Pws mporw na anoi3w ta port se D-Link router ? :( Exw diavasei oti topic uparxei se sxesh me "open ports" alla tipota ola lene ta dika tous h' lene gia Conn-x, Egw xreiazomai D-Link! 3erei kanei? Kai kati allo... 3erete sta arxeia config (loginserver kai gameserver.propetries) poia grammh peirazw kai na einai online o server?
Mhpws:
Extrenal = paradigma.no-ip.biz
Internal = paradigma.no-ip.biz
Peite mou sugkekrimena giati exw etoimo ton server me Npc's Gmshops Gk's kai perimenoun atoma gia na mpoun.. plz guys HELP me :(
Kai ean mporeite steilte ena link me mia kalh buffer gt exw vrei 20000 buffers gia Gracia Final Alla kamia dn leitourgei! Plz Guys!
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The heavy lifting is done in the client, because while you can get away with small imperfections in the java, everything in the client must be impecable.
So, if you haven't touched the client, I'd say pick the newest protocol version you can find the client editing tools and Interface.u (mandatory) / NWindow.dll (better to have it) / Engine.dll (optional) sources for.
At the very least, you need the Interface.u to fix the Clan Window and enable skill enchanting on Classic/Essence versions, if you decide to use to one of them instead of MAIN/LIVE.
Thanks for clarification. Do you think the newest clients offer solid advantages compared to the classic ones like Salvation?
I'm also in the process of porting h5 to one of them just for the sake of it, so I was wondering if I should just attempt to go to the newest possible.
Upgrading to Salvation is exactly the same as upgrading to the newest client with the only difference being access to free-shared client editing tools and resources.
I am speaking from experience. I have upgraded my HF source to one of the newest clients by myself (in terms of server side. got help with the client) and hit every single wall there was in the process.
Now, I already have several multi-protocool server cores so I can easily compare different approaches to tackling the same issue, which also helped the learning process.
Best way to learn would be to use this one (link below) to snoop around and figure out what has been changed in the server side (the packet structure will be different, for sure, but works for understanding/figuring the process out in general terms).
https://github.com/iBezneR/L2J_SunriseProject_Purity
The client side will always be the same, always the same files, only the DAT structure will be different. I personally wrote myself some parsers for the data of the DAT files from OLD -> NEW client.
I guess if you want to learn the whole process, your best bet is to start with a classic client (like salvation? also must be easy to modify so that you don't get stuck behind paywalls) and check how the network communication is implemented. L2jmobius has a lot of sources that use classic clients.
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larroukos
Pws mporw na anoi3w ta port se D-Link router ? :( Exw diavasei oti topic uparxei se sxesh me "open ports" alla tipota ola lene ta dika tous h' lene gia Conn-x, Egw xreiazomai D-Link! 3erei kanei? Kai kati allo... 3erete sta arxeia config (loginserver kai gameserver.propetries) poia grammh peirazw kai na einai online o server?
Mhpws:
Extrenal = paradigma.no-ip.biz
Internal = paradigma.no-ip.biz
Peite mou sugkekrimena giati exw etoimo ton server me Npc's Gmshops Gk's kai perimenoun atoma gia na mpoun.. plz guys HELP me :(
Kai ean mporeite steilte ena link me mia kalh buffer gt exw vrei 20000 buffers gia Gracia Final Alla kamia dn leitourgei! Plz Guys!
Thank's
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