pedia distixos kai i buffer ta idia mou kani kai pali dn boro na tin valo efxaristo ton kr1nos opos legete gt dn thimame pou me helpare ton efxaristo poli gia tin gatekeper ala tora exo tin buffer pou dn boro na valo gia na pezi kanonika o server exo katebasi tin buffer opios bori name help otan paw na valo to sql vgazi kai pali eror efxaristo gia ta help sas thex :)
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
labros
pedia distixos kai i buffer ta idia mou kani kai pali dn boro na tin valo efxaristo ton kr1nos opos legete gt dn thimame pou me helpare ton efxaristo poli gia tin gatekeper ala tora exo tin buffer pou dn boro na valo gia na pezi kanonika o server exo katebasi tin buffer opios bori name help otan paw na valo to sql vgazi kai pali eror efxaristo gia ta help sas thex :)
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