Getkarma Posted January 8, 2008 Share Posted January 8, 2008 I really need such list help me pls :) Quote Link to comment Share on other sites More sharing options...
GoDofAdeN Posted January 8, 2008 Share Posted January 8, 2008 Here you are : Announcements //announce message Sends an announcement to the server //setannounce id message Set an announcement, watch your length //setannounce 1 Welcome To Our Server! //setannounce 2 Please remember to behave. //setannounce 3 It's MentaL's birthday, everyone PM him! //setannounce 4 Please visit our forums! These messages will be displayed when people log into the game. //delannounce id This will delete an announcement ================================================== === Miscellaneous Commands //setparam exp number Add experience points to a character. Be sure to target yourself only! //summon id (Items)(Itemdata.txt) An example: //summon 10 (Summons 10 daggers) //summon 10 5 Summons 5 daggers. The ID is always first, and the amount second. //summon name (NPC)(npc_pch.txt) Summons an NPC of your choice //summon name amount Summon more than one of the same NPC //setskill ID LEVEL (Skill)(skilldata.txt) Add a skill to a player. The proper format is //setskill (Id Of Skill) (Level Of Sill). //gmon This command will put you in message refusal mode, hide you, and give you speed among a few minor other changes. This command should be used when you don't feel like being bothered or you need peace to do something. //hide on | off This will make use invisible. You will not be able to interact with anything while hidden. //gmspeed number The numbers range from 1-5. However, it is best to remain at three as 4 and 5 warp you back because of hack protection. //quiet on | off This mutes the entire server. Great for when you need people to see an important announcement. //who View the number of players online, the amount of private stores open, and they Max number of players online for that day. //sendhome name Sends a player to the nearest city. //recall name Summon a player to you //teleportto name Teleport to a player. An excellent tool when monitoring behavior. //home Teleports you to the nearest town //setkarma number Adds karma to you //killme A suicidal command //killnpc Kills an NPC. Click the NPC, and execute the command. //undying on | off Makes you "undying" //stopsay name time This is the command to mute a player. The time is in minutes. //create_pet id Creates pet spawning items. Numbers are 1-4 //whisper on | off When it is on, players canmessage you, when whisper is off, players cannot message you //kick name Disconnects a player from the server so they have to log in again. //diet on | off Removes the "weight" restriction from you //gmchat name message A way to tell a player something using the outstanding green text coloring //serverstat Gives general server stats they are ONLY some. Quote Link to comment Share on other sites More sharing options...
kHaniu Posted January 17, 2008 Share Posted January 17, 2008 //announce message this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it.. //setannounce id message this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example.. //setannounce 1 welcome to l2nation.com //setannounce 2 today is chris birthday. //setannounce 3 don't forget to check forums out! //setannounce 4 forums.l2nation.com so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and maybe higher like 10 11 never tried or cared. //delannounce id this just deletes the announce //setparam exp number this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives... //summon id = items (Itemdata.txt) example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers! //summon name = npc (npc_pch.txt) example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them... //setskill ID LEVEL = skills (skilldata.txt) example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too! //gmon Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games! //hide on or //hide off This turns hide on or off. I don't think need explain more lol... //gmspeed number well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well... //quiet on or //quiet off makes the whole world so they can't talk great when your pissed off //who Shows how many players are on and the max was on since servers been on and also how many player stores are open. //sendhome name This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want... //recall name This just warps the player to you. Good for when there stuck also or when you want them to come to you.. //teleportto name This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them... //home sends you back to the town you started at just you no one else. //setkarma number If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal.. //killme don't ask wtf you would use this for but I guess if you want to kill your self thats up to you.. //killnpc this just kills an npc nothing big click on it and type the command.. //undying on or //undying off