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Posted

Here you are :

 

Announcements

 

//announce message

Sends an announcement to the server

 

//setannounce id message

Set an announcement, watch your length

 

//setannounce 1 Welcome To Our Server!

//setannounce 2 Please remember to behave.

//setannounce 3 It's MentaL's birthday, everyone PM him!

//setannounce 4 Please visit our forums!

 

These messages will be displayed when people log into the game.

 

 

//delannounce id

This will delete an announcement

 

================================================== ===

 

Miscellaneous Commands

 

//setparam exp number

Add experience points to a character. Be sure to target yourself only!

 

//summon id (Items)(Itemdata.txt)

An example: //summon 10 (Summons 10 daggers)

 

//summon 10 5

Summons 5 daggers. The ID is always first, and the amount second.

 

//summon name (NPC)(npc_pch.txt)

Summons an NPC of your choice

 

//summon name amount

Summon more than one of the same NPC

 

//setskill ID LEVEL (Skill)(skilldata.txt)

Add a skill to a player. The proper format is //setskill (Id Of Skill) (Level Of Sill).

 

//gmon

This command will put you in message refusal mode, hide you, and give you speed among a few minor other changes. This command should be used when you don't feel like being bothered or you need peace to do something.

 

//hide on | off

This will make use invisible. You will not be able to interact with anything while hidden.

 

//gmspeed number

The numbers range from 1-5. However, it is best to remain at three as 4 and 5 warp you back because of hack protection.

 

//quiet on | off

This mutes the entire server. Great for when you need people to see an important announcement.

 

//who

View the number of players online, the amount of private stores open, and they Max number of players online for that day.

 

//sendhome name

Sends a player to the nearest city.

 

//recall name

Summon a player to you

 

//teleportto name

Teleport to a player. An excellent tool when monitoring behavior.

 

//home

Teleports you to the nearest town

 

//setkarma number

Adds karma to you

 

//killme

A suicidal command

 

//killnpc

Kills an NPC. Click the NPC, and execute the command.

 

//undying on | off

Makes you "undying"

 

//stopsay name time

This is the command to mute a player. The time is in minutes.

 

//create_pet id

Creates pet spawning items. Numbers are 1-4

 

//whisper on | off

When it is on, players canmessage you, when whisper is off, players cannot message you

 

//kick name

Disconnects a player from the server so they have to log in again.

 

//diet on | off

Removes the "weight" restriction from you

 

//gmchat name message

A way to tell a player something using the outstanding green text coloring

 

//serverstat

Gives general server stats

 

 

 

they are ONLY some.

  • 2 weeks later...
Posted

//announce message

this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

 

//setannounce id message

this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example..

//setannounce 1 welcome to l2nation.com

//setannounce 2 today is chris birthday.

//setannounce 3 don't forget to check forums out!

//setannounce 4 forums.l2nation.com

so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and maybe higher like 10 11 never tried or cared.

 

//delannounce id

this just deletes the announce

 

//setparam exp number

this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

 

//summon id = items (Itemdata.txt)

example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

 

//summon name = npc (npc_pch.txt)

example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

 

//setskill ID LEVEL = skills (skilldata.txt)

example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

 

//gmon

Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games!

 

//hide on or //hide off

This turns hide on or off. I don't think need explain more lol...

 

//gmspeed number

well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

 

//quiet on or //quiet off

makes the whole world so they can't talk great when your pissed off

 

//who

Shows how many players are on and the max was on since servers been on and also how many player stores are open.

 

//sendhome name

This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

 

//recall name

This just warps the player to you. Good for when there stuck also or when you want them to come to you..

 

//teleportto name

This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

 

//home

sends you back to the town you started at just you no one else.

 

//setkarma number

If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

 

//killme

don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

 

//killnpc

this just kills an npc nothing big click on it and type the command..

 

//undying on or //undying off

so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead.

 

//stopsay name time

Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min)

 

//create_pet id

This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget..

 

//whisper on or //whisper off

so when whisper is off means no one can message you when whispers on they can message you..

 

//kick name

kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

 

//diet on or //diet off

this makes so when diets on and your to heavy with to many items you don't slow down.

