def onTalk (self,npc,player):#if player is in Flag/Karma/combat/.
htmltext = "<html><head><body>Vc naun tem requisitos para usar NPC</body></html>"
st = player.getQuestState(qn)
if not st : return htmltext
npcId = npc.getNpcId()
if st.player.getPvpFlag() > 0 :#Player Flag
htmltext = "<html><head><body>You can't buff while you are <font color=\"800080\">flagged!</font><br>Wait some time and try again!</body></html>"
st.exitQuest(1)
elif st.player.getKarma() > 0 :#Player have Karma
st.exitQuest(1)
htmltext = "<html><head><body>You have too much <font color=\"FF0000\">karma!</font><br>Come back,<br>when you don't have any karma!</body></html>"
elif st.player.isInCombat() :#Player in on combat
st.exitQuest(1)
htmltext = "<html><head><body>You can't buff while you are attacking!<br>Stop your fight and try again!</body></html>"
else:
st.setState(State.STARTED)
return InitialHtml
return htmltext
ginete na ftiaksw mia GK pou na exei afto to script? :d
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
~SilveR~
loipon eida stin buffer m afto edw ton code:
ginete na ftiaksw mia GK pou na exei afto to script? :d
an nai pws?
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.