Jump to content

[WTS] [L2OFF IL Full Pack, Any Custom AI Mods, L2OFF/L2J Web Scripts]


Recommended Posts

  • 2 weeks later...
  • 2 weeks later...
Posted

funny, after dayne shares his mod you start selling one lol what a shitty fake dev.....

 

dont talk shit if you dont know anything about bban :)

Posted

dont talk shit if you dont know anything about bban :)

 

lmao bban ? who the F**K is he ? some kid who steals server names ? and now files and changes them up and sells them ? you should shut the F**K up if you dont know what the -beep- is goin on kid

 

 

Posted

lmao bban ? who the F**K is he ? some kid who steals server names ? and now files and changes them up and sells them ? you should shut the F**K up if you dont know what the -beep- is goin on kid

 

 

 

what an angry kid :D go out, breath.... you dont know him and you throwing shits on him... i know bban and he is very good developer and have many satisfied customers and he make his mod by himself... you are just one motherfucker who dont know anything and thinks that you know all... :D you dont know bban, you wrote it, so what you doing in his topic?! damn bitch :D

Posted

Lets look for a moment at what BBan is actually selling here...

 

L2OFF IL Full Pack

 

Kation's extender, not written by BBan, not even modified by BBan in any way, he simply bought it and is now reselling it, most likely for more than he paid for it.

 

 

Any Custom AI Mods

 

As I mentioned before, dayne shares his AI for stacked subclasses, and then BBan starts selling one too? hmm... convenient timing...

 

But that's not even the best part, BBan doesn't actually know AI, he can make a few small scripts sure using NASC, but apart from that he can't do anything, because he doesn't even know how the AI actually works.

So if the compiler fails to compile a piece of his code, he won't know why because he doesn't understand AI in it's compiled form.

The even better part, the compiler only has a set amount of AI parameters, ones that are already used in the native C4 AI, which means that if he wants to use or set any other parameters relevant to a character, such as displaying the PVP count in an html, or editing the EXP value directly (Required to make a proper npc leveler/deleveler that isn't affected by L2Server.ini ai_exp_rate), he can't, because he doesn't know the simple basics of how the software works.

 

So if you want any AI mod that he can't make by decompiling an already existing AI class and copy pasting pieces of code together, you're -beep-ed so look elsewhere.

 

 

L2OFF/L2J Web Scripts

 

Seriously? This is the one that finally makes him such a pro dev?

 

Ummm NO. First off, php is one of the easiest scripting languages there is so don't kid yourself, all his scripts are basic SQL Fetch, display. Something a 13 year old could accomplish. And anyway, you can tell me any script he has made and I can link you to one he most likely used to copy/paste from.

 

This is where BBan comes and tells us all how his new scripts communicate with the CacheD, and how awesome he is because of it.

 

Again, Ummm NO. As with AI, he doesn't even have the basic knowledge of how the CacheD works and he uses fully public CacheD communication classes which you can download from this forum, which are all c1 classes just updated to use IDs instead of names and to use the updated packet format, if he wants to use any functions that exist in the C4 CacheD but weren't in the c1 CacheD, guess what, hes -beep-ed.

 

 

 

BBanHammer is nothing more than a number changing, reselling, copy pasting little -beep-ing bug.

He is not a developer and never will be.

Posted

i know that bbans stacksub is completly different that dayne share and it only looks that he selling after dayne share it :) i talked with him about his stacksub long time ago. Its only weird that you dont know him but now you write essay about him :)

Posted

Lets look for a moment at what BBan is actually selling here...

 

L2OFF IL Full Pack

 

Kation's extender, not written by BBan, not even modified by BBan in any way, he simply bought it and is now reselling it, most likely for more than he paid for it.

 

 

Any Custom AI Mods

 

As I mentioned before, dayne shares his AI for stacked subclasses, and then BBan starts selling one too? hmm... convenient timing...

 

But that's not even the best part, BBan doesn't actually know AI, he can make a few small scripts sure using NASC, but apart from that he can't do anything, because he doesn't even know how the AI actually works.

So if the compiler fails to compile a piece of his code, he won't know why because he doesn't understand AI in it's compiled form.

The even better part, the compiler only has a set amount of AI parameters, ones that are already used in the native C4 AI, which means that if he wants to use or set any other parameters relevant to a character, such as displaying the PVP count in an html, or editing the EXP value directly (Required to make a proper npc leveler/deleveler that isn't affected by L2Server.ini ai_exp_rate), he can't, because he doesn't know the simple basics of how the software works.

