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[ L2j ] L2 Sand
one day i saw like 40 people approx
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[ L2j ] L2 Sand
voted for you, gl :)
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[ L2j ] L2 Sand
very nice server, no delay and no lag and nice custom stuff :) keep working on it!
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[ L2j ] L2 Sand
Downloaded the patch successfully. Nice features gonna keep playing. Thanks :D
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[ L2j ] L2 Sand
Really interesting features, downloading the patch asap!
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[HELP] Custom killing spree system l2j server [/HELP]
is this the code for sending the users data to the server? or is there anything else like sendPacket(setHero); ? i tried to build a new method that would connect with isHero but didnt work out
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[HELP] Custom killing spree system l2j server [/HELP]
bumb
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[HELP] Custom killing spree system l2j server [/HELP]
Hello, i got the source code for the custom killing spree system from Cobra which was for l2j free and i converted it for l2j server. The only problem is the following: I configured it so that when someone had 30 pvp kills in a row, a "You are on a killing spree" message would show up on his screen and an announcement would be published on the global chat. Here is the thing. I inserted a code so that when you have 30 pvp kills in a row not only would a message appear but you'd also get hero status and on death this hero status would disappear but i failed. I compiled and i went ingame to test it ,everything worked fine except that when i was getting 30 pvp kills i could see the hero glow but others could not, they could only see it after a restart of their client. And also, when i was on death my hero glow would not disappear if i didnt restart my client. Here is the code in the file L2PcInstance: +private int impro = 0; public void increasePvpKills() { + impro++; +switch(impro){ +case 30: + ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 killing spree!", 10000); +sendPacket(case30); +Announcements.getInstance().announceToAll("Player " + getName() + " Is On a Killing Spree Someone Stop Him"); +setHero(true); + break; + default: + ; + } // Check if the player is dead if (isDead()) { +impro = 0; +setHero(false); abortCast(); Anyone got an idead of how to fix this? Thanks!
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[HELP]Java Code EXP Problem
Pali peira exp, mhpws paizetai tipota kai me alla refered arxeia?
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[HELP]Java Code EXP Problem
Nope, den doulepse pali!
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[HELP]Java Code EXP Problem
Skalwse to mualo mou ti na kanoume! Dokimazw k s lew :)
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[HELP]Java Code EXP Problem
Dhladh sto config tha valw auto? # Experience multiplier RateXp = 1000 # 80 lvl Rate XP NewXp80Rate = 100 # Skill points multiplier RateSp = 1000 ******EDIT******** Sto config.properties ekana ena NewXpRate=100. Meta sto L2Npc.java evala ton kodika pou eixa apla allaxa sto if sto telos to Config.NEW_EXP_80_RATE me Config.NEW_XP_RATE kai dhmiourgisa kai mia public static float NEW_XP_RATE sto config.java. Ekana swsta?
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[HELP]Java Code EXP Problem
Kalhspera exw ena problhmataki. Prospathisa na valw sto L2Npc.java se L2JServer pack gracia final sto line 2424 auton ton kwdika: public int getExpReward() { L2Attackable attacker; if (getLevel() > 79) { double rateXp = getStat().calcStat(Stats.MAX_HP, 1, this, null); return (int) (getTemplate().rewardExp * rateXp * 1.90); } else { double rateXp = getStat().calcStat(Stats.MAX_HP, 1, this, null); return (int) (getTemplate().rewardExp * rateXp * Config.RATE_XP); } } Den mou vgazei kapoio error parola auta egw thelo otan o xaraktiras paei 80 lvl to exp na meiwnetai kata 90%. Dokimasa diafores times alla den doulepse kamia. Opoios voithisei tha tou eimai eugnwmwn thanks!
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[help] Java Code
Se pio java arxeio prepei na mpei kai pou akrivos mporis na me dieukolinis?
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[Share]Custom Enchant System
Hey thanks for the code. I tried to change the rates a little bit. After +10 i tried configure the chance to drop 5% per enchant but i couldnt make it work. Can you help me ? Id be really glad. Thanks!