 

//gmchat name message

this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

 

//serverstat

tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

 

reset_respawn

reset_time

time_info

time_limit

viewcomment

addcomment

escape- escape to nearest town

gmchat- chat only to GMs online

setparam- see bottom of list

set_siege_period

unregister

attack

defend

set_door_hp- set the castle doors HP

ride- available to everyone in a server with styrders of wyverns, made to /mount

killnpc- kills selected mob, or even imobile NPC, ie store, Gk ect...

force_peti

left_peti_chat

add_peti_chat

show_castle_door_hp- shows the doors hp derrr

ask_now

set_siege_end

controltower_levelup- make the headquarters for seige stronger

door_levelup-make door stronger

load_pledge

ask_residence

actorcount

mid_victory

enable_plane_collision

set_interval_announce-sets the time between each of the announcements to repeat

set_controltower_status

show_agit_info

auction_open

auction_close

cease_fire2

cease_fire

view_enemy_list2

view_enemy_list

set_pausable

set_freeze_field

setarea

play_music

set_quick_siege

set_siege

set_pledge_level

social

summonnpc- summons an NPC

summon2- (ex: //summon2 50 dagger) will summon a +50 dagger

summon- //summon dagger or //summon dagger 50 summons item and # of the item after

whisper- //whisper on/off able to accept whispers from players or not

gmspeed- sets how fast GM moves

hide- goes into hide

undying- god mode

diet-overwieght dont matter

skillmod

infectedskill

setbuilder- //setbuilder 1 joebob, sets GM lvl 1 to a person

delannounce-see rikku

setannouncesee rikku

announce- send a message to the entire server

kick-kicks a player off the server

teleportto- brings u to a player, use Alt+G

sendhome-sends a player home, no idea if its just random or not

recall- brings a player to u

servername- changes the server name derrrr

updatecastleincome- checks how much money a castle makes

settax- change the amount of tax on the castles town

setcastleincome- sets how much a castle makes

croplist

castleincome

delcrop

setcrop

debugnpc

leavepetimsg- for petition system, never used it

cancelgmpeti-for petetion system, never used it

startpet

endpet

petans

dropping

netping

teleport

ping- pings the server

gmliston- puts GM on active Gm list for server

stoplogin- turns off login server

stopsay

setclass- get class id and set a player class to anything, ie: orc spellsinger lol

setkarma- see rikku

qmove

gotopn

viewpn

worlddebug

setai

home

killme- die die die

delquest

gmon- turns all features of a GM

healthy- on other player or oneself, make hp/mp full

reset_skill- delets all skills in ones player, or selected charcter

setquest

setonetimequest

reset_npc_db- reloads the npc database

set_skill_all- sets all skills for ones class that one is

closeauth

delete_pet

create_pet- 1,2,3 wolf or hatchling summons that work

getbookmark

partytel- teleports current party to u

telbookmark- teleports u to selected bookmark

delbookmark-deletes a bookmark that u set

addbookmark- adds a bookmark teleport to whereever u set it

who- view how many people on server, stores, playing, max on all day

delskill- deletes a certain skill that u choose (//delskill 99)

eventview

event

serverstat

setskill- sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)

bbs

 

 

(just type //setparam dex 99 for example)

 

//setparam variables:

 

WIT 0 - 99 works

MEN 0 - 99 works

INT 0 - 99 works

CON 0 - 99 works nice, try //setparam con 999 -2 for more kick

DEX 0 - 99 works

STR 0 - 99 works

PK_Counter-no idea

Magic_defend-no idea

Magic_attack-no idea

Base_critical-no idea

Base_attack_speed- atk spd

Base_physical_attack- patk

Noise-no idea

Org_speed-no idea

Org_hp_regen-no idea

Org_mp-no idea

Org_hp-no idea

SP- set the amount of sp a person has

EXP- sets the amount of exp a person has

Level- sets the persons level

 

//set_interval_announce [start | end | add | del] [interval] [id] [message]

manages announces that repeating with time.

 

[id] - number 1..6

[interval] might be 10, 20, 30, 40, etc

below //s = /set_interval_announce

 

//s - list all announces

//s /? - help message. Also current status (is announces showing or stopped);

//s end - START announces if there any.

//s start - STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.

