Jump to content
  • 0

[Request]Interlude Skills Core support!


Question

Posted

Kalispera paidia! Tha ithela na rotiso an iparxei kapios pou mpori na me voithisei me kapia skills ta opia dn iparxoun stous char kai otan ta vrisko sta "xml" m leei "need core support"!

 

Ta skills einai:

-Counterattack (Ghosthunter)

-Salvation (Cardinal)

-Mirage(Adventurer)

 

Exo to L2j interlude pack!

 

Thnx ek ton proteron!

8 answers to this question

Recommended Posts

  • 0
Posted

Dp support gia to salvation skill:

Index: trunk/L2S_Datapack/data/stats/skills/1400-1499.xml

===================================================================

--- a/trunk/L2S_Datapack/data/stats/skills/1400-1499.xml

+++ b/trunk/L2S_Datapack/data/stats/skills/1400-1499.xml

@@ -247,14 +247,23 @@

<skill id="1410" levels="1" name="Salvation">

<!--

-  Needs to be finished.

-  Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.

  Description(s):

      Revives target from death and restores them to full health, retaining all buff/debuff effects except for Noblesse Blessing and Lucky Charm.  Consumes 2 Einhasad Holy Water.

-->

-  <set name="target" val="TARGET_NONE"/>

-  <set name="skillType" val="NOTDONE"/>

-  <set name="operateType" val="OP_PASSIVE"/>

-  <set name="castRange" val="-1"/>

-  <for>

+    <set name="itemConsumeId" val="8874"/>

+    <set name="itemConsumeCount" val="2"/>

+    <set name="mpInitialConsume" val="17"/>

+    <set name="mpConsume" val="69"/>

+    <set name="magicLvl" val="79"/>

+    <set name="isMagic" val="true"/>

+    <set name="target" val="TARGET_ONE"/>

+    <set name="reuseDelay" val="3600000"/>

+    <set name="hitTime" val="4000"/>

+    <set name="skillType" val="BUFF"/>

+    <set name="staticReuse" val="true"/>

+    <set name="operateType" val="OP_ACTIVE"/>

+    <set name="castRange" val="400"/>

+    <set name="effectRange" val="900"/>

+  <for>

+        <effect count="1" name="PhoenixBless" time="3600" val="0"/>

  </for>

</skill>

 

kai core support tou salvation, soul of phoenix:

kane create ayto to class sto net.sf.l2j.gameserver.skills.effects

/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package net.sf.l2j.gameserver.skills.effects;

 

import net.sf.l2j.gameserver.model.L2Effect;

import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;

import net.sf.l2j.gameserver.skills.Env;

 

final class EffectPhoenixBless extends L2Effect

{

    public EffectPhoenixBless(Env env, EffectTemplate template)

    {

        super(env, template);

    }

    @Override

    public EffectType getEffectType()

    {

        return EffectType.PHOENIX_BLESSING;

    }

 

    @Override

    public void onStart()

    {

        if (getEffected() instanceof L2PlayableInstance)

            ((L2PlayableInstance)getEffected()).startPhoenixBlessing();

    }

 

    @Override

    public void onExit()

    {

        if (getEffected() instanceof L2PlayableInstance)

            ((L2PlayableInstance)getEffected()).stopPhoenixBlessing(this);

    }

    @Override

    public boolean onActionTime()

    {

        return false;

    }

}

Index: trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/actor/instance/L2PlayableInstance.java

===================================================================

--- a/trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/actor/instance/L2PlayableInstance.java

+++ b/trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/actor/instance/L2PlayableInstance.java

@@ -41,4 +41,5 @@

        private boolean _isNoblesseBlessed = false; // for Noblesse Blessing skill, restores buffs after death

        private boolean _getCharmOfLuck = false; // Charm of Luck - During a Raid/Boss war, decreased chance for death penalty

+        private boolean _isPhoenixBlessed = false; //Soul of The Phoenix and Salvation buffs

        /**

          * Constructor of L2PlayableInstance (use L2Character constructor).<BR><BR>

@@ -201,3 +202,22 @@

                updateAbnormalEffect();

        }

+       

+        //Soul of the Phoenix and Salvation skills

+        public final boolean isPhoenixBlessed() { return _isPhoenixBlessed; }

+        public final void setIsPhoenixBlessed(boolean value) { _isPhoenixBlessed = value; }

+       

+        public final void startPhoenixBlessing(){

+                setIsPhoenixBlessed(true);

