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[Help]Anti PvP Npc
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By L2ElixirOfficial · Posted
The server has been online and stable for over 2 months now, and we’re still going strong! No wipes, no shortcuts ~ just continuous work, daily fixes, events, and improvements to ensure the best possible experience. Great News! 🔥 CHAPTER II IS COMING — GRACIA FINAL 🔥 On February 16, L2Elixir enters a new era. The server will be officially updated to Gracia Final, opening Chapter II of our journey. Expect new content, improvements, and surprises that will refresh the gameplay while keeping the classic Gracia Final spirit alive. More challenges, more competition, and more reasons to log in. 📅 Update Date: February 16 ⚔️ Chapter II: Gracia Final This is not a reset. This is evolution. Prepare yourselves — Chapter II begins soon. Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs -
By TheDarknessFear · Posted
Server owners, Top.MaxCheaters.com is now live and accepting Lineage 2 server listings. There is no voting, no rankings manipulation, and no paid advantages. Visibility is clean and equal, and early listings naturally appear at the top while the platform grows. If your server is active, it should already be listed. Submit here 👉https://Top.MaxCheaters.com This platform is part of the MaxCheaters.com network and is being built as a long-term reference point for the Lineage 2 community. — MaxCheaters.com Team -
By L2-Genesis · Posted
Hello! We are Genesis, small team that works on new Lineage 2 project. Our goal with this project is to create a fresh new place to play — built around real community feedback, with no aggressive pay-to-win donations and with carefully thought-out quality-of-life improvements, balance changes etc. We believe that even tho we all love this game, everyone has at least one or two things they would like to change in the game to make it more enjoyable. Thats why we want the comunity feedback to shape our server. Main information about the server: • Interlude Classic version • Rates: EXP x4 SP x2 Loot x2, Spoil x2 (not set in stone, might be changed) • Local & Server-Side Dualbox Protection • Complete, Clear Website with Integrated Account Panel (Game account creation, direct communication with support, bug reporting, voting and reward system) • Launcher – External Game Login System: manage all your accounts inside the launcher, “Play” button logs you directly into the game server Here are list of few changes we already added/decided to add to the server: • Reworked Client to fit interlude Era with upgraded Classic Ui • Custom Antibot system • Custom AntiDualBox System • Offline shops • Offline shop with buffs (available only in towns) • Mass Sweeper added to the game • Newbie buffs available all the way to lvl 76 (nothing crazy, but its free) • Slight balance change to Destroyer damage with Polearm and Cancel spell from SPS • PvP zones on every Epic spawn spot • Overbuffing blocked • And more! Since we put big focus on community feedback and suggestions, we are looking for people for our internal tests, that will discuss whether current changes „fit” into the game and maybe suggest some changes themselves. If what you’ve just read sounds interesting to you, if you want to help creating server fitted for you, join our server Discord. Help us to understand what Lineage 2 players in 2026 actually expect and need — so we can meet those expectations and avoid becoming just another server that dies a natural death. Even if you’re not interested in playing right now, but you are a long-time Lineage 2 player, feel free to join our community. We would greatly appreciate your experience and feedback to help us improve and develop our project. Join the growing L2Genesis community: https://discord.gg/mcuHsQzNCm Also check our website: https://l2genesis.com/ -
By l2naylondev · Posted
I messaged you privately. If you want me to help, message me privately.
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Question
Boorinio
hello guys i added this code in my pack it is an npc, when someone flags another player on it's radius he sleep him and broadcasts a message i have zero errors i made an npc with l2Protector instance but it doesn't work!
package com.l2jrox.gameserver.model.actor.instance; import java.util.concurrent.ScheduledFuture; import com.l2jrox.Config; import com.l2jrox.gameserver.ThreadPoolManager; import com.l2jrox.gameserver.datatables.SkillTable; import com.l2jrox.gameserver.model.L2Character; import com.l2jrox.gameserver.model.L2Object; import com.l2jrox.gameserver.model.L2Skill; import com.l2jrox.gameserver.network.serverpackets.CreatureSay; import com.l2jrox.gameserver.network.serverpackets.MagicSkillUse; import com.l2jrox.gameserver.templates.L2NpcTemplate; public class L2ProtectorInstance extends L2NpcInstance { private ScheduledFuture<?> _aiTask; private class ProtectorAI implements Runnable { private L2ProtectorInstance _caster; protected ProtectorAI(L2ProtectorInstance caster) { _caster = caster; } public void run() { /** * For each known player in range, cast sleep if pvpFlag != 0 or Karma >0 * Skill use is just for buff animation */ for (L2PcInstance player : getKnownList().getKnownPlayers().values()) { if ((player.getKarma() > 0 && Config.PROTECTOR_PLAYER_PK) || (player.getPvpFlag() != 0 && Config.PROTECTOR_PLAYER_PVP)) { handleCast(player, Config.PROTECTOR_SKILLID, Config.PROTECTOR_SKILLLEVEL); } } } private boolean handleCast(L2PcInstance player, int skillId, int skillLevel) { if (player.isGM() || player.isDead() || !player.isVisible() || !isInsideRadius(player, getDistanceToWatchObject(player), false, false)) return false; L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel); if (player.getFirstEffect(skill) == null) { int objId = _caster.getObjectId(); skill.getEffects(_caster, player); broadcastPacket(new MagicSkillUse(_caster, player, skillId, skillLevel, Config.PROTECTOR_SKILLTIME, 0)); broadcastPacket(new CreatureSay(objId,0,String.valueOf(getName()),Config.PROTECTOR_MESSAGE)); return true; } return false; } } public L2ProtectorInstance(int objectId, L2NpcTemplate template) { super(objectId, template); if (_aiTask != null) _aiTask.cancel(true); _aiTask = ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new ProtectorAI(this), 3000, 3000); } @Override public void deleteMe() { if (_aiTask != null) { _aiTask.cancel(true); _aiTask = null; } super.deleteMe(); } @Override public int getDistanceToWatchObject(L2Object object) { return Config.PROTECTOR_RADIUS_ACTION; } @Override public boolean isAutoAttackable(L2Character attacker) { return false; } }4 answers to this question
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