Jump to content

Question

7 answers to this question

Recommended Posts

  • 0
Posted

Auto Edw Ine

 

 

import sys

from lt.equal.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from lt.equal.gameserver.datatables import SkillTable

from lt.equal import L2DatabaseFactory

from lt.equal.gameserver.model.quest import State

from lt.equal.gameserver.model.quest import QuestState

from lt.equal.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "9999_NPCBuffer"

 

NPC =[40006]

ADENA_ID=57

QuestId     = 9999

QuestName   = "NPCBuffer"

QuestDesc   = "custom"

InitialHtml = "1.htm"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 150000  or st.getPlayer().getLevel() < 1 :

htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

 

if event == "2":

st.takeItems(ADENA_ID,160000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)

st.getPlayer().restoreMP()

return "4.htm"

st.setState(State.COMPLETED)

 

if event == "3":

st.takeItems(ADENA_ID,80000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)

st.getPlayer().restoreMP()

return "4.htm"

st.setState(State.COMPLETED)

 

if event == "4":

st.takeItems(ADENA_ID,140000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)

st.getPlayer().restoreMP()

return "4.htm"

st.setState(State.COMPLETED)

                       

if event == "5":

st.takeItems(ADENA_ID,400000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)

st.getPlayer().restoreMP()

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)

st.getPlayer().restoreMP()

return "4.htm"

st.setState(State.COMPLETED)

 

#MPreg

if event == "69":

st.takeItems(ADENA_ID,1000)

st.getPlayer().restoreMP()

return "1.htm"

st.setState(State.COMPLETED)

 

#Noblesse

if event == "6":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1323,1),False,False)

st.getPlayer().restoreMP()

return "1.htm"

st.setState(State.COMPLETED)

 

#Wind Walk

if event == "7":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Decrease Weight

if event == "8":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Shield

if event == "9":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Might

if event == "10":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Mental Shield

if event == "11":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Bless the Body

if event == "12":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Bless the Soul

if event == "13":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Magic Barrier

if event == "14":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Resist Shock

if event == "15":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Concentration

if event == "16":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Berserker Spirit

if event == "17":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Bless Shield

if event == "18":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Vampiric Rage

if event == "19":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Acumen

if event == "20":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Empower

if event == "21":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Haste

if event == "22":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Guidance

if event == "23":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Focus

if event == "24":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

#Death Whisper

if event == "25":

st.takeItems(ADENA_ID,25000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)

st.getPlayer().restoreMP()

return "5.htm"

st.setState(State.COMPLETED)

 

if event == "26":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(271,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "27":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(272,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "28":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(273,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "29":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(274,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "30":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(275,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "31":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(276,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "32":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(277,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "33":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(307,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "34":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(309,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "35":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(310,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "36":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(311,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "37":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(366,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "38":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(365,1),False,False)

st.getPlayer().restoreMP()

return "2.htm"

 

if event == "39":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(264,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "40":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(265,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "41":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(266,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "42":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(267,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "43":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(268,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "44":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(269,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "45":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(270,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "46":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(304,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "47":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(305,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "48":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(306,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "49":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(308,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "50":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(363,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "51":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(364,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

 

if event == "52":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(349,1),False,False)

st.getPlayer().restoreMP()

return "3.htm"

st.setState(State.COMPLETED)

 

 

#Chant of Battle

if event == "53":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1007,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Shielding

if event == "54":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1009,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Fire

if event == "55":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1006,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Flame

if event == "56":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1002,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of life

if event == "57":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Fury

if event == "58":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1251,2),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Evasion

if event == "59":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1252,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Rage

if event == "60":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1253,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Revenge

if event == "61":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1284,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Vampire

if event == "62":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1310,4),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Eagle

if event == "63":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1309,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Predator

if event == "64":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1308,3),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Spirit

if event == "65":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1362,1),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#Chant of Victory

if event == "66":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#chant of magnus

if event == "67":

st.takeItems(ADENA_ID,20000)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1413,1),False,False)

st.getPlayer().restoreMP()

return "7.htm"

st.setState(State.COMPLETED)

 

#HPHEAL

if event == "68":

st.takeItems(ADENA_ID,1000)

st.getPlayer().restoreHP()

return "1.htm"

st.setState(State.COMPLETED)

