PROFESSIONAL VIDEO EDITING SERVICES
1️⃣ SERVER PROMOTION VIDEOS
2️⃣ LOGO ANIMATIONS
3️⃣ LOOP GIFS
➡️ CONSTANT PARTY INTROS
➡️ OLYMPIAD/PVP VIDEOS
⏩ MORE INFO: https://discord.gg/YW8a6AmT8N
Thank you! I really missed this option when was exploring bots and their features.
I tried to find L2Net for Interlude, but the official GitHub page has the only H5 compiled version. It doesn't work with my L2J IL. I tried to google a proper version, but nothing worked for me (different errors like DirectX not found etc.)
Do you know where can I get a working version of L2Net IL ?
📢 OBT Success – Get Ready for Launch: November 28!!
The Open Beta was an absolute blast!
Over 160+ Master Accounts successfully claimed their reward from The Judge, proving once again how strong and loyal this community truly is.
🔥 Missed the event?
Don’t worry — because so many players asked for another chance, we will host an additional Event very soon! Stay tuned for details.
Community Growth
We’ve already surpassed 500 Master Accounts registered on our forums — and the numbers keep rising every hour.
It feels like the old days… the same energy, the same hype, the same love for Lineage II.
Let’s rebuild L2Elixir the way we remember it:
No shortcuts, no nonsense — just pure old nostalgic gameplay, community spirit, and that classic adventure we all grew up with.
✨ The journey continues…
Launch: November 28, 21:00 UTC+2
Be there when the legend returns.
🔗 Website: https://l2elixir.org/
💬 Discord: https://discord.gg/5ydPHvhbxs
Question
labros
hi pedia exo afto edo to event mesa to gameserver ala dn exodi pote na ine on afto ine kitaxtes
# ==================== # # ==================== #
# L2J-Infinity Project # # Event Settings #
# ==================== # # ==================== #
# This will alow you to control all the events.
# ========================== #
# Team vs Team Engine #
# ========================== #
# Enable TvTEvent
TvTEventEnabled = False
# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 300
# Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 60
# Event running time, in minutes
TvTEventRunningTime = 20
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Join Commands
# Usage: .tvtjoin | .tvtleave | .tvtinfo
TvTEventCommands = False
# Minimum amount of players allowed in each team
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules
TvTEventMinPlayerLevel = 1
TvTEventMaxPlayerLevel = 80
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 10
TvTEventStartLeaveTeleportDelay = 10
# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = True
TvTEventPotionsAllowed = False
TvTEventSummonByItemAllowed = False
# Door id's to close/open on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =
# ========================== #
# Capture The Flag Engine #
# ========================== #
# Setting for Capture The Flag
# CTFEvenTeams = NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to the event and not direct to a team. Teams will be shuffled on teams teleport.
CTFEvenTeams = SHUFFLE
# Players that are not participating in CTF can target ctf participants?
CTFAllowInterference = False
# CTF participants can use potions?
CTFAllowPotions = False
# CTF participants can summon by item?
CTFAllowSummon = False
# Remove all effects of CTF participants on event start?
CTFOnStartRemoveAllEffects = True
# Unsummon pet of CTF participants on event start?
CTFOnStartUnsummonPet = True
# On revive participants regain full HP/MP/CP?
CTFReviveRecovery = False
# Announce all team statistics
CTFAnnounceTeamStats = False
# Announce reward
CTFAnnounceReward = False
# Players with cursed weapon are allowed to join?
CTFJoinWithCursedWeapon = True
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
CTFReviveDelay = 20000
ti prepi na kano plz pite mou na to valo na ine on
3 answers to this question
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