//s add <interval> <id> [message]

ex: //s add 30 1 Have a nice playing. - this adds announce with id=1 and interval 30 mins

//s del <interval> <id>

ex: //s del 30 1 - this will remove announce with id=1 and interval=30

 

Posted

-Syntaxed:

 

// [interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE]

// [type][interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE]

//abnormal_change [type (1-3)]

//accept_escape_command on/off

//add_peti_chat char

//addcomment COMMENT

//agitdeco command blablabla...

//agitdeco list agit

//agitdeco reset agit deco_type

//agitdeco set agit deco_id

//attack castle(agit) pledge

//auction_close agit_name

//auction_open agit_name

//blockuser flag target_name

//camera on/off

//can_make_clan user_name

//cancelgmpeti [username]

//cease_fire pledge1 pledge2

//cease_fire2 alliance1 alliance2

//char_stop [min]

//check_bot 1-3

//col_setcolor color time_l2(min)

//controltower_levelup [controltower|all] level

//create_pet 1~11 level

//create_pledge pledge_name

//debug [name | .]

//declare_alliance_war enemy_alliance_name

//declare_clan_war clan_1 clan2

//declare_truce clan_1 clan2

//declare_truce2 enemy_alliance_name

//defend castle pledge

//defend_register castle pledge

//defend_reject castle pledge

//delannounce [ANNOUNCE_ID]

//delquest [quest id]

//delskill [skill id]

//dice dice_classid number

//diet [on|off]

//disband clan_name

//disband2 alliance_name

//dismiss_partyroom partyroom_id

//door_levelup [doorname|all] level(total%)

//enable_plane_collision collisio_name 1/0

//escape_mode (1~4)

//event type [on/off]

//eventmatch [create | leader | item_rule | skill_rule | lock | unlock | start | pause | end | info | list | score | remove | msg | fence | dispelall | useskill | manage] ...

//eventmatch create [match_rule] [team1_name] [team2_name] [x] [y] [z] [fence_width] [fence_height]

//eventmatch dispelall [match_id]

//eventmatch end [match_id]

//eventmatch fence [match_id] [fence_state]

//eventmatch firecracker [who]

//eventmatch info [match_id]

//eventmatch item_rule [match_id] [allow_all | deny_all | A(item_id) | D(item_id)] ...

//eventmatch leader [match_id] [1|2] [leader_id]

//eventmatch lock [match_id] [1|2]

//eventmatch manage [match_id]

//eventmatch msg [match_id] [type] [message]

//eventmatch pause [match_id]

//eventmatch remove [match_id]

//eventmatch score [match_id] [team1_score] [team2_score]

//eventmatch skill_rule [match_id] [allow_all | deny_all | A(skill_id) | D(skill_id)] ...

//eventmatch start [match_id]

//eventmatch unlock [match_id] [1|2]

//eventmatch useskill [match_id] [skill_id] [skill_level] ...

//eventmatchop

  1. ...

//eventmatchop observer [match_id] [on|off]

//expel_from_castle castle

//force_peti charname message

//gmchat charname message

//gmspeed [0..5]

//hide [on|off]

//inspect_partyroom partyroom_id

//invalid NPC

//invite user_name

//invite2 clan_name

//join clan_name

//join2 alliance_name

//kick [CHAR_NAME]

//leavepetimsg [username] [msg]

//left_peti_chat char

//load_pledge pledge

//loadhtml

 ...

//lotto_cancel round

//lotto_set_draw day_of_week(sun,mon,tue,wed,thu,fri,sat) hour(0~23)

//lotto_set_number n1 n2 n3 n4 n5

//lotto_set_reward adena

//market_price item_type enchant

//mid_victory castle pledge

//move_cell dir cellcount

//NPC does not exist

//npcpos_event [event name] [on/off]

//ns command blablabla...

//ns diary class page

//ns hero hero_type

//ns nobless nobless_type

//object must be npc

//observer agit

//observer_start x y z yaw pitch

//olympiad command blablabla...

