0tiNaNai Posted August 6, 2010 Posted August 6, 2010 I added vesper armor to IL server I wear the whole armor BUT the skill is not activating.. no warning/error in gameserver console that skill cannot be found.. Added skills in armorsets and all. I also watched this guide but all seems ok to me :S http://www.maxcheaters.com/forum/index.php?topic=43564.0 Quote
0 EdenEternal Posted August 6, 2010 Posted August 6, 2010 1.check have or not armors stats 2.check ids in armorset table Quote
0 0tiNaNai Posted August 6, 2010 Author Posted August 6, 2010 armor stats were included and I already added them. Also in armorsets the ids are Ok:S any other solution to my prob.? Quote
0 EdenEternal Posted August 6, 2010 Posted August 6, 2010 armor stats were included and I already added them. Also in armorsets the ids are Ok:S any other solution to my prob.? show skills xml Quote
0 0tiNaNai Posted August 6, 2010 Author Posted August 6, 2010 <?xml version='1.0' encoding='utf-8'?> <!DOCTYPE list SYSTEM "skills.dtd"> <list> <!-- Vesper Set By mend3 e XxJrBrxX L2JM Team --> <skill id="10100" levels="1" name="Vesper Gold Light"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="CON" val="1" /><!-- Con +1 --> <add order="0x40" stat="DEX" val="2" /><!-- Dex +2 --> <add order="0x40" stat="accCombat" val="2.72" /><!-- Accuracy +2.72 --> <add order="0x40" stat="rEvas" val="2.72" /><!-- Evasion +2.72 --> <add order="0x40" stat="maxHp" val="900" /><!-- MaxHP +900 --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.94" /><!-- Darkness Resistance +6 --> </for> </skill> <skill id="10101" levels="1" name="Vesper Gold Heavy"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="CON" val="1" /><!-- Con +1 --> <add order="0x40" stat="STR" val="2" /><!-- Str +2 --> <mul order="0x30" stat="pDef" val="1.146" /><!-- P. Def +14.6% --> <add order="0x40" stat="maxHp" val="1300" /><!-- MaxHP +1300 --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.94" /><!-- Darkness Resistance +6 --> </for> </skill> <skill id="10102" levels="1" name="Vesper Gold Robe"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="INT" val="2" /><!-- Int +2 --> <add order="0x40" stat="MEN" val="2" /><!-- Men +2 --> <sub order="0x40" stat="CON" val="1" /><!-- Con -1 --> <mul order="0x30" stat="mAtk" val="1.104" /><!-- M. Atk. +10.4% --> <mul order="0x30" stat="mAtkSpd" val="1.12" /><!-- Casting Spd +12% --> <add order="0x40" stat="maxHp" val="900" /><!-- Maximum HP +900 effect --> <add order="0x40" stat="maxMp" val="1500" /><!-- Maximum MP +1500 effect --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.92" /><!-- Darkness resistance is increased by +8 --> <mul order="0x30" stat="PhysicalMpConsumeRate" val="0.97" /><!-- MP consumption of the active skill is decreased +? --> </for> </skill> <skill id="10103" levels="1" name="Vesper Silver Heavy"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="CON" val="1" /><!-- Con +1 --> <add order="0x40" stat="STR" val="3" /><!-- Str +3 --> <mul order="0x30" stat="pDef" val="1.146" /><!-- P. Def +14.6% --> <add order="0x40" stat="maxHp" val="1500" /><!-- MaxHP +1500 --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.92" /><!-- Increase Darkness Resistance +8 --> <basemul order="0x30" stat="rCrit" val="0.03" /><!-- Critical Damage Chance +? --> <!-- Guessing --> </for> </skill> <skill id="10104" levels="1" name="Vesper Silver Light"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="CON" val="2" /><!-- Con +2 --> <add order="0x40" stat="DEX" val="3" /><!-- Dex +3 --> <add order="0x40" stat="accCombat" val="2.72" /><!-- Accuracy +2.72 --> <add order="0x40" stat="rEvas" val="2.72" /><!-- Evasion +2.72 --> <add order="0x40" stat="maxHp" val="1000" /><!-- MaxHP +1000 --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.94" /><!-- Darkness Resistance +6 --> </for> </skill> <skill id="10105" levels="1" name="Vesper Silver Robe"> <set name="power" val="0.0" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for> <add order="0x40" stat="INT" val="2" /><!-- Int +2 --> <add order="0x40" stat="MEN" val="2" /><!-- Men +3 --> <mul order="0x30" stat="mAtk" val="1.104" /><!-- M. Atk. +10.4% --> <mul order="0x30" stat="mAtkSpd" val="1.12" /><!-- Casting Spd +12% --> <add order="0x40" stat="maxHp" val="1000" /><!-- Maximum HP +1000 effect --> <add order="0x40" stat="maxMp" val="2000" /><!-- Maximum MP +2000 effect --> <add order="0x40" stat="maxCp" val="1000" /><!-- MaxCP +1000 --> <mul order="0x30" stat="darkVuln" val="0.92" /><!-- Darkness resistance is increased by +8 --> <mul order="0x30" stat="PhysicalMpConsumeRate" val="0.97" /><!-- MP consumption of the active skill is decreased +? --> </for> </skill> </list> Quote