+                updateAbnormalEffect();

+        }

+       

+        public final void stopPhoenixBlessing(L2Effect effect){

+                if (effect == null)

+                        stopEffects(L2Effect.EffectType.PHOENIX_BLESSING);

+                else

+                        removeEffect(effect);

+               

+                setIsPhoenixBlessed(false);

+                updateAbnormalEffect();

+        }

}

Index: trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/L2Effect.java

===================================================================

--- a/trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/L2Effect.java

+++ b/trunk/L2S_Gameserver/java/net/sf/l2j/gameserver/model/L2Effect.java

@@ -79,4 +81,5 @@

        BETRAY,

        NOBLESSE_BLESSING,

+        PHOENIX_BLESSING,

        PETRIFICATION,

        BLUFF,

gia ta alla brm twra...

  • 0
Posted

Dp support gia to salvation skill:

kai core support tou salvation, soul of phoenix:

kane create ayto to class sto net.sf.l2j.gameserver.skills.effectsgia ta alla brm twra...

Ok otan ksevaretheis brO postarete gt ta thelo:) thnx btw!
  • 0
Posted

Ok otan ksevaretheis brO postarete gt ta thelo:) thnx btw!

kanta monos s...

den prokeitai na katsw na s kanw olo to effect gia mirage ktlp.

  • 0
Posted

kanta monos s...

den prokeitai na katsw na s kanw olo to effect gia mirage ktlp.

An mporousa entelos monos m pistepse me tha to ekana! Den pistevo oti einai kako na zitas voithia se kati p dn ksereis! Kai distixos ayto einai kati pou den ksero kai dn mporo na to pekso eksipnos! ok dn exo provlima den sto epevala na mou ta kaneis ola post! ok an den mporeis no problem! a! kai an mporis parapano p les "kane create ayto to class sto net.sf.l2j.gameserver.skills.effects" dld to soul of phoenix?

 

  • 0
Posted

An mporousa entelos monos m pistepse me tha to ekana! Den pistevo oti einai kako na zitas voithia se kati p dn ksereis! Kai distixos ayto einai kati pou den ksero kai dn mporo na to pekso eksipnos! ok dn exo provlima den sto epevala na mou ta kaneis ola post! ok an den mporeis no problem! a! kai an mporis parapano p les "kane create ayto to class sto net.sf.l2j.gameserver.skills.effects" dld to soul of phoenix?

 

 

den einai to thema oti den mporw apla den exw kanena kerdos na s ta kanw ola ayta.. ayto to eixa hdh fix prin apo kana 2 bdomades gia ayto k to ekana post.

kai kane create ena file me name EffectPhoenixBless.java to soul of phoenix einai skill p xreiazete ayto to effect k kanei thn idia douleia me to salvation.

to mono p 8es gia na fix k to soul of phoenix einai na baleis to effect tou sto dp dld

<effect count="1" name="PhoenixBless" time="1800" val="0"/>

  • 0
Posted

den einai to thema oti den mporw apla den exw kanena kerdos na s ta kanw ola ayta.. ayto to eixa hdh fix prin apo kana 2 bdomades gia ayto k to ekana post.

kai kane create ena file me name EffectPhoenixBless.java to soul of phoenix einai skill p xreiazete ayto to effect k kanei thn idia douleia me to salvation.

to mono p 8es gia na fix k to soul of phoenix einai na baleis to effect tou sto dp dld

Thnx kai giayto brO! exo kai alli mia erotisi p isos tin ksereis! an ine eykolo postorete an oxi kai ine megalo asto ! to //sethero dn litourgei! oute to //givehero! kai apoti paratirisa dn iparxoun kai ta commands ayta oute stin DB oute sta configs! mipos gnorizeis pos mporo na ta prostheso?!

 

Ok to ekana fix m to vgazei sta skills alla otan petheno dn vgazei ayto p prepi na vgalei dld to parathiraki san kapios na s kani rez!

  • 0
Posted

Thnx kai giayto brO! exo kai alli mia erotisi p isos tin ksereis! an ine eykolo postorete an oxi kai ine megalo asto ! to //sethero dn litourgei! oute to //givehero! kai apoti paratirisa dn iparxoun kai ta commands ayta oute stin DB oute sta configs! mipos gnorizeis pos mporo na ta prostheso?!

