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Question
segfault
Alright. I have solved plenty of issues with the assisstance of this board.
Now, whenever my client is trying to connect to server, the game crashes; with the L2Server indicating:
d:\work_bak\20051222\l2server\ThreadLocalWorldMap.h][1658] removing not linked item
What does this mean?
Plus I can create chars with the same name. Why isn't char's nick uniqueness in effect?
1 answer to this question
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