Jump to content

Recommended Posts

Posted

Edit: Erhem should be moved to client mods i think :P.

 

Yeah its another time me... Always requesting thing :P But i gotta learn how thing work before i start helping and sharing thing :P Am i right?

 

well here's the thing... I have made a Really Awesome custom Apella Shield Texture for a... Apella Shield for sure:P ... But now i want to try it in game. For that i know that ill need to code something... "I want this shield to be full working thing... Not just replacing an actually shield and over boost it :P"

 

I heard that it need his own system etc etc.The Problems is that i know Nothing about coding. So i would like to know if someone have  a good guide,link,tool to learn how to code "Since all good guide are need to have atleast 50+ post to view it" "And i dont wana spam..." :) It would be really appreciated if someone does.

 

thanks in advance another times. Sicnarf

Posted

Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file.

Posted

Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file.

Thnx

Posted

@Cs

 

Thanks :)

 

I assume that the texrure you made was added in an utx file. What you mean by that? atm i only have the TGA Texture file. I first took Shield of nightmare texture in the weapongrp.dat and make a totaly new texture.

 

@ Anuka

 

He said that for me :'( Lol

 

 

Posted

Look i'm not specialist in this matter but if you use Dragon Unpacker to open  lineage client files you will take an idea. Basically utx and a lot more other files look like a pack which each one contains a lot of graphic files (don't remember the extension lol  :P). I assume that you will take a look in them to take an idea. Dragon unpacker as far i know will not help you to add you texture in them but you can take a look here for help: http://dstuff.l2wh.com

Guest
This topic is now closed to further replies.


  • Posts

    • Very nice attempt and good luck with your sales.   Don't let the voices in this topic discourage you. Most of those people are just flexing. So if Celestine decides to write a bootkit or hook system calls or whatever and false-feed your anti-cheat fake info just because it sits in user mode just to go play in a private server with 100 people, I'll tell you one thing:   Who the fuck cares ... 😛   The average player won't / can't make these things, the big players like adrenaline won't bother (yet) (they don't have signed drivers do they ? They also run in user mode I believe). And even if they somehow manage to do so, there's a minority of players who would trust putting this thing on their pc. I wouldn't let anyone tamper with my kernel mode even if he had a signed certificate from Microsoft.    Also, in a scene where collusion has been brought out between bot makers and cheat guards, having many options is a blessing regardless of their strength. It makes colusion, conflict of interest and cartel more difficult, it drains from cheating software creators more resources to focus on more cheat guards, and it gives server owners plurality.    This arms race is a numbers game, you stop 90% of the cheaters you add value to all of us.    A couple of senior devs flexing their powers in a forum are not a concern.   If i'd ever make a server, I would definitelly buy from you, not because you have the best anti-cheat, but because you are not well known yet to be the focus of counter measures.     
    • TILL OPENING LEFT LESS THAN - 2 DAYS ! GRAND OPENING FROM - 10/07/2026, FRIDAY, 20:00 +3 GMT !
    • Add me on discord, lets talk   Discord: splicho
    • Add more information about your project, client, rates etc, this can help you find a developer more easily on your needs!
    • Hey guys! I am working on a new l2 private server and lookin for any developers who may be interested in helping me get it up n running. It would require a ton of work at the beginning, but once I am able to handle things on my own, I can do a lot of the work too. I just need someone who is tech savy to help me get things setup, make serious edits, and help me get this project going.   So far I have the project running on Java through eclipse. I have the server up locally, and pushing to GitHub. I just need help with managing edits to quests, skills, and other random functions to get me rolling.   Please reach out if you are interested!   Some current content I am working on: - Class skill edits - NPC skills, stats, and placements - Quest icons for turn in, completion, pick up etc - Quest logic (i.e. kill x mobs, turn in y amount, trigger a mini solo or mini group boss fights) I can handle the quest texts and story - Ability to more quickly upload changes to inventory, crafting, NPC stats/drops, etc... and gear setup. I would like to quickly add new recipes to shops or mob drops so players can start crafting it themselves
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..