 

Ok to ekana fix m to vgazei sta skills alla otan petheno dn vgazei ayto p prepi na vgalei dld to parathiraki san kapios na s kani rez!

kati prepei na ekanes la8os .. emena douleuei mia xara..

ekanes compile? ekanes add to dp support tou salva/soul of phoenix?

 

to //givehero den uparxei k oute uphrxe pote.. to //sethero uparxei alla den einai implemented..

ola ayta einai fix sto pack m mporei na kanw post tpt aurio twra paw gia upno gt eimai ptwma

xamomilia...  :D

  • 0
Posted

k ena last fix gia to mirage

DP Support:

<skill id="445" levels="1" name="Mirage">

<!--

  Description(s):

      Has a chance to cancel the target of an enemy who attacks you.

-->

  <set name="mpConsume" val="43"/>

  <set name="magicLvl" val="79"/>

  <set name="reuseDelay" val="300000"/>

  <set name="hitTime" val="2000"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="skillType" val="BUFF"/>

  <set name="target" val="TARGET_SELF"/>

  <cond msg="An equipped dagger weapon is required to use this skill.">

    <using kind="Dagger"/>

  </cond>

  <for>

        <effect count="1" name="BestowSkill" time="60" val="0"/>

  </for>

</skill>

Core Support:

/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package net.sf.l2j.gameserver.skills.effects;

import net.sf.l2j.gameserver.datatables.SkillTable;

import net.sf.l2j.gameserver.model.L2Effect;

import net.sf.l2j.gameserver.model.L2Skill;

import net.sf.l2j.gameserver.skills.Env;

final class EffectBestowSkill extends L2Effect

{

        public EffectBestowSkill(Env env, EffectTemplate template)

        {

                super(env, template);

        }

     

        /**

        *

        * @see net.sf.l2j.gameserver.model.L2Effect#getEffectType()

        */

        @Override

        public EffectType getEffectType()

        {

                return EffectType.BUFF;

        }

     

        /**

        *

        * @see net.sf.l2j.gameserver.model.L2Effect#onStart()

        */

        @Override

        public void onStart()

        {

                L2Skill tempSkill = SkillTable.getInstance().getInfo(getSkill().getTriggeredId(), getSkill().getTriggeredLevel());

                if (tempSkill != null)

                {

                        getEffected().addSkill(tempSkill);

                        return;

                }

                return;

        }

     

        /**

        *

        * @see net.sf.l2j.gameserver.model.L2Effect#onExit()

        */

        @Override

        public void onExit()

        {

                getEffected().removeSkill(getSkill().getTriggeredId());

        }

     

        /**

        *

        * @see net.sf.l2j.gameserver.model.L2Effect#onActionTime()

        */

        @Override

        public boolean onActionTime()

        {

                return false;

