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[Help] possibly to have Kamael teritories in Interlude client?


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Posted

If i copy from Kamael territory file for ex: t_18_16

I need to copy some files from folders: maps, textures, staticmeshes

And i have error :|

 

Level 18_16.myLevel: Serial size mismatch: Got 2595, Expected 2600

 

History: LoadObject <- (Level 18_16.myLevel 906329==906329/5303195 903734 2600) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Any Idea how to fix it?

Posted

man ct1 files are different from IL ones.. (like c4 are diff. from c5) so they will need conversion... u cant just copy paste them and voila !

Posted

Well, copy > paste textures / systextures etc. Put then in the system files, edit the geodata of your server and you are gonna to got kamael locations. Happy now ???

Posted

Insufficient Memory.

Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

 

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -370546208 FArray <- FArray::Realloc <- 1027423548*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- UGameEngine::LoadTeleportMap <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

...

 

Maby anybody who is very smart can make Theme park (zone from kamael) client files to interlude?

Posted

man ct1 files are different from IL ones.. (like c4 are diff. from c5) so they will need conversion... u cant just copy paste them and voila !

I think he's right...Anyway cant you wait 1-2 months till English Kamael is out? ^^

I remember that the same had been done from c5 to IL but it must have changed since then

Posted

Insufficient Memory.

Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

 

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -370546208 FArray <- FArray::Realloc <- 1027423548*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- UGameEngine::LoadTeleportMap <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

...

 

Maby anybody who is very smart can make Theme park (zone from kamael) client files to interlude?

I'm gonna try to do that!

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