0 EdenEternal Posted August 6, 2010 Posted August 6, 2010 did you add skill in client? p.s your are sure that stats don't incereses? Quote
0 0tiNaNai Posted August 6, 2010 Author Posted August 6, 2010 I edited the system files with fileedit.. Yes I'm pretty sure cause mage have with dc 1049 cspd and with custom armor, in this case the vesper gold, just 385 cspd^^ only the pdef is increasing:S Quote
0 EdenEternal Posted August 6, 2010 Posted August 6, 2010 thats mean you have do something wrong when inserting armor in armorsets table. Quote
0 0tiNaNai Posted August 6, 2010 Author Posted August 6, 2010 I just copied this from armorsets and paste it here ..:S forget to tell that when I enchant the armor up to +6 the enchant armor skill appears but not the skills for the armor stats :/ 55 99995 99996 99990 99997 99998 10100 0 0 3623 56 99991 99992 99990 99993 99994 10101 0 0 3623 57 99999 99910 99990 99911 99912 10102 0 0 3623 58 99914 99915 99913 99916 99917 10103 0 0 3623 59 99918 99919 99913 99920 99921 10104 0 0 3623 60 99922 99923 99913 99924 99925 10105 0 0 3623 Quote
0 EdenEternal Posted August 6, 2010 Posted August 6, 2010 look here: <skill id="3623" levels="1" name="Enchant Heavy Armor (Grade S)"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x40" stat="pDef" val="56"/> <add order="0x40" stat="regMp" val="2"/> </for> </skill> <skill id="3624" levels="1" name="Enchant Light Armor (Grade S)"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x40" stat="rEvas" val="2"/> <add order="0x40" stat="mDef" val="32"/> </for> </skill> <skill id="3625" levels="1" name="Enchant Robe (Grade S)"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x40" stat="pDef" val="36"/> <mul order="0x30" stat="maxLoad" val="1.3"/> </for> </skill> my opinion is to try another armor... Quote
0 0tiNaNai Posted August 6, 2010 Author Posted August 6, 2010 Hmm this is the 2nd armor I add but I will try an other vesper and edit my post if I have the same problem:S edit: I added new armor now all is ok stats are added but no skill appears at passive skills..I don't think this is a big problem BUT now when I put on Vesper Avenger - Haste (for example) attk.speed is not added :P the same for other special abilities like health focus etc.^^ Have I to change the weapons, like I changed the armor?? Quote
0 EdenEternal Posted August 7, 2010 Posted August 7, 2010 Hmm this is the 2nd armor I add but I will try an other vesper and edit my post if I have the same problem:S edit: I added new armor now all is ok stats are added but no skill appears at passive skills..I don't think this is a big problem BUT now when I put on Vesper Avenger - Haste (for example) attk.speed is not added :P the same for other special abilities like health focus etc.^^ Have I to change the weapons, like I changed the armor?? if in passive skills don't add new skills that means you don't add skill normal... weapons do need skills stat just add this to weapons xml <!-- SA: Haste --> <mul val='1.07' order='0x30' stat='pAtkSpd'/> <!-- SA: Health --> <mul val='1.25' order='0x30' stat='maxHp'/> <!-- SA: Focus --> <add val='87' order='0x40' stat='rCrit'/> Quote
0 0tiNaNai Posted August 10, 2010 Author Posted August 10, 2010 if in passive skills don't add new skills that means you don't add skill normal... weapons do need skills stat just add this to weapons xml <!-- SA: Haste --> <mul val='1.07' order='0x30' stat='pAtkSpd'/> <!-- SA: Health --> <mul val='1.25' order='0x30' stat='maxHp'/> <!-- SA: Focus --> <add val='87' order='0x40' stat='rCrit'/> if I want to add evasion it's <add val='xx(value)' order='0x40' stat='rEvas'/> right? Quote
Question
0tiNaNai
I added vesper armor to IL server
I wear the whole armor BUT the skill is not activating..
no warning/error in gameserver console that skill cannot be found..
Added skills in armorsets and all.
I also watched this guide but all seems ok to me :S
http://www.maxcheaters.com/forum/index.php?topic=43564.0
12 answers to this question
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