I'm making faction epilogue server with g.final faction code.
and i get some errors, what have i change to make ot work on epilogue l2j ?
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5810: increasePvpKills(com.l2jserver.gameserver.model.actor.L2Character) in com.l2jserver.gameserver.model.actor.instance.L2PcInstance cannot be applied to ()
[javac] increasePvpKills();
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5876: increasePvpKills(com.l2jserver.gameserver.model.actor.L2Character) in com.l2jserver.gameserver.model.actor.instance.L2PcInstance cannot be applied to ()
[javac] increasePvpKills();/*
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2FactTeleporterInstance.java:91: onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.actor.instance.L2FactTeleporterInstance cannot override onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.L2Object; overridden method is final
[javac] public void onAction(L2PcInstance player)
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2FactTeleporterInstance.java:119: cannot find symbol
[javac] symbol : variable StringUtil
[javac] location: class com.l2jserver.gameserver.model.actor.instance.L2FactTeleporterInstance
[javac] final StringBuilder strBuffer = StringUtil.startAppend(3500, "<html><title>Faction Teleporter</title><body><center>");
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2TpFlagInstance.java:190: onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.actor.instance.L2TpFlagInstance cannot override onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.L2Object; overridden method is final
[javac] public void onAction(L2PcInstance player)
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2FactionInstance.java:236: onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.actor.instance.L2FactionInstance cannot override onAction(com.l2jserver.gameserver.model.actor.instance.L2PcInstance) in com.l2jserver.gameserver.model.L2Object; overridden method is final
[javac] public void onAction(L2PcInstance player)
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\actor\instance\L2FactionInstance.java:267: setFile(java.lang.String,java.lang.String) in com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage cannot be applied to (java.lang.String)
[javac] html.setFile("data/html/mods/AvD_faction.htm");
[javac] ^
[javac] C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\entity\FactionMaps.java:129: cannot find symbol
[javac] symbol : method startAppend(int,java.lang.String)
[javac] location: class com.l2jserver.gameserver.util.Util
[javac] final StringBuilder strBuffer = Util.startAppend(3500, "<html><title>Faction Maps</title><body><center>");
[javac] ^
[javac] Note: C:\Users\najka\workspace\L2_GameServer2\java\com\l2jserver\gameserver\model\L2World.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] 8 errors
BUILD FAILED
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What does ‘half-finished’ even mean? Most projects based on L2Off use essentially the same files made for gold-style servers, and they’re fully functional. As for the L2J branches, calling them ‘half-finished’ couldn’t be further from the truth, they’re not only complete in the sense of gold-style projects but are actually extended with even more features.
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Question
najnaj
Hello,
I'm making faction epilogue server with g.final faction code.
and i get some errors, what have i change to make ot work on epilogue l2j ?
0 answers to this question
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