Hi MXC,
I'm announcing the beta/preview of the project I've been working on for the last months
It's a balanced highrate server with fullbuffs, but not just like other servers - my objective is to redefine highrate L2 PvP aspect as it never was before, and not primarily by individual class balance, but by gameplay balance as a whole
Beta starts the 1st of September
General
High Five
Instant 85
Features
Balanced gameplay
Zone Control
TvT Event
PvP Reward
Raid Status NPC
Scheme Buffer NPC
Balanced Classes
All available classes are viable and fill their own unique role.
PvPs are fast paced, debuffs land, skills make more damage than autoattacks, and support classes are needed for Clans, Mass PvP, and Raids.
Gameplay
Free element
Low enchanted gear
No Elegia, No Epics/Olympiad/Territory War Jewels
No mana potions
If MP is at 30% or less, MP regeneration will increase by 100%
1 hour buffs
18+0 buff slots, 12 d/s slots
Buffs that are triggers, selfbuffs, or special buffs (Shield of Faith, Prahnah, etc) don’t consume buffslot
Cancel/Steal Divinity only affect buffs that don’t consume buff slot (Ignore NPC Buffer buffs)
No buff loss on death for Players and Summons (can be resummoned with buffs)
Grief buffing protection
If you are not in combat, olympiad, and PvP mode, HP/MP/CP regeneration will drastically increase
Tons of formula fixes (debuffs, skills, etc)
Other
No dualboxing
Clan Gate working
Macros working correctly (you can instantly equip whole armor set in a click)
10 seconds spawn protection
Detailed drop statistics on mobs via shift-click
Drop protection: The item goes for the player/party that did most damage.
All NPCs not related or necessary to the PvP world have been deleted or replaced
Check us out at http://www.skirmishpvp.com