Kalhmera 8a i8ela na ma8w pws mporw na vgalw na min trone ta mob reflect damage.. kai an ginete na to miwsw kai apo tous xaraktires... giati exw ftia3ei kati custom mob kai rb kai pane me bishop kanoun heal ston eafto tous kai vgazoun ta buff gia p.def kai troei to mob polu reflect kai peftei.. giauto 8elw na ma8w pws ginetai na to vgalw kai pws ginetai na to miwsw apo tous xaraktires ty :)
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
A√imas†i©™
Kalhmera 8a i8ela na ma8w pws mporw na vgalw na min trone ta mob reflect damage.. kai an ginete na to miwsw kai apo tous xaraktires... giati exw ftia3ei kati custom mob kai rb kai pane me bishop kanoun heal ston eafto tous kai vgazoun ta buff gia p.def kai troei to mob polu reflect kai peftei.. giauto 8elw na ma8w pws ginetai na to vgalw kai pws ginetai na to miwsw apo tous xaraktires ty :)
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