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about itemname-e.dat


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l2j : 4406

l2jdb : 7663

 

Hello to all,

I have something wrong.

 

I tri to add a new armor.

In the itemname-e.dat, i add this lign :

 

40035	Vesper Guardian Tunic		a,	-1	5	5	40035	40036	40028	40037	40038	a,	0	0		a,	0	0	0	0	0	0	0	0	0	6	a,P. Def. and weight limit increase when a set item is reinforced by 6 or more.\0	1

 

No error when i start the login screen of the game.

 

BUT, when i remove "vesper" like this:

40035	Guardian Tunic		a,	-1	5	5	40035	40036	40028	40037	40038	a,	0	0		a,	0	0	0	0	0	0	0	0	0	6	a,P. Def. and weight limit increase when a set item is reinforced by 6 or more.\0	1

 

i have this error :

2010.8.17 16:48:49
OS : Windows Vista 6.1 (Build: 7600)
CPU : AuthenticAMD  AMD Phenom(tm) II X4 965 Processor @ 3415 MHz 4095MB RAM
Video : No Video
PosCode : LS1(152) 0:0:0 4/0 [460]

Insufficient Memory.(8)
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

History: FMallocWindows::Malloc <- Size -1551820544 FArray <- FMallocWindows::Realloc <- 00000000 -1551820544 FArray <- FArray::Realloc <- 685786688*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

I don't have this error when i write : Tunic Guardian

... strange ...

 

I don't undestand where im wrong... and why a single word can crash the game...

Someone can explain me ?

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but this is not explain why i dont have this error when i witch the guardian and tunic word.

Guardian tunic = crash

tunic guardian = no crash

 

but something works with armorgrp.dat

i added a new texture and now, i have the error.

I removed items in the itemname-e and no crash again.

 

Im bored. I dont undestand this ... sh...

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well how say before is a new protection of NCSOFT, don't know what need change for fix that but is not hard, I do it before but can't remember how to fix x.x

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nvm, my problem its done.

Armorgrp and itemname-e need to be right at same time.

I added all itemname before added all textures and the game crashed.

When i added all textures in armorgrp, the game started.

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