so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead. //stopsay name time Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min) //create_pet id This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget.. //whisper on or //whisper off so when whisper is off means no one can message you when whispers on they can message you.. //kick name kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in. //diet on or //diet off this makes so when diets on and your to heavy with to many items you don't slow down. //gmchat name message this just a simple way to tell a player somthing. like //gmchat bob your in big trouble! //serverstat tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff. reset_respawn reset_time time_info time_limit viewcomment addcomment escape- escape to nearest town gmchat- chat only to GMs online setparam- see bottom of list set_siege_period unregister attack defend set_door_hp- set the castle doors HP ride- available to everyone in a server with styrders of wyverns, made to /mount killnpc- kills selected mob, or even imobile NPC, ie store, Gk ect... force_peti left_peti_chat add_peti_chat show_castle_door_hp- shows the doors hp derrr ask_now set_siege_end controltower_levelup- make the headquarters for seige stronger door_levelup-make door stronger load_pledge ask_residence actorcount mid_victory enable_plane_collision set_interval_announce-sets the time between each of the announcements to repeat set_controltower_status show_agit_info auction_open auction_close cease_fire2 cease_fire view_enemy_list2 view_enemy_list set_pausable set_freeze_field setarea play_music set_quick_siege set_siege set_pledge_level social summonnpc- summons an NPC summon2- (ex: //summon2 50 dagger) will summon a +50 dagger summon- //summon dagger or //summon dagger 50 summons item and # of the item after whisper- //whisper on/off able to accept whispers from players or not gmspeed- sets how fast GM moves hide- goes into hide undying- god mode diet-overwieght dont matter skillmod infectedskill setbuilder- //setbuilder 1 joebob, sets GM lvl 1 to a person delannounce-see rikku setannouncesee rikku announce- send a message to the entire server kick-kicks a player off the server teleportto- brings u to a player, use Alt+G sendhome-sends a player home, no idea if its just random or not recall- brings a player to u servername- changes the server name derrrr updatecastleincome- checks how much money a castle makes settax- change the amount of tax on the castles town setcastleincome- sets how much a castle makes croplist castleincome delcrop setcrop debugnpc leavepetimsg- for petition system, never used it cancelgmpeti-for petetion system, never used it startpet endpet petans dropping netping teleport ping- pings the server gmliston- puts GM on active Gm list for server stoplogin- turns off login server stopsay setclass- get class id and set a player class to anything, ie: orc spellsinger lol setkarma- see rikku qmove gotopn viewpn worlddebug setai home killme- die die die delquest gmon- turns all features of a GM healthy- on other player or oneself, make hp/mp full reset_skill- delets all skills in ones player, or selected charcter setquest setonetimequest reset_npc_db- reloads the npc database set_skill_all- sets all skills for ones class that one is closeauth delete_pet create_pet- 1,2,3 wolf or hatchling summons that work getbookmark partytel- teleports current party to u telbookmark- teleports u to selected bookmark delbookmark-deletes a bookmark that u set addbookmark- adds a bookmark teleport to whereever u set it who- view how many people on server, stores, playing, max on all day delskill- deletes a certain skill that u choose (//delskill 99) eventview event serverstat setskill- sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl) bbs (just type //setparam dex 99 for example) //setparam variables: WIT 0 - 99 works MEN 0 - 99 works INT 0 - 99 works CON 0 - 99 works nice, try //setparam con 999 -2 for more kick DEX 0 - 99 works STR 0 - 99 works PK_Counter-no idea Magic_defend-no idea Magic_attack-no idea Base_critical-no idea Base_attack_speed- atk spd Base_physical_attack- patk Noise-no idea Org_speed-no idea Org_hp_regen-no idea Org_mp-no idea Org_hp-no idea SP- set the amount of sp a person has EXP- sets the amount of exp a person has Level- sets the persons level //set_interval_announce [start | end | add | del] [interval] [id] [message] manages announces that repeating with time. [id] - number 1..6 [interval] might be 10, 20, 30, 40, etc below //s = /set_interval_announce //s - list all announces //s /? - help message. Also current status (is announces showing or stopped); //s end - START announces if there any. //s start - STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why. //s add <interval> <id> [message] ex: //s add 30 1 Have a nice playing. - this adds announce with id=1 and interval 30 mins //s del <interval> <id> ex: //s del 30 1 - this will remove announce with id=1 and interval=30 Quote Link to comment Share on other sites More sharing options...