 

So if you want any AI mod that he can't make by decompiling an already existing AI class and copy pasting pieces of code together, you're -beep-ed so look elsewhere.

 

 

L2OFF/L2J Web Scripts

 

Seriously? This is the one that finally makes him such a pro dev?

 

Ummm NO. First off, php is one of the easiest scripting languages there is so don't kid yourself, all his scripts are basic SQL Fetch, display. Something a 13 year old could accomplish. And anyway, you can tell me any script he has made and I can link you to one he most likely used to copy/paste from.

 

This is where BBan comes and tells us all how his new scripts communicate with the CacheD, and how awesome he is because of it.

 

Again, Ummm NO. As with AI, he doesn't even have the basic knowledge of how the CacheD works and he uses fully public CacheD communication classes which you can download from this forum, which are all c1 classes just updated to use IDs instead of names and to use the updated packet format, if he wants to use any functions that exist in the C4 CacheD but weren't in the c1 CacheD, guess what, hes -beep-ed.

 

 

 

BBanHammer is nothing more than a number changing, reselling, copy pasting little -beep-ing bug.

He is not a developer and never will be.

 

1.) I'm not selling Kations extender, I would never do that. What I am selling is modified dVamp for which i never claimed for my own. If you want to buy Kations extender I will be more then happy to give his msn and you can discuss it with him.

2.) I have coded Stacksub script myself (btw, it's a webscript written in PhP - i don't know how the other script your referring to is written).

3.) Sure, if you can write it yourself then do it yourself, if you can't, then you pay others to do it for you.

 

4.) I don't know who you are and what your problems are but keep out of this topic.

Posted

1.) I'm not selling Kations extender, I would never do that. What I am selling is modified dVamp for which i never claimed for my own. If you want to buy Kations extender I will be more then happy to give his msn and you can discuss it with him.

2.) I have coded Stacksub script myself (btw, it's a webscript written in PhP - i don't know how the other script your referring to is written).

3.) Sure, if you can write it yourself then do it yourself, if you can't, then you pay others to do it for you.

 

4.) I don't know who you are and what your problems are but keep out of this topic.

 

He can obviously see through the veil of bullshit you seem to think you are fooling people with.

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I buy Interface.u and compiler protocol 311 classic 
    • This document provides a structured and reproducible methodology for installing and running Lineage II on macOS using Lineage II through CrossOver.   The purpose of this guideline is to present a clear, technically sound procedure that allows macOS users to execute a Windows-native Lineage 2.   1. System Requirements 2.1 Hardware Mac with Intel or Apple Silicon (M1/M2/M3) Minimum 8 GB RAM (16 GB recommended)   2. Methodology 2.1 Installation of CrossOver Download CrossOver from the official CodeWeavers website. Install it via standard macOS installation procedure. Launch CrossOver and ensure it is updated to the latest build 2.2 Bottle Configuration In CrossOver terminology, a Bottle represents an isolated Windows environment. Click “Create a New Bottle.” Select: Windows 10 (recommended) Name the bottle: Lineage2 Wait for initialization to complete. Recommended Bottle Settings: Enable DXVK Enable High-Resolution Mode Install additional components if needed (you will be prompted): DirectX Visual C++ Redistributables (2015–2022) 2.3 Installing Lineage II Client Download the client: link In CrossOver: Open the Lineage2 bottle. Click Install Application → Select Installer. Choose the downloaded setup.exe. Follow standard Windows installation procedure.   In the end you will be able to utilize lineage 2 on MacOS  
    • L2 COVEN - ANIMATED BORDER   L2 LUNARIS - ANIMATED BORDER   L2 NOW - ANIMATED BORDER   L2 EUPHORIA - ANIMATED BORDER   L2 ECLIPSE - ANIMATED BANNERS     L2 NOOBWARS - ANIMATED BANNERS     L2 WARBORNE - COMMUNITY BOARD    
    • I ended up sorting a similar mess by working with a team that handled everything from discovery to launch and kept things super clear. Their business website design approach made it easy for me to get a site that actually fit my goals, plus I kept full ownership of everything. The long-term support and simple pricing structure saved me a ton of headaches down the road.
    • Online card acquiring for high-risk hosting projects We provide reliable payment processing for hosting platforms operating in high-risk sectors, including adult content and similar industries. Available payment methods: • Visa / Mastercard  • American Express (AMEX)  • Apple Pay / Google Pay We have strong experience processing payments from U.S. customers.  Fast onboarding with minimal docs.   https://laucharge.com/creditcard   Telegram: @Laucharge_Support  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..