kalhspera paidia mesa sto pack exei kapoia egkatesthmena events opws to freya celebretion kai loipa ithela na kanw mia polu aplh erwthsh san newbie pou eimai... psaxnw olo to prwi alla den vriskw kapoio post pou na leei pws ta energopoiw h an prepei na kanw kati allo gia na treksoun. ostwsw uparxei kapoia selida h post poy mporw na vrw events opws to l2day me ta gramata h to event me ta metalia?
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
Digitalic
kalhspera paidia mesa sto pack exei kapoia egkatesthmena events opws to freya celebretion kai loipa ithela na kanw mia polu aplh erwthsh san newbie pou eimai... psaxnw olo to prwi alla den vriskw kapoio post pou na leei pws ta energopoiw h an prepei na kanw kati allo gia na treksoun. ostwsw uparxei kapoia selida h post poy mporw na vrw events opws to l2day me ta gramata h to event me ta metalia?
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