kHaniu Posted January 17, 2008 Share Posted January 17, 2008 -Syntaxed: // [interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE] // [type][interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE] //abnormal_change [type (1-3)] //accept_escape_command on/off //add_peti_chat char //addcomment COMMENT //agitdeco command blablabla... //agitdeco list agit //agitdeco reset agit deco_type //agitdeco set agit deco_id //attack castle(agit) pledge //auction_close agit_name //auction_open agit_name //blockuser flag target_name //camera on/off //can_make_clan user_name //cancelgmpeti [username] //cease_fire pledge1 pledge2 //cease_fire2 alliance1 alliance2 //char_stop [min] //check_bot 1-3 //col_setcolor color time_l2(min) //controltower_levelup [controltower|all] level //create_pet 1~11 level //create_pledge pledge_name //debug [name | .] //declare_alliance_war enemy_alliance_name //declare_clan_war clan_1 clan2 //declare_truce clan_1 clan2 //declare_truce2 enemy_alliance_name //defend castle pledge //defend_register castle pledge //defend_reject castle pledge //delannounce [ANNOUNCE_ID] //delquest [quest id] //delskill [skill id] //dice dice_classid number //diet [on|off] //disband clan_name //disband2 alliance_name //dismiss_partyroom partyroom_id //door_levelup [doorname|all] level(total%) //enable_plane_collision collisio_name 1/0 //escape_mode (1~4) //event type [on/off] //eventmatch [create | leader | item_rule | skill_rule | lock | unlock | start | pause | end | info | list | score | remove | msg | fence | dispelall | useskill | manage] ... //eventmatch create [match_rule] [team1_name] [team2_name] [x] [y] [z] [fence_width] [fence_height] //eventmatch dispelall [match_id] //eventmatch end [match_id] //eventmatch fence [match_id] [fence_state] //eventmatch firecracker [who] //eventmatch info [match_id] //eventmatch item_rule [match_id] [allow_all | deny_all | A(item_id) | D(item_id)] ... //eventmatch leader [match_id] [1|2] [leader_id] //eventmatch lock [match_id] [1|2] //eventmatch manage [match_id] //eventmatch msg [match_id] [type] [message] //eventmatch pause [match_id] //eventmatch remove [match_id] //eventmatch score [match_id] [team1_score] [team2_score] //eventmatch skill_rule [match_id] [allow_all | deny_all | A(skill_id) | D(skill_id)] ... //eventmatch start [match_id] //eventmatch unlock [match_id] [1|2] //eventmatch useskill [match_id] [skill_id] [skill_level] ... //eventmatchop ... //eventmatchop observer [match_id] [on|off] //expel_from_castle castle //force_peti charname message //gmchat charname message //gmspeed [0..5] //hide [on|off] //inspect_partyroom partyroom_id //invalid NPC //invite user_name //invite2 clan_name //join clan_name //join2 alliance_name //kick [CHAR_NAME] //leavepetimsg [username] [msg] //left_peti_chat char //load_pledge pledge //loadhtml ... //lotto_cancel round //lotto_set_draw day_of_week(sun,mon,tue,wed,thu,fri,sat) hour(0~23) //lotto_set_number n1 n2 n3 n4 n5 //lotto_set_reward adena //market_price item_type enchant //mid_victory castle pledge //move_cell dir cellcount //NPC does not exist //npcpos_event [event name] [on/off] //ns command blablabla... //ns diary class page //ns hero hero_type //ns nobless nobless_type //object must be npc //observer agit //observer_start x y z yaw pitch //olympiad command blablabla... //olympiad quick id user1 user2 //olympiad result winner loser point //olympiad start_time year month day hour min //olympiad term sec //olympiad term_ex start_sec, bonus1_sec, bonus2_sec, bonus3_sec, bonus_4_sec, nominate_sec //play_music music_name //play_voice voice_name delay(msec) //polymorph [npc id|npc name] //ps_stop [min] //quiet [on|off] //recall [CHAR_NAME] //register_tb_pledge agit pledge npctype //register_tb_user agit user //reset_alliance_name original_alliance_name new_alliance_name //reset_castle_owner castle //reset_clan_leader pledge_name leader_name //reset_clan_name original_clan_name new_clan_name //reset_respawn npc_db_name //ride type //sendhome [CHAR_NAME] //set_bp param value(sec) //set_castle_owner castle pledge //set_castle_status castle no //set_controltower_status control_tower_name [idle|dest|work|breakable|unbreakable] //set_door_hp door hp //set_door_status door [init|breakable|unbreakable|open|close] //set_fatigue_time [fatigue_time_sec] //set_freeze_field castle_name [on|off] //set_journal quest_id state //set_npclook tick //set_pausable castle_name [on|off] //set_petition_disable_time t1 t2 //set_pledge_level pledge level //set_quick_siege castle sec //set_siege castle year mon day hour min //set_siege_end castle year mon day hour min //set_siege_period castle sec //set_tb agit field value //setannounce [ANNOUNCE_ID] [interval] [ANNOUNCE_MESSAGE] //setarea area_name [on|off] //setbuilder [CHAR_NAME] [bUILDER_LEVEL] //setcastleincome [id] [0..1] [1] [0..100000000] //setonetimequest [quest id] [state] //setparam param value //setpower power_id //setquest quest_id state [state2] //setskill [skill id] [level] //settax castle 0...100 //settime hhmm //show (superpoint name | territory | npcpos) //show_agit_info agit_name //show_alliance_info alliance_name //show_castle_door_hp castle //show_castle_info castle //show_castle_tax castle //show_clan_info pledge_name //show_door_hp door //show_partyroom [name] [index] //siege_list castle_id //snoop [char name | .] [no | off] //snoop [char name | .] [ON | OFF] //social [num] //spawn_npcs count ai //ssq addmember [part 1~2] [sealnum 1~3] //ssq addtimeattack [room no] [part] [point] //ssq command [arg1 ... argN] //ssq cyclemode [mode] [half cycle interval(min)] (mode: default, quick, manual) //ssq dropguard [1 or 0] //ssq event_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss //ssq partinfo [part number] (twilight : 1, dawn : 0) //ssq quickcycle [second] (start cycle after N second) //ssq quickcycle [second] accepted //ssq quickcycle [second] failed //ssq reset : accepted //ssq reset : failed //ssq seal_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss //ssq setpoll [part] [seal num] [count] //ssq setsealowner [seal no] [part] //ssq setuserpoint [point] //ssq setwinner [part] //ssq winner_effect [winner no] [immediately] //stoplogin [CHAR_NAME] [sTOP_MINUTE] //stopsay [CHAR_NAME] [sTOP_MINUTE] //subjob change subjob_class //subjob command blablabla... //subjob delete subjob_index(1...) //subjob new new_class //subjob renew subjob_id subjob_class //summon_illusion item_class_id count //telbookmark [bookmark name] //teleport x y [z] //teleport_to_npc [NPC class id | NPC name] //teleportto [CHAR_NAME] //time_info [char_name | .(target)] //time_limit char_name (Add | Del) min //undying [on|off] //unregister castle(agit) pledge //unregister_tb_pledge agit pledge //unregister_tb_user agit user //unsetpower power_id //use_skill [skill_id] [skill_level] ... //view_enemy_list pledge_name //view_enemy_list2 alliance_name //view_tb agit /BuilderCmd_summonnpc [Object id|Object name] [number] /giveitem [Object id|Object name] [number] /Hc[L /olympiad quick id user1 user2 /summon [Object id|Object name] [number] /summon2 [enchanted] [Object id|Object name] /summon3 object_id_from object_id_to -Overall Non-Syntaxed: check_bot teleport_to_npc set_fatigue_time earthquake switch_pledge war_member_count_condition create_pledge set_zzaga_hero set_hero set_nobless show_npcsetting show_eventsetting load_npcsetting load_event show_partyroom abnormal_change olympiad ns dismiss_partyroom inspect_partyroom enchantskill_reset common_recipe dwarf_recipe defend_reject defend_register manor_reset drop_item loadhtml market_price reload_market_price switch_market_price_warning eventmatchop eventmatch use_skill set_npclook npcping dispelall showparty allgm send_gmroom party_telepor party_stopchar_stop getoff_wyvern ride_wyvernps_start ps_stopps_cancel set_newchr add_mapbug move_cell can_make_clan observer peti_vote agitdecolist agitdeco escape_mode set_journal col_ban col_setcolor npcpos_event ssq_status ssq_info ssq5 ssq3 ssq camera subjob accept_escape_command geo_test reset_respawn show_alliance_info reset_alliance_name declare_truce2 declare_alliance_war invite2 join2 disband2 show_loc instant_move blockuser siege_list combat quiet snoop join invite disband declare_truce declare_clan_war reset_clan_leader show_castle_tax reset_clan_name show_clan_info spawn_all_npc spawn_npcs del_radar show_radar close_html enable_client_event show_question_mark show_tutorial_html click_tutorial_question tutorial_event get_petition_disable_time set_petition_disable_time hennaunequip hennaequip gen_summon_act reset_vote sociality vote lotto_set_draw lotto_set_sell lotto_set_number lotto_set_reward lotto_info lotto_cancel lotto_resume lotto_pause observer_start observer_end settime set_tb tradeon tradeoff yohan_test view_tb summon_illusion dup_enterworld unregister_tb_user register_tb_user unregister_tb_pledge register_tb_pledge reset_time time_info time_limit friendaddon friendaddoff dice polymorph reset_castle_owner expel_from_castle set_door_status show_door_hp show_castle_info show_bp set_bp set_castle_owner set_castle_status closeauth viewcomment addcomment escape gmchat viewpower unsetpower setpower setparam set_siege_period unregister attack defend set_door_hp ride killnpc force_peti left_peti_chat add_peti_chat show_castle_door_hp ask_nowset_siege_end controltower_levelup door_levelup load_pledge ask_residence actorcount mid_victory enable_plane_collision set_interval_announc set_controltower_status show_agit_info auction_open auction_close cease_fire2 