//olympiad quick id user1 user2

//olympiad result winner loser point

//olympiad start_time year month day hour min

//olympiad term sec

//olympiad term_ex start_sec, bonus1_sec, bonus2_sec, bonus3_sec, bonus_4_sec, nominate_sec

//play_music music_name

//play_voice voice_name delay(msec)

//polymorph [npc id|npc name]

//ps_stop [min]

//quiet [on|off]

//recall [CHAR_NAME]

//register_tb_pledge agit pledge npctype

//register_tb_user agit user

//reset_alliance_name original_alliance_name new_alliance_name

//reset_castle_owner castle

//reset_clan_leader pledge_name leader_name

//reset_clan_name original_clan_name new_clan_name

//reset_respawn npc_db_name

//ride type

//sendhome [CHAR_NAME]

//set_bp param value(sec)

//set_castle_owner castle pledge

//set_castle_status castle no

//set_controltower_status control_tower_name [idle|dest|work|breakable|unbreakable]

//set_door_hp door hp

//set_door_status door [init|breakable|unbreakable|open|close]

//set_fatigue_time [fatigue_time_sec]

//set_freeze_field castle_name [on|off]

//set_journal quest_id state

//set_npclook tick

//set_pausable castle_name [on|off]

//set_petition_disable_time t1 t2

//set_pledge_level pledge level

//set_quick_siege castle sec

//set_siege castle year mon day hour min

//set_siege_end castle year mon day hour min

//set_siege_period castle sec

//set_tb agit field value

//setannounce [ANNOUNCE_ID] [interval] [ANNOUNCE_MESSAGE]

//setarea area_name [on|off]

//setbuilder [CHAR_NAME] [bUILDER_LEVEL]

//setcastleincome [id] [0..1] [1] [0..100000000]

//setonetimequest [quest id] [state]

//setparam param value

//setpower power_id

//setquest quest_id state [state2]

//setskill [skill id] [level]

//settax castle 0...100

//settime hhmm

//show (superpoint name | territory | npcpos)

//show_agit_info agit_name

//show_alliance_info alliance_name

//show_castle_door_hp castle

//show_castle_info castle

//show_castle_tax castle

//show_clan_info pledge_name

//show_door_hp door

//show_partyroom [name] [index]

//siege_list castle_id

//snoop [char name | .] [no | off]

//snoop [char name | .] [ON | OFF]

//social [num]

//spawn_npcs count ai

//ssq addmember [part 1~2] [sealnum 1~3]

//ssq addtimeattack [room no] [part] [point]

//ssq command [arg1 ... argN]

//ssq cyclemode [mode] [half cycle interval(min)] (mode: default, quick, manual)

//ssq dropguard [1 or 0]

//ssq event_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss

//ssq partinfo [part number] (twilight : 1, dawn : 0)

//ssq quickcycle [second] (start cycle after N second)

//ssq quickcycle [second] accepted

//ssq quickcycle [second] failed

//ssq reset : accepted

//ssq reset : failed

//ssq seal_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss

//ssq setpoll [part] [seal num] [count]

//ssq setsealowner [seal no] [part]

//ssq setuserpoint [point]

//ssq setwinner [part]

//ssq winner_effect [winner no] [immediately]

//stoplogin [CHAR_NAME] [sTOP_MINUTE]

//stopsay [CHAR_NAME] [sTOP_MINUTE]

//subjob change subjob_class

//subjob command blablabla...

//subjob delete subjob_index(1...)

//subjob new new_class

//subjob renew subjob_id subjob_class

//summon_illusion item_class_id count

//telbookmark [bookmark name]

//teleport x y [z]

//teleport_to_npc [NPC class id | NPC name]

//teleportto [CHAR_NAME]

//time_info [char_name | .(target)]

//time_limit char_name (Add | Del) min

//undying [on|off]

//unregister castle(agit) pledge

//unregister_tb_pledge agit pledge

//unregister_tb_user agit user

//unsetpower power_id

//use_skill [skill_id] [skill_level] ...