        }

}

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • 🔥 Grand Opening: 29 May 2026 – 19:00 Germany Time Website: https://l2-lorena.com/ Discord: https://discord.gg/TYZ88Tgx4b ━━━━━━━━━━━━━━━━━━━━━━ General Information • Chronicle: Interlude • Server Type: PvP Rates • EXP/SP: x5000 • Adena: x500 • Drop: x500 Premium Account • 2x EXP / Drop / Adena ━━━━━━━━━━━━━━━━━━━━━━ Starting Setup • Starting Town: Aden • Starting Level: 76 • Starting Gear: S-Grade ━━━━━━━━━━━━━━━━━━━━━━ Enchant System • Safe Enchant: +4 • Normal Scroll: 50% • Blessed Scroll: 70% • Crystal Scroll: 100% ━━━━━━━━━━━━━━━━━━━━━━ Subclass System • All classes available • Dominator subclass enabled • Dominator subclass cost: 20 Donate Coins ━━━━━━━━━━━━━━━━━━━━━━ Items Balance • Custom items • Elegia Armor added as Custom Set • Rare S-Grade items with boosted stats • Balanced PvP gameplay ━━━━━━━━━━━━━━━━━━━━━━ Siege & PvP Rewards • Aden Castle special reward: 200 Donate Coins • Competitive PvP and siege-focused gameplay ━━━━━━━━━━━━━━━━━━━━━━ Epic Bosses • All Epic Bosses available up to Valakas ━━━━━━━━━━━━━━━━━━━━━━ Augmentation Rates • Top LS: 100% skill chance • High LS: 7% skill chance • Mid LS: 3% skill chance ━━━━━━━━━━━━━━━━━━━━━━ Perfect For Players Who Want ✔ Fast progression ✔ Clean Interlude gameplay without custom chaos ✔ Active PvP action ✔ Competitive sieges ✔ Long-term fun
    • I think u need https://adrenalinebot.com/en/script/anti-captcha/ But contact tech support to be sure it works on ur server
    • Hello everyone, Are you looking for a server where you can have fun with friends and relive the good old days of Lineage II? Join us for an enjoyable adventure, exciting battles, and a nostalgic old-school experience together with the community. Introducing a Gold-style fast progression gameplay experience — no more spending months in the same zone farming endlessly. Enjoy faster progress, more action, and a more rewarding adventure from the very beginning. For more information and updates, visit our Facebook page and join the community! Download patch:https://mega.nz/file/hEUAFIAY#8F5BMBRV_v-O1gjDTLsCkmFiWFMvT3hzVYSMdswm2rs
    • ⚡ PRIVATE L2 SOURCE CODE & CONTRACT BUILDS Essence / Classic / High Five / Main GOD Private enterprise-level Lineage 2 development for serious projects ENGLISH For many years our studio was known mostly for public Lineage 2 builds and public development services. However, for many years now our main focus has been private development for serious projects and investors. Over time we moved away from mass-market development and focused on quality, stability, deep detailing and long-term project support. This approach allowed us to create products of a completely different level designed for large live-projects and long-term operation. Today, in addition to our old public builds, we also offer private enterprise-level solutions developed by a full professional team with many years of Lineage 2 experience. We work only with serious teams, investors and projects that understand the value of quality private development. ◆ L2 Essence — Private Builds & Source Code Latest protocols: 557–559+ Available only on a long-term contract basis. Includes: • 100% official content implementation • Custom interface systems • Active protocol updates while the contract is active • Full access to the project source code • Full technical support for the project • Bug fixing and feature development • Help with launch and long-term server development • A full professional development team working on your project • Java developers, datapack developers and project management • Many years of experience with large live projects • Long-term private cooperation and support Contract terms: Start: 10,000 USD Monthly contract: 3,000 USD / month Older Essence source code available for direct purchase: • Protocols 507–520 — 10,000 USD • Protocols 474–502 — 7,000 USD • Protocols 447–464 Seven Signs — 5,000 USD • Protocol 388 Crusade — 2,500 USD Full details: https://mmore.dev/en/essense2.html ◆ L2 Classic — Private Builds & Source Code Latest protocols: 557–559+ Available only on a long-term contract basis. Includes: • 100% official content implementation • Custom interface systems • Active protocol updates while the contract is active • Full access to the project source code • Full technical support for the project • Bug fixing and feature development • Help with launch and long-term server development • A full professional development team working on your project • Java developers, datapack developers and project management • Many years of experience with large live projects • Long-term private cooperation and support Contract terms: Start: 10,000 USD Monthly contract: 3,000 USD / month Classic source code available for direct purchase: • Classic 542 protocol — 15,000 USD • Classic 520 protocol — 12,000 USD • Classic 507 protocol — 10,000 USD • Classic 286 protocol — 8,000 USD Negotiable. Contract support is available. Full details: https://mmore.dev/en/classic2.html ◆ High Five — Private Build Private High Five build with years of live-server experience. Includes: • 100% official content • Full access to the project source code • Full technical support for the project • Bug fixing and feature development • Help with launch and long-term server development • A full professional development team working on your project • Java developers, datapack developers and project management • Many years of experience with large live projects • Long-term private cooperation and support Contract terms: Start: 3,000 USD Monthly