Sicnarf Posted November 23, 2007 Posted November 23, 2007 Edit: Erhem should be moved to client mods i think :P. Yeah its another time me... Always requesting thing :P But i gotta learn how thing work before i start helping and sharing thing :P Am i right? well here's the thing... I have made a Really Awesome custom Apella Shield Texture for a... Apella Shield for sure:P ... But now i want to try it in game. For that i know that ill need to code something... "I want this shield to be full working thing... Not just replacing an actually shield and over boost it :P" I heard that it need his own system etc etc.The Problems is that i know Nothing about coding. So i would like to know if someone have a good guide,link,tool to learn how to code "Since all good guide are need to have atleast 50+ post to view it" "And i dont wana spam..." :) It would be really appreciated if someone does. thanks in advance another times. Sicnarf
Sicnarf Posted November 29, 2007 Author Posted November 29, 2007 Sorry for bumping but no one can help me in any way?
cs1984 Posted November 29, 2007 Posted November 29, 2007 Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file.
anuka Posted November 29, 2007 Posted November 29, 2007 Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file. Thnx
Sicnarf Posted November 30, 2007 Author Posted November 30, 2007 @Cs Thanks :) I assume that the texrure you made was added in an utx file. What you mean by that? atm i only have the TGA Texture file. I first took Shield of nightmare texture in the weapongrp.dat and make a totaly new texture. @ Anuka He said that for me :'( Lol
cs1984 Posted November 30, 2007 Posted November 30, 2007 Look i'm not specialist in this matter but if you use Dragon Unpacker to open lineage client files you will take an idea. Basically utx and a lot more other files look like a pack which each one contains a lot of graphic files (don't remember the extension lol :P). I assume that you will take a look in them to take an idea. Dragon unpacker as far i know will not help you to add you texture in them but you can take a look here for help: http://dstuff.l2wh.com
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