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[Help] Geodata problem


Question

Posted

Hello!

Today I've made a L2J Eminence server.. Everything was fine till I had to put the GeoData.

When I put it and start server is shows me this ==>

Geo Engine: - Loading GeoData...
Geo Engine: - Packing: 19_16.l2j
Exception in thread "main" java.lang.NoClassDefFoundError: gnu/trove/TShortIntHa
shMap
       at eu.l2eminence.gameserver.geodata.GeoEngine.compressGeodataFile(GeoEng
ine.java:688)
       at eu.l2eminence.gameserver.geodata.GeoEngine.loadGeodataFile(GeoEngine.
java:881)
       at eu.l2eminence.gameserver.geodata.GeoEngine.nInitGeodata(GeoEngine.jav
a:634)
       at eu.l2eminence.gameserver.geodata.GeoEngine.<init>(GeoEngine.java:69)
       at eu.l2eminence.gameserver.geodata.GeoEngine.<init>(GeoEngine.java:49)
       at eu.l2eminence.gameserver.geodata.GeoEngine$SingletonHolder.<clinit>(G
eoEngine.java:1522)
       at eu.l2eminence.gameserver.geodata.GeoEngine.getInstance(GeoEngine.java
:64)
       at eu.l2eminence.gameserver.geodata.GeoData$SingletonHolder.<clinit>(Geo
Data.java:186)
       at eu.l2eminence.gameserver.geodata.GeoData.getInstance(GeoData.java:46)

       at eu.l2eminence.gameserver.GameServer.<init>(GameServer.java:226)
       at eu.l2eminence.gameserver.GameServer.main(GameServer.java:361)
Caused by: java.lang.ClassNotFoundException: gnu.trove.TShortIntHashMap
       at java.net.URLClassLoader$1.run(Unknown Source)
       at java.security.AccessController.doPrivileged(Native Method)
       at java.net.URLClassLoader.findClass(Unknown Source)
       at java.lang.ClassLoader.loadClass(Unknown Source)
       at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
       at java.lang.ClassLoader.loadClass(Unknown Source)
       ... 11 more

 

It loads only the first part that is in my geo_index and when I change it to another it shows the same error just on the other zone.

 

So, someone can help me fix it?  :)

4 answers to this question

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Posted

\gameserver\data create 2 folder geodata and pathnode put the files geodata files in geodata and pathnode files in pathnode

go \gameserver\config\options.properties  

 

# GeoData options:

# 0 = GeoData and PathFinding OFF (default)

# 1 = GeoData used to check Line Of Sight (LOS) targetting and

#     L2Playable movement. You need to download files for data/geodata folder.

#     Monsters can pass walls but not aggro through them.

# 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding

#     (requires also /data/pathnode files) and all character moves go

#     through geodata checks (if a mob passes a wall, pathing is wrong).

GeoData = 2

 

#[True]Loads GeoData buffer's content into physical memory.

#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.

ForceGeodata = True

 

you have do that all right ?

if no u have use worrong geodata on your pack or geodata have problem use program Synchronize L2J Geodata

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