 

#CPHEAL

if event == "70":

st.takeItems(ADENA_ID,1000)

st.getPlayer().restoreCP()

return "1.htm"

st.setState(State.COMPLETED)

 

if htmltext != event:

st.setState(State.COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

  st = player.getQuestState(qn)

  htmltext = "<html><head><body>I have nothing to say to you</body></html>"

  st.setState(State.STARTED)

  return InitialHtml

 

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

  • 0
Posted

Από ότι βλέπω έχεις equal κοίτα το παρακάτω:

 

Quote από αυτό το τόπικ

 

Q: Θέλω βοήθεια για pack που είναι L2jDot/Brazil/Umbrella/Jenova/Oneo/Equal.

A: Λοιπόν, μην ζητάτε βοήθεια εάν χρησιμοποιείτε αυτά τα pack. Έχουν κλείσει, άρα δεν θα βρείτε υποστήριξη.

Guest
This topic is now closed to further replies.


  • Posts

    • @Darafamboos let him know that this is already shared
    • Selling for 35 us umodel that opens any ukx , utx and static meshes from samurai updat 542 protocol . Leave me a pm if needed. 
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • NEW HIDDENSTASH KEY SYSTEM INTRODUCED TO THE SITE   **Earn While You Spend - Introducing HS Cashback!**   Every purchase on our site now rewards you with **HS Keys cashback**   EVERY ONE WHO REGISTERS IN SITE UNTILL 15TH OF MAY GETS 2000 HS KEYS IN HES BALANE   Here's how it works:       **1 USD = 1000 HS Keys**   **Get 3% cashback** on every purchase   **Use your HS Keys to **save on your next order**   ---   ### ⚡ Why this is awesome   * Every order gives you value back   * Stack it with promos & HS usage   * Turn your spending into future discounts   ---   ### Example   Spend **$10** → Get **300 HS Keys** back   Spend **$50** → Get **1500 HS Keys** back   ---   ### Smart system (built for fairness)   * Cashback is rounded to keep things balanced   * Prevents abuse from tiny orders   * Rewards real buyers   ---   ### Start earning now   Every purchase = progress toward your next discount   Shop now and build your HS balance!   #cashback #gamingdeals #d2r #rewards #loyalty   Stay safe out there, heroes - and happy hunting! www.d2rhiddenstash.com     We just launched our new Affiliate Program — and it’s the easiest way to earn HS Keys.   Invite your friends using your personal link.   Example: If your friend spends $10 → you get 300 HS Keys No limits. No effort. Just share your link.   Get your referral link here: www.d2rhiddenstash.com/profile     Start earning today
    • It’s time for something new to rise. In a world filled with short-lived projects and empty promises, Emerge was created with a different vision — a vision built on experience, precision, and long-term commitment. This is not just another server launch. This is the beginning of something that is meant to last. 🌑 Eclipse x10 – A New Beginning Eclipse x10 is designed for players who seek more than just fast progression. It is built for those who value competition, balance, and a real Lineage II experience. From the very first day, every system has been carefully adjusted to provide a smooth and fair journey — where both solo players and clans can thrive. No shortcuts. No chaos. Only a structured and competitive world. ⚔️ What Awaits You • A balanced mid-rate environment (x10 core progression) • Stable and optimized gameplay • Fair systems with focus on long-term play • Competitive PvP and rewarding PvE • Active and dedicated administration • A project built with vision, not temporary hype 📊 Server Rates Basic: EXP/SP: x10 Adena: x5 Drop: x5 Spoil: x5 Secondary: Quests: x1 Seal Stones: x5 Life Stone Drop: x1 Enchant Scroll Drop: x1 Bosses: Raid Boss EXP/SP: x1 Raid Boss Drop: x1 Epic Boss EXP/SP: x1 Epic Boss Drop: x1 Enchant: Safe: +3 Max: +16 📅 Launch Information Grand Opening: 5 June 2026 The countdown has already begun. Clans are forming. Strategies are being prepared. The question is — will you be ready? 🔗 Join the Community Every strong server begins with a strong community. Be part of it from the very start. 💬 Discord: https://discord.gg/l2emerge 🌐 Website: https://www.l2emerge.com  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..