cease_fire view_enemy_list2 view_enemy_list set_pausable set_freeze_field setareaplay_voice play_music set_quick_siege set_siege set_pledge_level social reload summonnpc summon3 summon2 summon giveite whisper gmspeed hide undying diet skillmod infectedskill setbuilder critannounce delannounce setannounce announce kick teleportto sendhome recal servername updatecastleincome settax setcastleincome castleincome debug debugnpc carrota spawninfo leavepetimsg cancelgmpeti startpet endpet petans dropping netpin teleport ping gmliston stoplogin stopsay setclass setkarma qmove gotopn show viewpn worlddebug setai hom killme delquest gmon healthy reset_skill setquest setonetimequest reset_npc_db set_skill_all delete_pet create_pet getbookmark partytel telbookmark delbookmark addbookmark bk who delskill eventview event serverstat setskill bbs mrend mrrun mrendsell mrcreate npccount bbsinfo initxmasevent xmasevent xmastree Full off command list. (by chavez* ) Quote Link to comment Share on other sites More sharing options...
magasmagia Posted January 17, 2008 Share Posted January 17, 2008 GM Commands //announce message this basically tells a announcement on the whole server.. you can't type a big message but you find out once you use it.. //setannounce id message this sets an announcement and is also not long like announce command so watch the length. that's why you can make more then one.. This is when you login you see this here's an example.. //setannounce 1 welcome to pmfun.com //setannounce 2 today is chris birthday. //setannounce 3 don't forget to check forums out! //setannounce 4 forum.pmfun.com so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and maybe higher like 10 11 never tried or cared. //delannounce id this just deletes the announce //setparam exp number this a odd command... if you set to like 9999999999 exp thats lvl 70 something.. caps lvl 80 if you do it again like 9999 it will actually act like you were lvl 1 and give you 9999 exp and lvl you to whatever that gives... //summon id = items (Itemdata.txt) example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers! //summon name = npc (npc_pch.txt) example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them... //setskill ID LEVEL = skills (skilldata.txt) example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too! //gmon Best command in the game if you ask me lol. It makes you invisible though you start invisible. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane what's up yes using shift " then players name space message sort of different then most games! //hide on or //hide off This turns hide on or off. I don't think need explain more lol... //gmspeed number well you can use speeds from 1-5 I think i usually use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well... //quiet on or //quiet off makes the whole world so they can't talk great when your pissed off //who Shows how many players are on and the max was on since servers been on and also how many player stores are open. //sendhome name This command basicaly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want... //recall name This just warps the player to you. Good for when there stuck also or when you want them to come to you.. //teleportto name This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them... //home sends you back to the town you started at just you no one else. //setkarma number If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal.. //killme don't ask wtf you would use this for but I guess if you want to kill your self that's up to you.. //killnpc this just kills an npc nothing big click on it and type the command.. //undying on or //undying off so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead. //stopsay name time Great when there's someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= that's 50 min) //create_pet id This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget.. //whisper on or //whisper off so when whisper is off means no one can message you when whispers on they can message you.. //kick name kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in. //diet on or //diet off this makes so when diets on and your to heavy with to many items you don't slow down. //gmchat name message this just a simple way to tell a player something. like //gmchat bob your in big trouble! //serverstat tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff. //reset_respawn //reset_time //time_info //time_limit //viewcomment //addcomment //escape escape to nearest town //gmchat chat only to GMs online //setparam see bottom of list //set_siege_period //unregister //attack //defend //set_door_hp set the castle doors HP //ride available to everyone in a server with striders of wyverns, made to /mount //killnpc kills