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Posted

http://www.maxcheaters.com/forum/index.php?topic=174764.0

 

Header.png

 

Rates:

XP/ Adena x1000

SP x200

Party XP/SP x2

Seal Stone/ Spoil x100

Drop x10

Siege Guard Cost x100

Enchant Skill Adena Cost x30

Weight Limit x2

Hellbound x10

 

Quests:

Quest Adena/ XP/ SP Rewards x30

Quest Drop Rate x30

 

Gameplay:

Max Subclass Level 85

Merchant and Blacksmith of Mammon spawn announce

Dynamic Geodata Pathfinding

Premium Geodata & Geoengine

10 Seconds Spawn Protection

Subclass without Quest

Offline Trade

Auto Loot

 

Skills:

Auto Lean Skills (Normal & Forgotten Scroll)

Auto Learn Divine Inspiration

Retail Buff Times

Clan Skills without life crystals

 

Enchant:

Max Item Enchant +10

Safe Item Enchant 3/4

Item Enchant Success Rate 66%

 

Custom NPC:

Class Master: First, Second, Third class change for free

Item Mall: Up to S84, Cheap enchant scrolls, Clan leveling Items, Dyes

NPC Buffer: With basic Buffs, same as Clan Hall buffer

 

Events:

Every 6 hours in random

* Deathmatch

* Last Man Standing

* Capture The Flag

 

Also:

Automated Anti-Feeding System (for Olympiad, PvP, etc)

Shout/ Trade Global (all region)

Command .exp to disable/ enable exp gain

 

  • 9 months later...
Posted

GIF-XUSSOF.gif

Hello,

I want to share my server. Named L2Xussof, L2 Freya, with GOD equipment implanted.

It’s a full pvp server. We promise that in the next 10 minutes that you create your char, you will be able to do pvp’s. Because you can get lvl 85 in 1 minute, just killing 5 mobs at start zone. The next 5 minutes you can get the equipment, that till vesper its free. With our NPC enchanter you can enchant all your equipment in 1 minute or less. You can get the certifications in 3 minutes, at our Certification Zone. And after configuration your skill bar you, will be able to get in any pvp.

We also have an NPC Noblese, with you simply have to talk with him to receive noblesse status.

We also have others npc’s like NPC name color, npc heroseller, that you can acquire hero status for “X” just paying an special coin, those you can get farming or by donate way.

TvT system each 2h. Also we are working on CTF event, that we hope to get ready for the inauguration, in the next days.

Like you can see the server its created for pvp, so, what are you waiting to get inside and try your abilities versus the other players and to discover new classes that you never plan to use.

 

 

Our Machine:

Dedicated: Ubuntu Server 10.04 64 bits - 100Mbps GigaEthernet- i5 4x 2.66+ GHz - 16 GB RAM - 2TB - Hard Disk

 

Check our Facebook page, daily updated:

 

http://www.facebook.com/groups/214028395289553/

 

http://www.l2xussof.com

  • 3 months later...

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  • Posts

    • im using l2jmobius
    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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