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Posted

I have an l2j pack i made subclass to go lvl 85 and when a character become dagger class in subclass and wear dual dagger animation stack (just like when you change class as GM)

 

anyone can tell me what to do?

Posted

If you search the ID's of the dual daggers, search them in weapongrp.dat, change the item_type (bow, sword, blunt) from the number it was to the number of a Dual sword, so now all chars will use those animations for the daggers :) It might be that the races that knew these animations have a little more ugly animations (just dual sword animations instead of dual dagger...)

Posted

There is no way with the existed textures cause is weapons in any character use the same images to fix it if no its ok

 

Tnx LauQ if you know answer and lock it if no w8 1 hour and then if you are on lock it cause i must go now tnx again

Posted

There is no way with the existed textures cause is weapons in any character use the same images to fix it if no its ok

 

Tnx LauQ if you know answer and lock it if no w8 1 hour and then if you are on lock it cause i must go now tnx again

Well, to make Your character able to use DUAL DAGGER You need to learn him with Forgotten Scroll - Dual Dagger Mastery. Thats all - You dont have to mod client ;)

So, now when You try to use Dual Dagger weapon type, Your char can use only one dagger (weapon in one hand). When You learn him with FS: DDM he will be able to use all Dual Daggers :)

 

Thats all ^^ Cus

Posted

Well, to make Your character able to use DUAL DAGGER You need to learn him with Forgotten Scroll - Dual Dagger Mastery. Thats all - You dont have to mod client ;)

So, now when You try to use Dual Dagger weapon type, Your char can use only one dagger (weapon in one hand). When You learn him with FS: DDM he will be able to use all Dual Daggers :)

 

Thats all ^^ Cus

 

off topic solution found by LauQ so topic locked

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