Jump to content

Recommended Posts

Posted

Pion 8eorite os kalitero summoner pvp + xp                                                                      Gia Emena hte self hte me buff o E.M kovei apla kolous ;D ;D ;D ;D

Posted

kai pvp kai exp nomizw einai o elemental summoner

AN kai ta d elf k oi human kanoun douleia...

Den mporeis na tous ksexoriseis eukola an tous valeis na peksoun pvp omws 1v1 pistevw oti 8a kerdisei o elf summoner me diafora...

Posted

psifizw human... oloi ta spane apla logo tou mass mage/warrior bane pisteuw aksizei ligo pio poli kai fisika logo tou 3rd class buff pou mathenei gia to summon tou (pisteuw einai lifo kalitero apo ton allwn)

Posted

psifizw human... oloi ta spane apla logo tou mass mage/warrior bane pisteuw aksizei ligo pio poli kai fisika logo tou 3rd class buff pou mathenei gia to summon tou (pisteuw einai lifo kalitero apo ton allwn)

kai o elf k o d elf ma8ainei telika buff gia to summon tou o elf exei warrior bane alla exei k to life cubic pou se sozei polles fores sta pvp  Alla k sto exp... [den trws mana kai kaneis heal to summon(gia low rate server)]

Posted

kai o elf k o d elf ma8ainei telika buff gia to summon tou o elf exei warrior bane alla exei k to life cubic pou se sozei polles fores sta pvp  Alla k sto exp... [den trws mana kai kaneis heal to summon(gia low rate server)]

 

nai alla to buff pou mathainei o elfas summoner anevazei mage status (m attack,cs ktl)... kai den exei to mass mage bane... episeis o human exei cubic anchor :P

Posted

dark elf summoner..ston official evgaza me to summon 7.5k p attack apla 5-6 hit oli i pextes (me full buffs dance kai cov itan to summon kai 78 lvl...) kala ta espaga estelan to summon magos 3 hit down mono me slow me erixne..

  • 2 weeks later...
Posted

exartatai...ama o server einai c4-c5 elf...ama omos einai interlude tote d.elf pou sta 79 pernei to interlude pet alla iparxei kai to skeptiko oti einai diskolo sto na pas char 79...ama exeis valei stoxous na lioseis sto xp kai o server einai interlude tote ftiaxe d.elf...

Posted

nai alla to buff pou mathainei o elfas summoner anevazei mage status (m attack,cs ktl)... kai den exei to mass mage bane... episeis o human exei cubic anchor :P

anchor... me full buff 8ema na pianei 1/10000 opote dn to upologizoume ka8olou mono sta mobs metraei... Tespa gia na to analisoume dn 8a vroume best summoner giati pisteve sto class "summoner" einai polu balanced ta skills.... O ka8e enas me tin kavla tou paides :D

Posted

Gia emena einai o Human Summoner epeidh ean exeis kalh parea diladi enan archer-dagger skas kai to cat queen gia p.attack - critical kai ta spas :P bazeis kai to pet na baraei kai gg

Posted

Gia emena einai o Human Summoner epeidh ean exeis kalh parea diladi enan archer-dagger skas kai to cat queen gia p.attack - critical kai ta spas :P bazeis kai to pet na baraei kai gg

nai re file me to cat queen omws den ta spas esu oi alloi ta spane gia sena... Emeis leme best summoner oxi me full pt alla solo :P
Posted

Hmmm ok xwris full pt pou les sadastic pistebw gia mena o Elf Summoner giati exei to pet pou kanei arketo damage.

Posted

file fent00za se dmg o best summoner einai o delf to 8ema einai oti o elf summoner exei kalo balance diladi to summon tou exei dmg alla exei kai to life cubic pou tou dinei hp mia stis toses alla glutoneis mana..... Opote to rest einai spanio...

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..