//view_enemy_list pledge_name

//view_enemy_list2 alliance_name

//view_tb agit

/BuilderCmd_summonnpc [Object id|Object name] [number]

/giveitem [Object id|Object name] [number]

/Hc[L

/olympiad quick id user1 user2

/summon [Object id|Object name] [number]

/summon2 [enchanted] [Object id|Object name]

/summon3 object_id_from object_id_to

 

-Overall Non-Syntaxed:

 

check_bot

teleport_to_npc

set_fatigue_time

earthquake

switch_pledge

war_member_count_condition

create_pledge

set_zzaga_hero

set_hero

set_nobless

show_npcsetting

show_eventsetting

load_npcsetting

load_event

show_partyroom

abnormal_change

olympiad

ns

dismiss_partyroom

inspect_partyroom

enchantskill_reset

common_recipe

dwarf_recipe

defend_reject

defend_register

manor_reset

drop_item

loadhtml

market_price

reload_market_price

switch_market_price_warning

eventmatchop

eventmatch

use_skill

set_npclook

npcping

dispelall

showparty

allgm

send_gmroom

party_telepor

party_stopchar_stop

getoff_wyvern

ride_wyvernps_start

ps_stopps_cancel

set_newchr

add_mapbug

move_cell

can_make_clan

observer

peti_vote

agitdecolist

agitdeco

escape_mode

set_journal

col_ban

col_setcolor

npcpos_event

ssq_status

ssq_info

ssq5

ssq3

ssq

camera

subjob

accept_escape_command

geo_test

reset_respawn

show_alliance_info

reset_alliance_name

declare_truce2

declare_alliance_war

invite2

join2

disband2

show_loc

instant_move

blockuser

siege_list

combat

quiet

snoop

join

invite

disband

declare_truce

declare_clan_war

reset_clan_leader

show_castle_tax

reset_clan_name

show_clan_info

spawn_all_npc

spawn_npcs

del_radar

show_radar

close_html

enable_client_event

show_question_mark

show_tutorial_html

click_tutorial_question

tutorial_event

get_petition_disable_time

set_petition_disable_time

hennaunequip

hennaequip

gen_summon_act

reset_vote

sociality

vote

lotto_set_draw

lotto_set_sell

lotto_set_number

lotto_set_reward

lotto_info

lotto_cancel

lotto_resume

lotto_pause

observer_start

observer_end

settime

set_tb

tradeon

tradeoff

yohan_test

view_tb

summon_illusion

dup_enterworld

unregister_tb_user

register_tb_user

unregister_tb_pledge

register_tb_pledge

reset_time

time_info

time_limit

friendaddon

friendaddoff

dice

polymorph

reset_castle_owner

expel_from_castle

set_door_status

show_door_hp

show_castle_info

show_bp

set_bp

set_castle_owner

set_castle_status

closeauth

viewcomment

addcomment

escape

gmchat

viewpower

unsetpower

setpower

setparam

set_siege_period

unregister

attack

defend

set_door_hp

ride

killnpc

force_peti

left_peti_chat

add_peti_chat

show_castle_door_hp

ask_nowset_siege_end

controltower_levelup

door_levelup

load_pledge

ask_residence

actorcount

mid_victory

enable_plane_collision

set_interval_announc

set_controltower_status

show_agit_info

auction_open

auction_close

cease_fire2

cease_fire

view_enemy_list2

view_enemy_list

set_pausable

set_freeze_field

setareaplay_voice

play_music

set_quick_siege

set_siege

set_pledge_level

social

reload

summonnpc

summon3

summon2

summon

giveite

whisper

gmspeed

hide

undying

diet

skillmod

infectedskill

setbuilder

critannounce

delannounce

setannounce

announce

kick

teleportto

sendhome

recal

servername

updatecastleincome

settax

setcastleincome

castleincome

debug

debugnpc

carrota

spawninfo

leavepetimsg

cancelgmpeti

startpet

endpet

petans

dropping

netpin

teleport

ping

gmliston

stoplogin

stopsay

setclass

setkarma

qmove

gotopn

show

viewpn

worlddebug

setai

hom

killme

delquest

gmon

healthy

reset_skill

setquest

setonetimequest

reset_npc_db

set_skill_all

delete_pet

create_pet

getbookmark

partytel

telbookmark

delbookmark

addbookmark

bk

who

delskill

eventview

event

serverstat

setskill

bbs

mrend

mrrun

mrendsell

mrcreate

npccount

bbsinfo

initxmasevent

xmasevent

xmastree

 

 

Full off command list.                 

 

                                            (by chavez* )

Posted

GM Commands

//announce message

this basically tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

 

//setannounce id message

this sets an announcement and is also not long like announce command so watch the length. that's why you can make more

then one.. This is when you login you see this here's an example..

