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Posted

Lineage 2 Yuna Full PVP Server

 

Website: www.l2yuna.go.ro

Forum: http://l2yuna.forumer.ro/

 

Rates:

 

XP 2000

SP 2000        

Adena 5000        

Drop 1      

Spoil 1        

Party XP 2

LVL Zone Giran Harbor.

 

Features:

 

Atribute Enchant Rate 80%

Normal Enchant Rate 70%

Blessed Enchant Rate 90%

Safe Enchant: 6

Max Enchant: 16

Adena/GB economy

1GB = 500kk Adena

Every Raid Bosses Drop GIANT CODEX MASTERY

NO Raid Curses.

 

Certification ON 3Subs max lvl 85

Active development

No wipes

Balanced Classes.

 

NO DONATIONS!

NO LAGG!

 

Zones:

 

Farm Zone & Level Zone: Adena

Farm Zone & PVP: Attribute/GB/Adena/LifeStones

 

NPC's:

 

NPC Buffer/Scheme Buffer/Pet Buffer: 30 Buffs & 20 Dance/Songs

GM SHOP: Freya Weapons, Armors and Raid Jewels for Gold Bars, GC

Global Gatekeeper (Fortress Teleport)

Auto Class Changer

TvT Manager: With cool reward.

PVP & PK Manager

Caradine in Giran and Caradine Letter in shop price 1GB.

 

SERVER STARTED ON 28.12.2010

 

Im not owner/gm of this server.

 

Enjoy !!! & Have Fun !!!

 

 

 

 

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  • Posts

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    • I'm using Myext64 HF and recently tried to replicate the "br_xmas09_event" Raising Rudolph Event. Detailed event information can be found at https://legacy-lineage2.com/news/_rudolf_the_red.html After configuring .eventdata.xml and starting the server, t  server log shows: 12/02/2025 15:39:01.809, [NO_ERROR] SpawnEx2 [br_xmas2009_invisible][schuttgart20_npc2213_xs03m1] [1][0][0][0][0][346796390] 12/02/2025 15:39:02.057, DummyPacket received from L2Server 12/02/2025 15:39:02.058, server socket close 312ac(f0820224) error(997) 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][0] Begin 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][2][1] void IOThread_common 1 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][4][3] void __cdecl CServerSocket::OnClose(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][5] End l2server log: 12/02/2025 15:39:02.112, npc server closed(127.0.0.1) error: 64 read buffer size: (server:0 npc:0) 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.131, dwTime[0] < 80 !!!!!!! 12/02/2025 15:39:02.131, [CallStack][tid:7][tick:1][0] Begin 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][2][1] void IOThread_common 1 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][4][3] void __cdecl NpcSocket::OnClose(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][5] End 12/02/2025 15:39:31.767, server closed(127.0.0.1) Error: 64 Read buffer size: (server:0 npc:0) 12/02/2025 15:39:31.768, [NO_ERROR] Logout All Characters : 1   The NPC server sent a packet to the L2 server while generating the br_xmas2009_invisible game NPC server, and the NPC server subsequently crashed.     After some digging, I found a clue in a very old MXC post, but the fix was for the GF version. The whole problem is in l2server side support for NPC function CreateOnePrivateNearUser. It sends CreatePacket but Koreans made some changes in it (added instance ID) so it got broken. As Santa event is the only AI that uses this function, they probably don't know about it    So is there a way to fix this problem, specifically for Myext64 HF? I'd be happy to buy him coffee. set_compiler_opt base_event_type(@NTYPE_NPC_EVENT) class ai_br_vital_manager : default_npc { parameter: int br_vitality2010_EVENT_ID = 20108888; handler: EventHandler CREATED() { } EventHandler TALKED(talker) { ShowPage(talker, "br_vi_stevu001.htm"); super; } EventHandler GIVE_EVENT_DATA(talker, i0, i1, i2, i3, i4) { i3 = i2 / 3600; i2 = i2 - i3 * 3600; i4 = i2 / 60; i2 = i2 - i4 * 60; if (i1 == 20108888) { if (i0 == 1) { CastBuffForQuestReward(talker, @s_br_vitality_day_1); CastBuffForQuestReward(talker, @s_br_vitality_day_2); ShowPage(talker, "br_vi_stevu002.htm"); } else { ShowPage(talker, "br_vi_stevu003.htm"); } } } EventHandler MENU_SELECTED(talker, ask, reply, c0) { if (ask == 50021) { select (reply) { case 1: CanGiveEventData(talker, 20108888); break; case 2: if (talker.level <= 75) { ShowPage(talker, "br_vi_stevu005.htm"); } else if (IsInCategory(@fighter_group, talker.occupation)) { CastBuffForQuestReward(talker, @s_wind_walk_for_newbie); CastBuffForQuestReward(talker, @s_shield_for_newbie); CastBuffForQuestReward(talker, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(talker, @s_bless_the_body_for_newbie); CastBuffForQuestReward(talker, @s_vampiric_rage_for_newbie); CastBuffForQuestReward(talker, @s_regeneration_for_newbie); CastBuffForQuestReward(talker, @s_haste_for_adventurer); ShowPage(talker, "br_vi_stevu006.htm"); } else if (IsInCategory(@mage_group, talker.occupation)) { CastBuffForQuestReward(talker, @s_wind_walk_for_newbie); CastBuffForQuestReward(talker, @s_shield_for_newbie); CastBuffForQuestReward(talker, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(talker, @s_bless_the_soul_for_newbie); CastBuffForQuestReward(talker, @s_acumen_for_newbie); CastBuffForQuestReward(talker, @s_concentration_for_newbie); CastBuffForQuestReward(talker, @s_empower_for_newbie); ShowPage(talker, "br_vi_stevu007.htm"); } break; case 3: c0 = GetSummon(talker); if (talker.level <= 75) { ShowPage(talker, "br_vi_stevu011.htm"); } else if (IsNullCreature(c0) == 0 && IsInCategory(@summon_npc_group, c0.class_id) && IsInCategory(@pet_group, c0.class_id) == 0) { CastBuffForQuestReward(c0, @s_wind_walk_for_newbie); CastBuffForQuestReward(c0, @s_shield_for_newbie); CastBuffForQuestReward(c0, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(c0, @s_bless_the_body_for_newbie); CastBuffForQuestReward(c0, @s_vampiric_rage_for_newbie); CastBuffForQuestReward(c0, @s_regeneration_for_newbie); CastBuffForQuestReward(c0, @s_bless_the_soul_for_newbie); CastBuffForQuestReward(c0, @s_acumen_for_newbie); CastBuffForQuestReward(c0, @s_concentration_for_newbie); CastBuffForQuestReward(c0, @s_empower_for_newbie); CastBuffForQuestReward(c0, @s_haste_for_adventurer); ShowPage(talker, "br_vi_stevu009.htm"); } else { ShowPage(talker, "br_vi_stevu010.htm"); } break; } } } } Another one is about the " br_vitality2010_event event".   GIVE_EVENT_DATA is likely the only one in the activity AI script that uses this handle.      
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