selected mob, or even immobile NPC, ie store, Gk ect... //force_peti //left_peti_chat //add_peti_chat //show_castle_door_hp shows the doors hp derrr //ask_now //set_siege_end //controltower_levelup make the headquarters for seige stronger //door_levelup-make door stronger //load_pledge //ask_residence //actorcount //mid_victory //enable_plane_collision //set_interval_announce-sets the time between each of the announcements to repeat //set_controltower_status //show_agit_info //auction_open //auction_close //cease_fire2 //cease_fire //view_enemy_list2 //view_enemy_list //set_pausable //set_freeze_field //setarea //play_music //set_quick_siege //set_siege //set_pledge_level //social //summonnpc summons an NPC //summon2 (ex: //summon2 50 dagger) will summon a +50 dagger //summon //summon dagger or //summon dagger 50 summons item and # of the item after //whisper //whisper on/off able to accept whispers from players or not //gmspeed sets how fast GM moves //hide goes into hide //undying god mode //diet-overwieght dont matter //skillmod //infectedskill //setbuilder //setbuilder 1 joebob, sets GM lvl 1 to a person //delannounce-see rikku //setannouncesee rikku //announce send a message to the entire server //kick-kicks a player off the server //teleportto brings u to a player, use Alt+G //sendhome-sends a player home, no idea if its just random or not //recall brings a player to u //servername changes the server name derrrr //updatecastleincome checks how much money a castle makes //settax change the amount of tax on the castles town //setcastleincome sets how much a castle makes //croplist //castleincome //delcrop //setcrop //debugnpc //leavepetimsg for petition system, never used it //cancelgmpeti-for petetion system, never used it //startpet //endpet //petans //dropping //netping //teleport //ping pings the server //gmliston puts GM on active Gm list for server //stoplogin turns off login server //stopsay //setclass get class id and set a player class to anything, ie: orc spellsinger lol //setkarma see rikku //qmove //gotopn //vviewpn //worlddebug //setai //home //killme die die die //delquest //gmon turns all features of a GM //healthy on other player or oneself, make hp/mp full //reset_skill delets all skills in ones player, or selected charcter //setquest //setonetimequest //reset_npc_db reloads the npc database //set_skill_all sets all skills for ones class that one is //closeauth //delete_pet //create_pet 1,2,3 wolf or hatchling summons that work //getbookmark //partytel teleports current party to u //telbookmark teleports u to selected bookmark //delbookmark-deletes a bookmark that u set //addbookmark adds a bookmark teleport to whereever u set it //who view how many people on server, stores, playing, max on all day //delskill deletes a certain skill that u choose (//delskill 99) //eventview //event //serverstat //setskill sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl) //bbs //disband [clan] delete clan.(Clan should not consist in an alliance or is in a condition of war) //snoop [nik] [on | off] Espionage of the player. //quiet [on | off] Set world chat on/off. When ON noone can type except announce. //create_pet 8 (8 - Dragonflute of Doom in eqiupment appears) Rideable - tested in c2 //spawn_npcs count ai Spawn group of NPC's with desired ai //debugnpc [target | name] //worlddebug gives you the server side chords where you are currently standing example (at npc trader lorenzo in aden) worlddata at (148154, 28985): index (3,3) -1768 -2248 //debug player_name [id] - number 1..6 [interval] might be 10, 20, 30, 40, etc below //s = /set_interval_announce //s list all announces //s /? help message. Also current status (is announces showing or stopped); //s end START announces if there any. //s start STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why. //s add [interval] [id] [message] ex: //s add 30 1 Have a nice playing. this adds announce with id=1 and interval 30 mins //s del [interval] [id] ex: //s del 30 1 - this will remove announce with id=1 and interval=30 (just type //setparam dex 99 for example) //setparam variables: WIT 0 - 99 works MEN 0 - 99 works INT 0 - 99 works CON 0 - 99 works nice, try //setparam con 999 -2 for more kick DEX 0 - 99 works STR 0 - 99 works PK_Counter - no idea Magic_defend - no idea Magic_attack - no idea Base_critical - no idea Base_attack_speed - no idea Base_physical_attack - no idea Noise - no idea Org_speed - no idea Org_hp_regen - no idea Org_mp - no idea Org_hp - no idea SP - set the amount of sp a person has EXP - sets the amount of exp a person has Level - sets the persons level http://lineage.pmfun.com/list/key Quote Link to comment Share on other sites More sharing options...
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