contract: 3,000 USD / month Full details: https://mmore.dev/en/hf2.html ◆ Main / GOD — In Development Development of the Main / GOD branch, protocol 559+, has started. Pre-orders and sponsorship discussions are open. We accept only a limited number of projects from different regions with maximum regional exclusivity for each partner. IMPORTANT The latest Essence and Classic protocols are available only through long-term private contracts. Direct source code sales are available only for older protocols. If you need the newest protocols, active development, updates and support — contract work is the correct option. РУССКИЙ Ранее наша студия в основном занималась публичными сборками Lineage 2 и массовыми услугами разработки. Однако уже много лет основное направление нашей работы — приватная разработка для серьёзных проектов и инвесторов. Со временем мы ушли от работы на массовость и сосредоточились на качестве, стабильности, глубокой детализации и долгосрочном развитии проектов. Именно такой подход позволил нам создать продукты совершенно другого уровня, рассчитанные на крупные live-проекты и долгосрочную эксплуатацию. Сегодня помимо наших старых публичных сборок мы также предлагаем приватные enterprise-level решения, над которыми работает полноценная команда профессиональных разработчиков с многолетним опытом работы в сфере Lineage 2. Мы работаем только с серьёзными командами, инвесторами и проектами, которые понимают ценность качественной приватной разработки. ◆ L2 Essence — приватные сборки и исходники Актуальные протоколы: 557–559+ Доступны только на контрактной основе. Входит: • 100% реализация официального контента • Кастомные интерфейсные системы • Обновления протоколов на время действия контракта • Полный доступ к исходному коду проекта • Полная техническая поддержка проекта • Исправление ошибок и доработка функционала • Помощь с запуском и развитием сервера • Работа целой команды профессионалов над вашим проектом • Java-разработчики, datapack-разработчики и project management • Многолетний опыт работы с крупными live-проектами • Долгосрочная приватная работа и сопровождение проекта Условия контракта: Стартовый взнос: 10,000 USD Ежемесячно: 3,000 USD / месяц Старые протоколы Essence для прямой покупки исходников: • Протоколы 507–520 — 10,000 USD • Протоколы 474–502 — 7,000 USD • Протоколы 447–464 Seven Signs — 5,000 USD • Протокол 388 Crusade — 2,500 USD Подробнее: https://mmore.dev/essense2.html ◆ L2 Classic — приватные сборки и исходники Актуальные протоколы: 557–559+ Доступны только на контрактной основе. Входит: • 100% реализация официального контента • Кастомные интерфейсные системы • Обновления протоколов на время действия контракта • Полный доступ к исходному коду проекта • Полная техническая поддержка проекта • Исправление ошибок и доработка функционала • Помощь с запуском и развитием сервера • Работа целой команды профессионалов над вашим проектом • Java-разработчики, datapack-разработчики и project management • Многолетний опыт работы с крупными live-проектами • Долгосрочная приватная работа и сопровождение проекта Условия контракта: Стартовый взнос: 10,000 USD Ежемесячно: 3,000 USD / месяц Исходники Classic для прямой покупки: • Classic 542 protocol — 15,000 USD • Classic 520 protocol — 12,000 USD • Classic 507 protocol — 10,000 USD • Classic 286 protocol — 8,000 USD Торг возможен. Контрактная поддержка доступна. Подробнее: https://mmore.dev/classic2.html ◆ High Five — приватная сборка Приватная High Five сборка с многолетним опытом работы на живых проектах. Входит: • 100% официальный контент • Полный доступ к исходному коду проекта • Полная техническая поддержка проекта • Исправление ошибок и доработка функционала • Помощь с запуском и развитием сервера • Работа целой команды профессионалов над вашим проектом • Java-разработчики, datapack-разработчики и project management • Многолетний опыт работы с крупными live-проектами • Долгосрочная приватная работа и сопровождение проекта Условия контракта: Стартовый взнос: 3,000 USD Ежемесячно: 3,000 USD / месяц Подробнее: https://mmore.dev/hf2.html ◆ Main / GOD — в разработке Мы начали разработку ветки Main / GOD, протокол 559+. Открыты предварительные обсуждения, предзаказы и спонсорские контракты. Принимается ограниченное количество проектов из разных регионов мира с максимальной региональной эксклюзивностью для каждого партнёра. ВАЖНО Самые актуальные протоколы Essence и Classic доступны только на долгосрочном контракте. Прямая продажа исходного кода доступна только для более старых протоколов. Если вам нужны самые свежие версии, развитие, обновления и поддержка — выбирайте контрактную работу с нашей командой. CONTACTS / КОНТАКТЫ Telegram:  @L2scripts Microsoft Teams:   l2-scripts.com@outlook.com      Old Skype account: Urchika E-mail:    L2scripts.com@gmail.com IMPORTANT All discussions, project details, examples, testing access, source code demonstrations, technical discussions and cooperation terms are discussed strictly in Telegram only. We do not discuss private development publicly on the forum. Telegram is the main and preferred communication platform for all serious inquiries. ВАЖНО Все обсуждения, детали проектов, примеры, предоставление тестирования, демонстрации исходников, технические вопросы и условия сотрудничества обсуждаются строго только в Telegram. Публично на форуме приватная разработка не обсуждается. Telegram — основная и приоритетная платформа для связи по всем серьёзным вопросам. All questions are discussable. We work for the best Lineage 2 projects in the world.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..