I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
I can offer this auto-farm with party assist feature, this picture is from L2jServer high five pack. but can adopt to other packs also.
Discord: l2retro
Question
Trx
diabasa 1 share pou elege
Index: com.l2jserver.mmocore.network.SelectorThread.java
if (buf.position() == buf.limit())
{
- // should never happen
- System.err.println("POS ANTES SC.READ(): "+buf.position()+" limit: "+buf.limit());
- System.err.println("NOOBISH ERROR "+( buf == READ_BUFFER ? "READ_BUFFER" : "temp"));
- System.exit(0);
+ System.out.println("MMOCore: "+ con.getSocketChannel().socket().getInetAddress().getHostAddress());
+ con.onForcedDisconnection();
+ this.closeConnectionImpl(con);
}
try
{
result = con.getSocketChannel().read(buf);
}
@@
else if (result == 0)
{
- System.err.println("POS ANTES SC.READ(): "+buf.position()+" limit: "+buf.limit());
- System.err.println("NOOBISH ERROR "+( buf == READ_BUFFER ? "READ_BUFFER" : "temp"));
- System.exit(0);
+ System.out.println("MMOCore: "+ con.getSocketChannel().socket().getInetAddress().getHostAddress());
+ con.onForcedDisconnection();
+ this.closeConnectionImpl(con);
}
alla sto diko mou to pc to selectorthread to emfanizei san .class arxeio
oriste kai shot http://img718.imageshack.us/img718/5323/selectorthread.jpg
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