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Posted

//invul

 

Και αν θες κάνε τα σκιλλ Divine Inspiration Και ολα τα Inspiration και το Chant of Spirit και θα εισαι μια χαρά

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Posted

//invul

 

Και αν θες κάνε τα σκιλλ Divine Inspiration Και ολα τα Inspiration και το Chant of Spirit και θα εισαι μια χαρά

ne ta kserw auta. kanena alo omos?pou na min pianei ka8olou
  • 0
Posted

ne ta kserw auta. kanena alo omos?pou na min pianei ka8olou

aua3ase to power tous... h an 8es na exeis ena secret oplo ftia3e diko s skill gia na mi to 3erei kaneis :P

  • 0
Posted

aua3ase to power tous... h an 8es na exeis ena secret oplo ftia3e diko s skill gia na mi to 3erei kaneis :P

Γιαυτό τον λόγο τον ρώτησα αν ο GMServer είναι δικός του :D

  • 0
Posted

aua3ase to power tous... h an 8es na exeis ena secret oplo ftia3e diko s skill gia na mi to 3erei kaneis :P

kai pws na to kanw auto to skill oste na min me pianei cc?kai y exw diko m srv kai malakiz..maste kai kati filarakia xx kai 8elw na tous tin pw :P
  • 0
Posted

Γιαυτό τον λόγο τον ρώτησα αν ο GMServer είναι δικός του :D

gia na kanei post edw  dikos tou einai... an oxi einai se la8os section.... kai mporei na ton exei gia plaka me tous friend tou kai n apezoun pvp....

 

  • 0
Posted

Κοίτα φίλε θα πάς στον φάκελο skills θα βρείς το ID του CC και θα πάρεις τις δυνάμεις του

 

<skill id="1056" levels="12" name="Cancellation">

<table name="#mpConsume_Init"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>

<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>

<table name="#magicLvl"> 20 22 26 28 20 22 24 26 28 20 22 10 </table>

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="magicLvl" val="#magicLvl"/>

<set name="power" val="15"/>

<set name="target" val="TARGET_ONE"/>

<set name="reuseDelay" val="270000"/>

<set name="hitTime" val="100000"/>

<set name="skillType" val="CANCEL"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="700"/>

<set name="effectRange" val="1000"/>

<set name="negateStats" val="BUFF"/>

<set name="negatePower" val="8.0"/>

<for>

</for>

Και θα το βάλεις αυτό σε ενα άλλο skill και θα το σβήσεις απο το cancellation (ID : 1056)

  • 0
Posted

Κοίτα φίλε θα πάς στον φάκελο skills θα βρείς το ID του CC και θα πάρεις τις δυνάμεις του

Και θα το βάλεις αυτό σε ενα άλλο skill και θα το σβήσεις απο το cancellation (ID : 1056)

LOL man den 8a katastrepsei to skill epidi 8elei na min pianei pano tou.... OMG dld...

 

edw dixnw pws mporeis na au3iseis lvl se ena skill.... Ftia3e new lvl sto skill me trelo power...(oxi tou cc alal tou ressist)

 

kai meta 8a eise ok...

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  • Posts

    • im using l2jmobius
    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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