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[HOWTO] DELETE SOME DOORS


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Posted

If it's a real door delete it from door data I guess.. and if it's not a door, just like baium's door which doesnt open edit geodata and the client map too so they can't see the door.

 

Easiest way, create a gatekeeper from one side to other :)

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Posted

i think that u only have to target the "door" and type "//delete" and enter!

 

Um did you not notice that you clicked on the Official server files dev section, I hope that was the case. If not Please learn the difference between l2Java and L2 Off they are not the same.

  You must delete the door in door data i believe.

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Posted

Tried deleteing door in Doordata,

still appears IG but u can Hold arrow key forward and bugg ur way thru it.

 

guess its somen with geodata to remove it visibly

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Posted

Can't quite directly remember this, but it's partly doordata and aprtly client.

 

 

Should be some object something client grp your able to modify.

 

 

If memory serves... altho i'm quite unsure.

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Posted

Im not crazy,

im just having the same problem

and this is kinda a  "unanswered post"

 

and ur told to "search forums before u make new post"

So i did

Explain how to remove or open castle doors plix :-p

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Posted

Further research indicates they're inside the client maps :)

 

 

You'll have to remove them inside the map files and find /and or make some editor to read the format they're in.

 

  • 0
Posted

Nvm, just found an ezier method,

 

Just Open DoorData and Search and duplicate the Same method "colisuem" doors use, or "garden of eva" doors.

 

Works great.

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