagnostics.ProcessStartInfo) HelpLink: NULL Source: System StackTrace Information Details: ====================================== at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at NC.Launcher.GameItems.GameItem.LaunchingState.ShowEulaAndStartProcess(GameInstanceAuthData authData) at NC.Launcher.GameItems.GameItem.LaunchingState.Enter() Badum tss :D Lineage 2 Tauti Engine uses C#:)
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Lineage II Development Idea
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
:| Ever heard of Heap Memory? Memory alocation modules in C++, Destructors?, STL? if you know all these stuff maybe you will have an idee why i used C# and not C++. -
Lineage II Development Idea
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
yes, VS2012 + resharper -
Your java launcher:)(*.bat, *.sh ) it seems it goes to an invalid location, search for the namespace in wich the GameServer Class is located and update your launcher
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Lineage II Development Idea
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
And if I make a video and prove to you that it's fully working:) would you give me 50 USD? :) or you just like to talk nonsense to make you feel interesting :), your biggest problem is the EGO in you :). Say yes, that you will give me 50 USD! if I make the video and it's real:) or.. shhht!. BTW today launches TAUTI L2# for tauti will be done in ~ 2 3 days depends on the packets that have changed:D -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
nope, don't have any problems:), and in GAC I have scripts/skills/ and all the data that occupies memory for nothing:) and it implements IDisposable, so the GC can dispose it when it's not used that's why I have so low memory consumption:). -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
Heard about GAC in C#? :) if not take a look :P http://msdn.microsoft.com/en-us/library/ms173099(v=vs.80).aspx -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
added gameserver/Database server check main post added taskmanager usage when login/db server started:) -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
i didn't used c/C++ because the code is very hard to maintain you don't have managed resources(once you allocate an object you must call delete on it to release it) although it's faster, i don't realy care about Linux, because it's a crappy os when it comes to resource management,C#(mono) runs faster than java on linux, see windows 8 with the new filesystem and make the difference. And the performance is amazing:) and the resources:D when server is in idle with 1 player online:D me, it consumes ~20-30 mb of ram:), the same test with java :) 800-1GB :). C# has the ability of parallel computing ( it uses all cores on a pc) and most of the servers are XEON/i7/i5/i3 , when you wore using java:) the process was running on one core:) now with c# it distributes the task to all the cores of the system. see the following link http://blogs.msdn.com/b/csharpfaq/archive/2010/06/01/parallel-programming-in-net-framework-4-getting-started.aspx , and imagine that you have a for for everyplayer in a range or in the server:), and that task runs on an i7 on a single core 1.5ghz with java and with c# it runs 1.5 ghz *8 on a Q processor or 1.5 ghz*12 on a x processor so, the improvement is ~8 times or more using C# with an iCore processor from intel:) or opteron from amd and so on -
Lineage II Paradox C# Development First Look :D:D
mavmdox replied to mavmdox's topic in Server Development Discussion [L2J]
I specialy puted my ip there:) to see who will have the guts to ddos me:), AND THE WINNER IS :D FROM VIETNAM/JAPAN/KAZAHSTAN Initiative Project craps from Russia !!! CONGRATS IDIOTS :))))=))) you proved me how retarded are you!!!!!