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evala twra auta ta stats sto stats/skills gia dynasty alla pali tpt

 

<?xml version='1.0' encoding='utf-8'?>

<list>

<skill id="9050" levels="1" name="Dynasty Light Set">

<!-- Done by Inferiun -->

  <set name="power" val="0.0"/>

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="operateType" val="OP_PASSIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <for>

    <add val='219' order='0x10' stat='pAtk'/>

    <add val='10000' order='0x40' stat='MaxCP'/>

    <add val='10000' order='0x40' stat='MaxHP'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->

    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->

    <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->

    <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->

    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->

    <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->

  </for>

</skill>

<skill id="9051" levels="1" name="Dynasty Heavy Set">

<!-- Done by Inferiun -->

  <set name="power" val="0.0"/>

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="operateType" val="OP_PASSIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <for>

    <add val='219' order='0x10' stat='pAtkSpd'/>

    <add val='219' order='0x10' stat='pAtk'/>

    <add val='10000' order='0x40' stat='MaxCP'/>

    <add val='10000' order='0x40' stat='MaxHP'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->

    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->

    <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->

    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->

    <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->

  </for>

</skill>

<skill id="9052" levels="1" name="Dynasty Robe Set">

<!-- Done by Inferiun -->

  <set name="power" val="0.0"/>

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="operateType" val="OP_PASSIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <for>

    <add val='219' order='0x10' stat='mAtkSpd'/>

    <add val='219' order='0x10' stat='mAtk'/>

    <add val='10000' order='0x40' stat='MaxCP'/>

    <add val='10000' order='0x40' stat='MaxHP'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='20' order='0x10' stat='mDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='190' order='0x10' stat='pDef'/>

    <add val='219' order='0x10' stat='pDef'/>

    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->

    <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->

    <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->

    <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->

    <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->

  </for>

</skill>

</list>

 

 

ti mporeina ftaiei

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