exw ena provlima sto server pou exw arxisan na forane oi players diaforetika armors kai weapon ane3artita tou class p einai. 8elw na m peite an ginete na valw penalty oste o dagger na mn borei na valei allo oplo para mono dagger kai mono light kai oxi heavy...voi8iste me parakalw einai anagkh...kai dn milaw mono gia to dagger class alla gia ola ty
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
Rio
exw ena provlima sto server pou exw arxisan na forane oi players diaforetika armors kai weapon ane3artita tou class p einai. 8elw na m peite an ginete na valw penalty oste o dagger na mn borei na valei allo oplo para mono dagger kai mono light kai oxi heavy...voi8iste me parakalw einai anagkh...kai dn milaw mono gia to dagger class alla gia ola ty
6 answers to this question
Recommended Posts