l2evidence Posted August 5, 2010 Posted August 5, 2010 evala twra auta ta stats sto stats/skills gia dynasty alla pali tpt <?xml version='1.0' encoding='utf-8'?> <list> <skill id="9050" levels="1" name="Dynasty Light Set"> <!-- Done by Inferiun --> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='219' order='0x10' stat='pAtk'/> <add val='10000' order='0x40' stat='MaxCP'/> <add val='10000' order='0x40' stat='MaxHP'/> <add val='20' order='0x10' stat='mDef'/> <add val='20' order='0x10' stat='mDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 --> <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 --> <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 --> <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 --> <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 --> </for> </skill> <skill id="9051" levels="1" name="Dynasty Heavy Set"> <!-- Done by Inferiun --> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='219' order='0x10' stat='pAtkSpd'/> <add val='219' order='0x10' stat='pAtk'/> <add val='10000' order='0x40' stat='MaxCP'/> <add val='10000' order='0x40' stat='MaxHP'/> <add val='20' order='0x10' stat='mDef'/> <add val='20' order='0x10' stat='mDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 --> <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% --> <add order="0x40" stat="STR" val="1"/> <!-- STR +1 --> <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 --> </for> </skill> <skill id="9052" levels="1" name="Dynasty Robe Set"> <!-- Done by Inferiun --> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='219' order='0x10' stat='mAtkSpd'/> <add val='219' order='0x10' stat='mAtk'/> <add val='10000' order='0x40' stat='MaxCP'/> <add val='10000' order='0x40' stat='MaxHP'/> <add val='20' order='0x10' stat='mDef'/> <add val='20' order='0x10' stat='mDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='190' order='0x10' stat='pDef'/> <add val='219' order='0x10' stat='pDef'/> <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence --> <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 --> <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% --> <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 --> <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 --> </for> </skill> </list> ti mporeina ftaiei
0 Tessellate Posted August 6, 2010 Posted August 6, 2010 http://www.maxcheaters.com/forum/index.php?topic=166772.0 Same? Locked.
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l2evidence
evala twra auta ta stats sto stats/skills gia dynasty alla pali tpt
<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="9050" levels="1" name="Dynasty Light Set">
<!-- Done by Inferiun -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<add val='219' order='0x10' stat='pAtk'/>
<add val='10000' order='0x40' stat='MaxCP'/>
<add val='10000' order='0x40' stat='MaxHP'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
<add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
<add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->
<add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->
<add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
<sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->
</for>
</skill>
<skill id="9051" levels="1" name="Dynasty Heavy Set">
<!-- Done by Inferiun -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<add val='219' order='0x10' stat='pAtkSpd'/>
<add val='219' order='0x10' stat='pAtk'/>
<add val='10000' order='0x40' stat='MaxCP'/>
<add val='10000' order='0x40' stat='MaxHP'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
<add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
<mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->
<add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
<sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->
</for>
</skill>
<skill id="9052" levels="1" name="Dynasty Robe Set">
<!-- Done by Inferiun -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<add val='219' order='0x10' stat='mAtkSpd'/>
<add val='219' order='0x10' stat='mAtk'/>
<add val='10000' order='0x40' stat='MaxCP'/>
<add val='10000' order='0x40' stat='MaxHP'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='20' order='0x10' stat='mDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='190' order='0x10' stat='pDef'/>
<add val='219' order='0x10' stat='pDef'/>
<add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
<add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->
<mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->
<add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->
<sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->
</for>
</skill>
</list>
ti mporeina ftaiei
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