//setannounce 1 welcome to pmfun.com

//setannounce 2 today is chris birthday.

//setannounce 3 don't forget to check forums out!

//setannounce 4 forum.pmfun.com

so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and

maybe higher like 10 11 never tried or cared.

 

//delannounce id

this just deletes the announce

 

//setparam exp number

this a odd command... if you set to like 9999999999 exp thats lvl 70 something.. caps lvl 80 if you do it again like

9999 it will actually act like you were lvl 1 and give you 9999 exp and lvl you to whatever that gives...

 

//summon id = items (Itemdata.txt)

example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

 

//summon name = npc (npc_pch.txt)

example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

 

//setskill ID LEVEL = skills (skilldata.txt)

example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self

or person you giving it too!

 

//gmon

Best command in the game if you ask me lol. It makes you invisible though you start invisible. Also makes it so players

can't send a tell don't forget to send a tell it's just "Kane what's up yes using shift " then players name space message

sort of different then most games!

 

//hide on or //hide off

This turns hide on or off. I don't think need explain more lol...

 

//gmspeed number

well you can use speeds from 1-5 I think i usually use 3 cuz after that it warps you back thinking your speed hacking.

It's odd but oh well...

 

//quiet on or //quiet off

makes the whole world so they can't talk great when your pissed off

 

//who

Shows how many players are on and the max was on since servers been on and also how many player stores are open.

 

//sendhome name

This command basicaly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

 

//recall name

This just warps the player to you. Good for when there stuck also or when you want them to come to you..

 

//teleportto name

This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

 

//home

sends you back to the town you started at just you no one else.

 

//setkarma number

If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500

gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

 

//killme

don't ask wtf you would use this for but I guess if you want to kill your self that's up to you..

 

//killnpc

this just kills an npc nothing big click on it and type the command..

 

//undying on or //undying off

so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you

are dead.

 

//stopsay name time

Great when there's someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount

of mins. example //stopsay bob 50 (= that's 50 min)

 

//create_pet id

This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest

in game. You should be able make a pet from 1-4 or 1-3 I forget..

 

//whisper on or //whisper off

so when whisper is off means no one can message you when whispers on they can message you..

 

//kick name

kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

 

//diet on or //diet off

this makes so when diets on and your to heavy with to many items you don't slow down.

 

//gmchat name message

this just a simple way to tell a player something. like //gmchat bob your in big trouble!

 

//serverstat

tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we

add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

 

//reset_respawn

 

//reset_time

 

//time_info

 

//time_limit

 

//viewcomment

 

//addcomment

 

//escape

escape to nearest town

 

//gmchat

chat only to GMs online

 

//setparam

see bottom of list

 

//set_siege_period

 

//unregister

 

//attack

 

//defend

 

//set_door_hp

set the castle doors HP

 

//ride

available to everyone in a server with striders of wyverns, made to /mount

 

//killnpc

kills selected mob, or even immobile NPC, ie store, Gk ect...

 

//force_peti

 

//left_peti_chat

 

//add_peti_chat

 

//show_castle_door_hp

shows the doors hp derrr

 

//ask_now

 

//set_siege_end

 

//controltower_levelup

make the headquarters for seige stronger

 

//door_levelup-make door stronger

 

//load_pledge

 

//ask_residence

 

//actorcount

 

//mid_victory

 

//enable_plane_collision

 

//set_interval_announce-sets the time between each of the announcements to repeat

 

//set_controltower_status

 

//show_agit_info

 

//auction_open

 

//auction_close

 

//cease_fire2

 

//cease_fire

 

//view_enemy_list2

 

//view_enemy_list

 

//set_pausable

 

//set_freeze_field

 

//setarea

 

//play_music

 

//set_quick_siege

 

//set_siege

 

//set_pledge_level

 

//social

 

//summonnpc

summons an NPC

 

//summon2

(ex: //summon2 50 dagger) will summon a +50 dagger

 

//summon

//summon dagger or //summon dagger 50 summons item and # of the item after

 

//whisper

//whisper on/off able to accept whispers from players or not

 

//gmspeed

sets how fast GM moves

 

//hide

goes into hide

 

