Cuthberth Posted May 4, 2010 Posted May 4, 2010 i made a weapon and try to do textures, in 3ds max works fine but in L2 only the half is ok. can help me? http://i39.tinypic.com/fx5lds.jpg[/img]
Cuthberth Posted May 5, 2010 Author Posted May 5, 2010 at unreal u selected "twoside" ? no :P i gonna try :'( i have the same problem
Escordia Posted May 5, 2010 Posted May 5, 2010 no :P i gonna try :'( i have the same problem try to set OutputBlending to "OB_Masked" and the TwoSided to "true"
3lackheart Posted May 5, 2010 Posted May 5, 2010 no that is uvmapping fail. In 3dsmax do this after you finish editing your model save it as .3ds RESET your screen import and export as obj
Cuthberth Posted May 5, 2010 Author Posted May 5, 2010 no that is uvmapping fail. In 3dsmax do this after you finish editing your model save it as .3ds RESET your screen import and export as obj thanks i will try EDIT: SoFaKi and 3lackheart thanks for the help now works fine :D
Vkouk Posted May 5, 2010 Posted May 5, 2010 thanks i will try EDIT: SoFaKi and 3lackheart thanks for the help now works fine :D locked :)
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