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I know that there are many others thinks to announce the kills,but i think that this way i better Tongue

 

That's a patch to autoannounce when a player kills another..and i believe thats its better to use it on a pvp server..(thats my opionion)

 

Options allowed on pvp.properties:

AnnounceAllKills [true|false] : Every time that a player kills another player an announcement will appear. Doesn't matter if it is a Pk kill or a PvP kill.

(Announcement: Player A killed Player B)

 

AnnouncePvPKills [true|false]: Every time that a player win in a PvP fight an announcement will appear.

(Announcement: Player A hunted Player B)

 

AnnouncePkKills [true|false]: Every time that a player kill another and becomes a Pk (or increases its pk points) an announcement will appear.

(Announcement: Player A has assassinated Player B )

 

* Note that you can enable AnnouncePvPKills and AnnouncePkKills at the same time, but if AnnounceAllKills is enabled, AnnouncePvPKills and AnnouncePkKills will get disabled automatically.

 

* Note that AwardPKKillPVPPoint affects to the announcement (PvP). If the AwardPKKillPVPPoint option is disabled, when a good character kills a chaotic character the announcement won't appear.

 

* Feel free to change the messages as you want

 

 

Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (working copy)
@@ -29,3 +29,11 @@
PvPVsNormalTime = 40000
# Length one stays in PvP mode after hitting a purple player (in ms)
PvPVsPvPTime = 20000
+
+# Announces when a Player PK another Player. Default - false
+AnnouncePkKill = false
+# Announces when a Player Pvp another Player. Default - false
+AnnouncePvPKill = false
+# Announces when a Player kill another Player. Default - false
+# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled. 
+AnnounceAllKill = false
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (working copy)
@@ -777,7 +777,13 @@
    /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
    public static int PVP_NORMAL_TIME;   
    /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
-    public static int PVP_PVP_TIME;   
+    public static int PVP_PVP_TIME;
+    /** Announce PvP */
+    public static boolean ANNOUNCE_PVP_KILL;
+    /** Announce PK */
+    public static boolean ANNOUNCE_PK_KILL;
+    /** Announce Kill */
+    public static boolean ANNOUNCE_ALL_KILL;

    // Karma Punishment
    /** Allow player with karma to be killed in peace zone ? */
@@ -1926,6 +1932,18 @@

                PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
                PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
+                ANNOUNCE_ALL_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceAllKill", "False")); // Get the AnnounceAllKill, AnnouncePvpKill and AnnouncePkKill values
+                if ( !ANNOUNCE_ALL_KILL )
+                {
+                   ANNOUNCE_PVP_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePvPKill", "False"));
+                   ANNOUNCE_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePkKill", "False"));
+                }
+                else
+                {
+                   ANNOUNCE_PVP_KILL = false;
+                   ANNOUNCE_PK_KILL = false;
+                }
+               
            }
            catch (Exception e)
            {
@@ -2323,6 +2341,9 @@

        else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
        else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase("AnnouncePvPKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PVP_KILL = Boolean.valueOf(pValue); // Set announce Pvp value
+        else if (pName.equalsIgnoreCase("AnnouncePkKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PK_KILL = Boolean.valueOf(pValue); // Set announce Pk value
+        else if (pName.equalsIgnoreCase("AnnounceAllKill") && !ANNOUNCE_PVP_KILL && !ANNOUNCE_PK_KILL ) ANNOUNCE_ALL_KILL = Boolean.valueOf(pValue); // Set announce kill value
        else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
        else if (pName.equalsIgnoreCase("TradeChat"))  DEFAULT_TRADE_CHAT = pValue;
        else if (pName.equalsIgnoreCase("MenuStyle"))  GM_ADMIN_MENU_STYLE = pValue;
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
@@ -35,6 +35,7 @@
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.GeoData;
import net.sf.l2j.gameserver.GmListTable;
@@ -4446,6 +4447,9 @@
      )
      {
            increasePvpKills();
+            if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+               Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+            return;
      }
      else                                                                        // Target player doesn't have pvp flag set
      {
@@ -4458,6 +4462,10 @@
                    {
                        // 'Both way war' -> 'PvP Kill'
                        increasePvpKills();
+                        if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+                        else if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
                        return;
                    }
                }
@@ -4469,13 +4477,19 @@
            if ( Config.KARMA_AWARD_PK_KILL )
            {
                    increasePvpKills();
+                    if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                       Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
            }
         }
         else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
         {
                increasePkKillsAndKarma(targetPlayer.getLevel());
+                if ( target instanceof L2PcInstance && Config.ANNOUNCE_PK_KILL ) // Announces a Pk kill
+                   Announcements.getInstance().announceToAll("Player "+this.getName()+" has assassinated Player "+target.getName());
         }
      }
+      if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+         Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
   }

    /**

 

Edited by ED: Added CODE TAGS

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