I am not going to do that
He can do whatever he likes, it just bad from him to choose pixels over friendship
I always tried to help.. never again and im gone for good
I’m looking for screenshots of the mini-games that used in web panels.
I found images the Lucky Wheel and its almost finished.
I remember there was a dice game and another one with levels/TOI Floors etc that ive seen on different sites,
but i cant find them now. If anyone’s willing to help, please share a screenshot of the game.
Question
kokkinidisjim
#---------------------------------------------------------------
# Team vs. Team Event Engine (by FBIagent) -
#---------------------------------------------------------------
# enable TvTEvent
TvTEventEnabled = True
# Time Between TvT events (in minutes, 120 = 2 hours)
TvTEventInterval = 120
# Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 30
# Event running time, in minutes
TvTEventRunningTime = 20
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Minimum amount of players allowed in each team
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules
TvTEventMinPlayerLevel = 76
TvTEventMaxPlayerLevel = 80
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 10
TvTEventStartLeaveTeleportDelay = 10
# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 3470,20000;961,1;962,2;
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = true
TvTEventPotionsAllowed = false
TvTEventSummonByItemAllowed = false
# Door id's to open/close on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTDoorsToOpen =
TvTDoorsToClose =
# Fighter-class participants will be buffed with those buffs each respawn
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
# Example: 1504,1;1501,1;1502,1;1499,1
TvTEventFighterBuffs =
# Mage-class participants will be buffed with those buffs each respawn
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
# Example: 1504,1;1500,1;1501,1;1085,3
TvTEventMageBuffs =
pedia plz pes te m exo kani kanena lathos ke dn litourgi???
12 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now