//undying

god mode

 

//diet-overwieght dont matter

 

//skillmod

 

//infectedskill

 

//setbuilder

//setbuilder 1 joebob, sets GM lvl 1 to a person

 

//delannounce-see rikku

 

//setannouncesee rikku

 

//announce

send a message to the entire server

 

//kick-kicks a player off the server

 

//teleportto

brings u to a player, use Alt+G

 

//sendhome-sends a player home, no idea if its just random or not

 

//recall

brings a player to u

 

//servername

changes the server name derrrr

 

//updatecastleincome

checks how much money a castle makes

 

//settax

change the amount of tax on the castles town

 

//setcastleincome

sets how much a castle makes

 

//croplist

 

//castleincome

 

//delcrop

 

//setcrop

 

//debugnpc

 

//leavepetimsg

for petition system, never used it

 

//cancelgmpeti-for petetion system, never used it

 

//startpet

 

//endpet

 

//petans

//dropping

 

//netping

 

//teleport

 

//ping

pings the server

 

//gmliston

puts GM on active Gm list for server

 

//stoplogin

turns off login server

 

//stopsay

 

//setclass

get class id and set a player class to anything, ie: orc spellsinger lol

 

//setkarma

see rikku

 

//qmove

 

//gotopn

 

//vviewpn

 

//worlddebug

 

//setai

 

//home

 

//killme

die die die

 

//delquest

 

//gmon

turns all features of a GM

 

//healthy

on other player or oneself, make hp/mp full

 

//reset_skill

delets all skills in ones player, or selected charcter

 

//setquest

 

//setonetimequest

 

//reset_npc_db

reloads the npc database

 

//set_skill_all

sets all skills for ones class that one is

 

//closeauth

 

//delete_pet

 

//create_pet

1,2,3 wolf or hatchling summons that work

 

//getbookmark

 

//partytel

teleports current party to u

 

//telbookmark

teleports u to selected bookmark

 

//delbookmark-deletes a bookmark that u set

 

//addbookmark

adds a bookmark teleport to whereever u set it

 

//who

view how many people on server, stores, playing, max on all day

 

//delskill

deletes a certain skill that u choose (//delskill 99)

 

//eventview

 

//event

 

//serverstat

 

//setskill

sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)

 

//bbs

 

//disband [clan]

delete clan.(Clan should not consist in an alliance or is in a condition of war)

 

//snoop [nik] [on | off]

Espionage of the player.

 

//quiet [on | off]

Set world chat on/off. When ON noone can type except announce.

 

//create_pet 8

(8 - Dragonflute of Doom in eqiupment appears) Rideable - tested in c2

 

//spawn_npcs count ai

Spawn group of NPC's with desired ai

 

//debugnpc [target | name]

 

//worlddebug gives you the server side chords where you are currently standing example

(at npc trader lorenzo in aden)

worlddata at (148154, 28985): index (3,3)

-1768

-2248

 

//debug player_name

 

 

[id] - number 1..6

[interval] might be 10, 20, 30, 40, etc

below //s = /set_interval_announce

 

//s

list all announces

 

//s /?

help message. Also current status (is announces showing or stopped);

 

//s end

START announces if there any.

 

//s start

STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.

 

//s add [interval] [id] [message]

ex: //s add 30 1 Have a nice playing. this adds announce with id=1 and interval 30 mins

 

//s del [interval] [id]

ex: //s del 30 1 - this will remove announce with id=1 and interval=30

 

(just type //setparam dex 99 for example)

 

//setparam variables:

 

WIT 0 - 99 works

MEN 0 - 99 works

INT 0 - 99 works

CON 0 - 99 works nice, try //setparam con 999 -2 for more kick

DEX 0 - 99 works

STR 0 - 99 works

PK_Counter - no idea

Magic_defend - no idea

Magic_attack - no idea

Base_critical - no idea

Base_attack_speed - no idea

Base_physical_attack - no idea

Noise - no idea

Org_speed - no idea

Org_hp_regen - no idea

Org_mp - no idea

Org_hp - no idea

SP - set the amount of sp a person has

EXP - sets the amount of exp a person has

Level - sets the persons level

 

 

 

http://lineage.pmfun.com/list/key

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